# BlockActivity_View_BlockBoxRewardWindow_1548.luac
; fn @BlockBoxRewardWindow.lua  line 0-0 np=0 va=1 ms=3 code=13 consts=7 upvals=1 protos=1
;   K[0]='BlockBoxRewardWindow'
;   K[1]='setmetatable'
;   K[2]='showWindowMaskAnimDuration'
;   K[3]=1
;   K[4]='BoxRewardWindow'
;   K[5]='__index'
;   K[6]='PlayEnterAnim'
;   upvals: _ENV
0000  GETTABUP  R0 = _ENV[K1('setmetatable')]
0001  NEWTABLE  R1 = {} (0 items)
0002  SETTABLE  R1[K2('showWindowMaskAnimDuration')] = K3(1)
0003  GETTABUP  R2 = _ENV[K4('BoxRewardWindow')]
0004  CALL      R0 = call(R0, 1 args, 2 rets)
0005  SETTABUP  _ENV[K0('BlockBoxRewardWindow')] = R0
0006  GETTABUP  R0 = _ENV[K0('BlockBoxRewardWindow')]
0007  GETTABUP  R1 = _ENV[K0('BlockBoxRewardWindow')]
0008  SETTABLE  R0[K5('__index')] = R1
0009  GETTABUP  R0 = _ENV[K0('BlockBoxRewardWindow')]
0010  CLOSURE   R1 = closure proto0
0011  SETTABLE  R0[K6('PlayEnterAnim')] = R1
0012  RETURN    return R0..R-1
; ---------- proto0 [PlayEnterAnim] ----------
  ; fn ?  line 6-8 np=1 va=1 ms=2 code=1 consts=0 upvals=0 protos=0
  ;   locals: self(0-1)
  0000  RETURN    return R0..R-1
