# LuckyBlastActivity_View_LuckyBlastActivityStartTrailEffect_1772.luac
; fn @LuckyBlastActivityStartTrailEffect.lua  line 0-0 np=0 va=1 ms=2 code=12 consts=4 upvals=1 protos=2
;   K[0]='LuckyBlastActivityStartTrailEffect'
;   K[1]='__index'
;   K[2]='GetSortingGroup'
;   K[3]='GetSpriteRenderer'
;   upvals: _ENV
0000  NEWTABLE  R0 = {} (0 items)
0001  SETTABUP  _ENV[K0('LuckyBlastActivityStartTrailEffect')] = R0
0002  GETTABUP  R0 = _ENV[K0('LuckyBlastActivityStartTrailEffect')]
0003  GETTABUP  R1 = _ENV[K0('LuckyBlastActivityStartTrailEffect')]
0004  SETTABLE  R0[K1('__index')] = R1
0005  GETTABUP  R0 = _ENV[K0('LuckyBlastActivityStartTrailEffect')]
0006  CLOSURE   R1 = closure proto0
0007  SETTABLE  R0[K2('GetSortingGroup')] = R1
0008  GETTABUP  R0 = _ENV[K0('LuckyBlastActivityStartTrailEffect')]
0009  CLOSURE   R1 = closure proto1
0010  SETTABLE  R0[K3('GetSpriteRenderer')] = R1
0011  RETURN    return R0..R-1
; ---------- proto0 [GetSortingGroup] ----------
  ; fn ?  line 8-10 np=1 va=0 ms=2 code=3 consts=1 upvals=0 protos=0
  ;   K[0]='m_sortingGroup'
  ;   locals: self(0-3)
  0000  GETTABLE  R1 = R0[K0('m_sortingGroup')]
  0001  RETURN    return R1..R0
  0002  RETURN    return R0..R-1
; ---------- proto1 [GetSpriteRenderer] ----------
  ; fn ?  line 12-14 np=1 va=0 ms=2 code=3 consts=1 upvals=0 protos=0
  ;   K[0]='m_spriteRenderer'
  ;   locals: self(0-3)
  0000  GETTABLE  R1 = R0[K0('m_spriteRenderer')]
  0001  RETURN    return R1..R0
  0002  RETURN    return R0..R-1
