# ChestNonstopActivity_View_ChestNonstopActivityTip_1822.luac
; fn @ChestNonstopActivityTip.lua  line 0-0 np=0 va=1 ms=4 code=20 consts=14 upvals=1 protos=1
;   K[0]='ChestNonstopActivityTip'
;   K[1]='setmetatable'
;   K[2]='CommonTip'
;   K[3]='__index'
;   K[4]=1
;   K[5]='357D4F'
;   K[6]=2
;   K[7]='BA3F65'
;   K[8]=3
;   K[9]='BD37C4'
;   K[10]='chestnonstop_text_3'
;   K[11]='chestnonstop_text_4'
;   K[12]='chestnonstop_text_5'
;   K[13]='Show'
;   upvals: _ENV
;   locals: mapUIOutlineColor(12-20), mapContentTextKey(16-20)
0000  GETTABUP  R0 = _ENV[K1('setmetatable')]
0001  NEWTABLE  R1 = {} (0 items)
0002  GETTABUP  R2 = _ENV[K2('CommonTip')]
0003  CALL      R0 = call(R0, 1 args, 2 rets)
0004  SETTABUP  _ENV[K0('ChestNonstopActivityTip')] = R0
0005  GETTABUP  R0 = _ENV[K0('ChestNonstopActivityTip')]
0006  GETTABUP  R1 = _ENV[K0('ChestNonstopActivityTip')]
0007  SETTABLE  R0[K3('__index')] = R1
0008  NEWTABLE  R0 = {} (0 items)
0009  SETTABLE  R0[K4(1)] = K5('357D4F')
0010  SETTABLE  R0[K6(2)] = K7('BA3F65')
0011  SETTABLE  R0[K8(3)] = K9('BD37C4')
0012  NEWTABLE  R1 = {} (0 items)
0013  SETTABLE  R1[K4(1)] = K10('chestnonstop_text_3')
0014  SETTABLE  R1[K6(2)] = K11('chestnonstop_text_4')
0015  SETTABLE  R1[K8(3)] = K12('chestnonstop_text_5')
0016  GETTABUP  R2 = _ENV[K0('ChestNonstopActivityTip')]
0017  CLOSURE   R3 = closure proto0
0018  SETTABLE  R2[K13('Show')] = R3
0019  RETURN    return R0..R-1
; ---------- proto0 [Show] ----------
  ; fn ?  line 34-41 np=3 va=1 ms=7 code=36 consts=19 upvals=3 protos=0
  ;   K[0]='m_bgImage'
  ;   K[1]='sprite'
  ;   K[2]='string'
  ;   K[3]='format'
  ;   K[4]='m_bgSprite%d'
  ;   K[5]='m_avatarImage'
  ;   K[6]='m_avatarSprite%d'
  ;   K[7]='m_titleUIOutline'
  ;   K[8]='outlineColor'
  ;   K[9]='UIUtil'
  ;   K[10]='ConvertHexColor2CSColor'
  ;   K[11]='m_contentText'
  ;   K[12]='text'
  ;   K[13]='GM'
  ;   K[14]='GameTextModel'
  ;   K[15]='GetText'
  ;   K[16]='bQuickHide'
  ;   K[17]='CommonTip'
  ;   K[18]='Show'
  ;   upvals: _ENV, mapUIOutlineColor, mapContentTextKey
  ;   locals: self(0-36), uiBoxId(0-36), bQuickHide(0-36)
  0000  GETTABLE  R3 = R0[K0('m_bgImage')]
  0001  GETTABUP  R4 = _ENV[K2('string')]
  0002  GETTABLE  R4 = R4[K3('format')]
  0003  LOADK     R5 = K4 'm_bgSprite%d'
  0004  MOVE      R6 = R0
  0005  CALL      R4 = call(R4, 1 args, 2 rets)
  0006  GETTABLE  R4 = R0[R4]
  0007  SETTABLE  R3[K1('sprite')] = R4
  0008  GETTABLE  R3 = R0[K5('m_avatarImage')]
  0009  GETTABUP  R4 = _ENV[K2('string')]
  0010  GETTABLE  R4 = R4[K3('format')]
  0011  LOADK     R5 = K6 'm_avatarSprite%d'
  0012  MOVE      R6 = R0
  0013  CALL      R4 = call(R4, 1 args, 2 rets)
  0014  GETTABLE  R4 = R0[R4]
  0015  SETTABLE  R3[K1('sprite')] = R4
  0016  GETTABLE  R3 = R0[K7('m_titleUIOutline')]
  0017  GETTABUP  R4 = _ENV[K9('UIUtil')]
  0018  GETTABLE  R4 = R4[K10('ConvertHexColor2CSColor')]
  0019  GETTABUP  R5 = mapUIOutlineColor[R1]
  0020  CALL      R4 = call(R4, 1 args, 1 rets)
  0021  SETTABLE  R3[K8('outlineColor')] = R4
  0022  GETTABLE  R3 = R0[K11('m_contentText')]
  0023  GETTABUP  R4 = _ENV[K13('GM')]
  0024  GETTABLE  R4 = R4[K14('GameTextModel')]
  0025  SELF      R5 = R4[K15('GetText')] (self)
  0026  GETTABUP  R6 = mapContentTextKey[R1]
  0027  CALL      R4 = call(R4, 1 args, 2 rets)
  0028  SETTABLE  R3[K12('text')] = R4
  0029  SETTABLE  R0[K16('bQuickHide')] = R2
  0030  GETTABUP  R3 = _ENV[K17('CommonTip')]
  0031  GETTABLE  R3 = R3[K18('Show')]
  0032  MOVE      R4 = R0
  0033  VARARG    R5 = vararg(0)
  0034  CALL      R3 = call(R3, 0 args, -1 rets)
  0035  RETURN    return R0..R-1
