# OrdersNonstop_View_OrdersNonstopMainWindow_1294.luac
; fn @OrdersNonstopMainWindow.lua  line 0-0 np=0 va=1 ms=3 code=88 consts=29 upvals=1 protos=22
;   K[0]='OrdersNonstopMainWindow'
;   K[1]='setmetatable'
;   K[2]='OrdersNonstopBaseWindow'
;   K[3]='__index'
;   K[4]='Init'
;   K[5]='OnDestroy'
;   K[6]='TryCloseByStateChanged'
;   K[7]='InitCells'
;   K[8]='UpdatePerSecond'
;   K[9]='PlayEnterAnim'
;   K[10]='TryPlaySettleAnim'
;   K[11]='OnCloseBtnClick'
;   K[12]='GetFirstTutorialRect'
;   K[13]='GetRewardTutorialRect'
;   K[14]='TryShowStartDesc'
;   K[15]='OrdersNonstopCell'
;   K[16]='Init'
;   K[17]='OnDestroy'
;   K[18]='UpdateContent'
;   K[19]='PlayUnlockAnim'
;   K[20]='TrySkipUnlockAnim'
;   K[21]='PlayFinishAnim'
;   K[22]='TryPlayIdleAnim'
;   K[23]='TrySkipFinishAnim'
;   K[24]='TryPlayBubbleIdleAnim'
;   K[25]='TryPlayNumBgLoopEffect'
;   K[26]='OrdersNonstopRewardItem'
;   K[27]='RewardItemWithItemTipButton'
;   K[28]='Init'
;   upvals: _ENV
0000  GETTABUP  R0 = _ENV[K1('setmetatable')]
0001  NEWTABLE  R1 = {} (0 items)
0002  GETTABUP  R2 = _ENV[K2('OrdersNonstopBaseWindow')]
0003  CALL      R0 = call(R0, 1 args, 2 rets)
0004  SETTABUP  _ENV[K0('OrdersNonstopMainWindow')] = R0
0005  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0006  GETTABUP  R1 = _ENV[K0('OrdersNonstopMainWindow')]
0007  SETTABLE  R0[K3('__index')] = R1
0008  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0009  CLOSURE   R1 = closure proto0
0010  SETTABLE  R0[K4('Init')] = R1
0011  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0012  CLOSURE   R1 = closure proto1
0013  SETTABLE  R0[K5('OnDestroy')] = R1
0014  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0015  CLOSURE   R1 = closure proto2
0016  SETTABLE  R0[K6('TryCloseByStateChanged')] = R1
0017  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0018  CLOSURE   R1 = closure proto3
0019  SETTABLE  R0[K7('InitCells')] = R1
0020  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0021  CLOSURE   R1 = closure proto4
0022  SETTABLE  R0[K8('UpdatePerSecond')] = R1
0023  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0024  CLOSURE   R1 = closure proto5
0025  SETTABLE  R0[K9('PlayEnterAnim')] = R1
0026  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0027  CLOSURE   R1 = closure proto6
0028  SETTABLE  R0[K10('TryPlaySettleAnim')] = R1
0029  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0030  CLOSURE   R1 = closure proto7
0031  SETTABLE  R0[K11('OnCloseBtnClick')] = R1
0032  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0033  CLOSURE   R1 = closure proto8
0034  SETTABLE  R0[K12('GetFirstTutorialRect')] = R1
0035  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0036  CLOSURE   R1 = closure proto9
0037  SETTABLE  R0[K13('GetRewardTutorialRect')] = R1
0038  GETTABUP  R0 = _ENV[K0('OrdersNonstopMainWindow')]
0039  CLOSURE   R1 = closure proto10
0040  SETTABLE  R0[K14('TryShowStartDesc')] = R1
0041  NEWTABLE  R0 = {} (0 items)
0042  SETTABUP  _ENV[K15('OrdersNonstopCell')] = R0
0043  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0044  GETTABUP  R1 = _ENV[K15('OrdersNonstopCell')]
0045  SETTABLE  R0[K3('__index')] = R1
0046  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0047  CLOSURE   R1 = closure proto11
0048  SETTABLE  R0[K16('Init')] = R1
0049  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0050  CLOSURE   R1 = closure proto12
0051  SETTABLE  R0[K17('OnDestroy')] = R1
0052  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0053  CLOSURE   R1 = closure proto13
0054  SETTABLE  R0[K18('UpdateContent')] = R1
0055  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0056  CLOSURE   R1 = closure proto14
0057  SETTABLE  R0[K19('PlayUnlockAnim')] = R1
0058  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0059  CLOSURE   R1 = closure proto15
0060  SETTABLE  R0[K20('TrySkipUnlockAnim')] = R1
0061  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0062  CLOSURE   R1 = closure proto16
0063  SETTABLE  R0[K21('PlayFinishAnim')] = R1
0064  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0065  CLOSURE   R1 = closure proto17
0066  SETTABLE  R0[K22('TryPlayIdleAnim')] = R1
0067  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0068  CLOSURE   R1 = closure proto18
0069  SETTABLE  R0[K23('TrySkipFinishAnim')] = R1
0070  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0071  CLOSURE   R1 = closure proto19
0072  SETTABLE  R0[K24('TryPlayBubbleIdleAnim')] = R1
0073  GETTABUP  R0 = _ENV[K15('OrdersNonstopCell')]
0074  CLOSURE   R1 = closure proto20
0075  SETTABLE  R0[K25('TryPlayNumBgLoopEffect')] = R1
0076  GETTABUP  R0 = _ENV[K1('setmetatable')]
0077  NEWTABLE  R1 = {} (0 items)
0078  GETTABUP  R2 = _ENV[K27('RewardItemWithItemTipButton')]
0079  CALL      R0 = call(R0, 1 args, 2 rets)
0080  SETTABUP  _ENV[K26('OrdersNonstopRewardItem')] = R0
0081  GETTABUP  R0 = _ENV[K26('OrdersNonstopRewardItem')]
0082  GETTABUP  R1 = _ENV[K26('OrdersNonstopRewardItem')]
0083  SETTABLE  R0[K3('__index')] = R1
0084  GETTABUP  R0 = _ENV[K26('OrdersNonstopRewardItem')]
0085  CLOSURE   R1 = closure proto21
0086  SETTABLE  R0[K28('Init')] = R1
0087  RETURN    return R0..R-1
; ---------- proto0 [Init] ----------
  ; fn ?  line 6-64 np=3 va=0 ms=15 code=121 consts=42 upvals=1 protos=0
  ;   K[0]='OrdersNonstopBaseWindow'
  ;   K[1]='Init'
  ;   K[2]='m_bgAnimator'
  ;   K[3]='enabled'
  ;   K[4]=false
  ;   K[5]='UIUtil'
  ;   K[6]='SetActive'
  ;   K[7]='m_finishEffectGo'
  ;   K[8]='m_model'
  ;   K[9]='CanSettleFinishedRound'
  ;   K[10]='InitCells'
  ;   K[11]='TryPlaySettleAnim'
  ;   K[12]='TryTrigger'
  ;   K[13]='PlayEnterAnim'
  ;   K[14]='IsInDuration'
  ;   K[15]='EventDispatcher'
  ;   K[16]='DispatchEvent'
  ;   K[17]='EEventType'
  ;   K[18]='OrdersNonstopPopStateChanged'
  ;   K[19]='TryRefreshOrder'
  ;   K[20]='m_shouldFly'
  ;   K[21]='m_startGo'
  ;   K[22]='go_play_btn'
  ;   K[23]='board_btn'
  ;   K[24]='m_btnText'
  ;   K[25]='text'
  ;   K[26]='GM'
  ;   K[27]='GameTextModel'
  ;   K[28]='GetText'
  ;   K[29]='<sprite="ordersnonstop_sugar_icon" name="ordersnonstop_sugar_icon">'
  ;   K[30]='m_descText'
  ;   K[31]='ordersnonstop_text_1'
  ;   K[32]='m_startText'
  ;   K[33]='ordersnonstop_text_2'
  ;   K[34]='ipairs'
  ;   K[35]='m_arrCell'
  ;   K[36]='TryPlayIdleAnim'
  ;   K[37]='m_finalRewardAnimator'
  ;   K[38]='SetTrigger'
  ;   K[39]='show'
  ;   K[40]='idle'
  ;   K[41]='UpdatePerSecond'
  ;   upvals: _ENV
  ;   locals: self(0-121), activityType(0-121), bUserClick(0-121), bSettlement(23-121), bTrigger(24-121), bRefreshOrder(48-121), btnTextKey(70-121), strToken(78-121), (for generator)(104-109), (for state)(104-109), (for control)(104-109), _(105-107), cell(105-107)
  0000  GETTABUP  R3 = _ENV[K0('OrdersNonstopBaseWindow')]
  0001  GETTABLE  R3 = R3[K1('Init')]
  0002  MOVE      R4 = R0
  0003  MOVE      R5 = R0
  0004  MOVE      R6 = R0
  0005  CALL      R3 = call(R3, 0 args, 3 rets)
  0006  GETTABLE  R3 = R0[K2('m_bgAnimator')]
  0007  SETTABLE  R3[K3('enabled')] = K4(false)
  0008  GETTABUP  R3 = _ENV[K5('UIUtil')]
  0009  GETTABLE  R3 = R3[K6('SetActive')]
  0010  GETTABLE  R4 = R0[K7('m_finishEffectGo')]
  0011  LOADBOOL  R5 = false
  0012  CALL      R3 = call(R3, 0 args, 2 rets)
  0013  GETTABLE  R3 = R0[K8('m_model')]
  0014  SELF      R4 = R3[K9('CanSettleFinishedRound')] (self)
  0015  CALL      R3 = call(R3, 1 args, 1 rets)
  0016  TEST      if not R3 then   -> -131054
  0017  JMP       (jump)   -> 21
  0018  SELF      R4 = R0[K10('InitCells')] (self)
  0019  LOADBOOL  R5 = false
  0020  CALL      R3 = call(R3, 0 args, 2 rets)
  0021  SELF      R4 = R0[K11('TryPlaySettleAnim')] (self)
  0022  CALL      R3 = call(R3, 1 args, 1 rets)
  0023  LOADBOOL  R4 = false
  0024  TEST      if not R3 then   -> -131045
  0025  JMP       (jump)   -> 37
  0026  GETTABLE  R5 = R0[K8('m_model')]
  0027  SELF      R6 = R5[K12('TryTrigger')] (self)
  0028  CALL      R5 = call(R5, 1 args, 1 rets)
  0029  MOVE      R4 = R0
  0030  SELF      R6 = R0[K10('InitCells')] (self)
  0031  MOVE      R7 = R0
  0032  CALL      R5 = call(R5, 0 args, 2 rets)
  0033  TEST      if not R4 then   -> -131037
  0034  JMP       (jump)   -> 37
  0035  SELF      R6 = R0[K13('PlayEnterAnim')] (self)
  0036  CALL      R5 = call(R5, 0 args, 1 rets)
  0037  GETTABLE  R5 = R0[K8('m_model')]
  0038  SELF      R6 = R5[K14('IsInDuration')] (self)
  0039  CALL      R5 = call(R5, 1 args, 1 rets)
  0040  TEST      if not R5 then   -> -131029
  0041  JMP       (jump)   -> 47
  0042  GETTABUP  R5 = _ENV[K15('EventDispatcher')]
  0043  GETTABLE  R5 = R5[K16('DispatchEvent')]
  0044  GETTABUP  R6 = _ENV[K17('EEventType')]
  0045  GETTABLE  R6 = R6[K18('OrdersNonstopPopStateChanged')]
  0046  CALL      R5 = call(R5, 0 args, 1 rets)
  0047  LOADBOOL  R5 = false
  0048  TEST      if not R4 then   -> -131021
  0049  JMP       (jump)   -> 54
  0050  GETTABLE  R6 = R0[K8('m_model')]
  0051  SELF      R7 = R6[K19('TryRefreshOrder')] (self)
  0052  CALL      R6 = call(R6, 1 args, 1 rets)
  0053  MOVE      R5 = R0
  0054  TESTSET   if R1 then R6   -> -128967
  0055  JMP       (jump)   -> 57
  0056  MOVE      R6 = R0
  0057  SETTABLE  R0[K20('m_shouldFly')] = R6
  0058  GETTABUP  R6 = _ENV[K5('UIUtil')]
  0059  GETTABLE  R6 = R6[K6('SetActive')]
  0060  GETTABLE  R7 = R0[K21('m_startGo')]
  0061  MOVE      R8 = R0
  0062  CALL      R6 = call(R6, 0 args, 2 rets)
  0063  GETTABLE  R6 = R0[K20('m_shouldFly')]
  0064  TEST      if not R6 then   -> -131006
  0065  JMP       (jump)   -> 69
  0066  LOADK     R6 = K22 'go_play_btn'
  0067  TEST      if not R6 then   -> -131002
  0068  JMP       (jump)   -> 70
  0069  LOADK     R6 = K23 'board_btn'
  0070  GETTABLE  R7 = R0[K24('m_btnText')]
  0071  GETTABUP  R8 = _ENV[K26('GM')]
  0072  GETTABLE  R8 = R8[K27('GameTextModel')]
  0073  SELF      R9 = R8[K28('GetText')] (self)
  0074  MOVE      R10 = R0
  0075  CALL      R8 = call(R8, 1 args, 2 rets)
  0076  SETTABLE  R7[K25('text')] = R8
  0077  LOADK     R7 = K29 '<sprite="ordersnonstop_sugar_icon" name="ordersnonstop_sugar_icon">'
  0078  GETTABLE  R8 = R0[K30('m_descText')]
  0079  GETTABUP  R9 = _ENV[K26('GM')]
  0080  GETTABLE  R9 = R9[K27('GameTextModel')]
  0081  SELF      R10 = R9[K28('GetText')] (self)
  0082  LOADK     R11 = K31 'ordersnonstop_text_1'
  0083  MOVE      R12 = R0
  0084  CALL      R9 = call(R9, 1 args, 3 rets)
  0085  SETTABLE  R8[K25('text')] = R9
  0086  GETTABLE  R8 = R0[K32('m_startText')]
  0087  GETTABUP  R9 = _ENV[K26('GM')]
  0088  GETTABLE  R9 = R9[K27('GameTextModel')]
  0089  SELF      R10 = R9[K28('GetText')] (self)
  0090  LOADK     R11 = K33 'ordersnonstop_text_2'
  0091  MOVE      R12 = R0
  0092  CALL      R9 = call(R9, 1 args, 3 rets)
  0093  SETTABLE  R8[K25('text')] = R9
  0094  TEST      if not R4 then   -> -130975
  0095  JMP       (jump)   -> 114
  0096  TEST      if not R3 then   -> -130973
  0097  JMP       (jump)   -> 114
  0098  GETTABUP  R8 = _ENV[K34('ipairs')]
  0099  GETTABLE  R9 = R0[K35('m_arrCell')]
  0100  TEST      if not R9 then   -> -130969
  0101  JMP       (jump)   -> 103
  0102  NEWTABLE  R9 = {} (0 items)
  0103  CALL      R8 = call(R8, 3 args, 1 rets)
  0104  JMP       (jump)   -> 107
  0105  SELF      R14 = R12[K36('TryPlayIdleAnim')] (self)
  0106  CALL      R13 = call(R13, 0 args, 1 rets)
  0107  TFORCALL  tforcall R8
  0108  TFORLOOP  tforloop R10(sBx=-4)   -> 105
  0109  GETTABLE  R8 = R0[K37('m_finalRewardAnimator')]
  0110  SELF      R9 = R8[K38('SetTrigger')] (self)
  0111  LOADK     R10 = K39 'show'
  0112  CALL      R8 = call(R8, 0 args, 2 rets)
  0113  JMP       (jump)   -> 118
  0114  GETTABLE  R8 = R0[K37('m_finalRewardAnimator')]
  0115  SELF      R9 = R8[K38('SetTrigger')] (self)
  0116  LOADK     R10 = K40 'idle'
  0117  CALL      R8 = call(R8, 0 args, 2 rets)
  0118  SELF      R9 = R0[K41('UpdatePerSecond')] (self)
  0119  CALL      R8 = call(R8, 0 args, 1 rets)
  0120  RETURN    return R0..R-1
; ---------- proto1 [OnDestroy] ----------
  ; fn ?  line 66-75 np=1 va=0 ms=4 code=17 consts=8 upvals=1 protos=0
  ;   K[0]='OrdersNonstopBaseWindow'
  ;   K[1]='OnDestroy'
  ;   K[2]='m_seq'
  ;   K[3]=nil
  ;   K[4]='Kill'
  ;   K[5]='GM'
  ;   K[6]='UIManager'
  ;   K[7]='RemoveAllEventLocks'
  ;   upvals: _ENV
  ;   locals: self(0-17)
  0000  GETTABUP  R1 = _ENV[K0('OrdersNonstopBaseWindow')]
  0001  GETTABLE  R1 = R1[K1('OnDestroy')]
  0002  MOVE      R2 = R0
  0003  CALL      R1 = call(R1, 0 args, 1 rets)
  0004  GETTABLE  R1 = R0[K2('m_seq')]
  0005  EQ        if R1 eq K3(nil)   -> -130294
  0006  JMP       (jump)   -> 11
  0007  GETTABLE  R1 = R0[K2('m_seq')]
  0008  SELF      R2 = R1[K4('Kill')] (self)
  0009  CALL      R1 = call(R1, 0 args, 1 rets)
  0010  SETTABLE  R0[K2('m_seq')] = K3(nil)
  0011  GETTABUP  R1 = _ENV[K5('GM')]
  0012  GETTABLE  R1 = R1[K6('UIManager')]
  0013  SELF      R2 = R1[K7('RemoveAllEventLocks')] (self)
  0014  MOVE      R3 = R0
  0015  CALL      R1 = call(R1, 0 args, 2 rets)
  0016  RETURN    return R0..R-1
; ---------- proto2 [TryCloseByStateChanged] ----------
  ; fn ?  line 77-81 np=1 va=0 ms=3 code=6 consts=2 upvals=0 protos=0
  ;   K[0]='m_bInAnim'
  ;   K[1]='Close'
  ;   locals: self(0-6)
  0000  GETTABLE  R1 = R0[K0('m_bInAnim')]
  0001  TEST      if not R1 then   -> -131068
  0002  JMP       (jump)   -> 5
  0003  SELF      R2 = R0[K1('Close')] (self)
  0004  CALL      R1 = call(R1, 0 args, 1 rets)
  0005  RETURN    return R0..R-1
; ---------- proto3 [InitCells] ----------
  ; fn ?  line 83-96 np=2 va=0 ms=16 code=34 consts=11 upvals=0 protos=0
  ;   K[0]='m_cellContentRect'
  ;   K[1]='m_arrCell'
  ;   K[2]='childCount'
  ;   K[3]=0
  ;   K[4]=1
  ;   K[5]='GetChild'
  ;   K[6]='gameObject'
  ;   K[7]='GetLuaTable'
  ;   K[8]=nil
  ;   K[9]='Init'
  ;   K[10]='m_model'
  ;   locals: self(0-34), bTrigger(0-34), parentRect(1-34), go(4-34), tbCell(4-34), maxNum(5-34), (for index)(8-33), (for limit)(8-33), (for step)(8-33), i(9-32)
  0000  GETTABLE  R2 = R0[K0('m_cellContentRect')]
  0001  NEWTABLE  R3 = {} (0 items)
  0002  SETTABLE  R0[K1('m_arrCell')] = R3
  0003  LOADNIL   R3..R3 = nil
  0004  GETTABLE  R5 = R2[K2('childCount')]
  0005  LOADK     R6 = K3 0
  0006  SUB       R7 = K4(1) sub R5
  0007  LOADK     R8 = K4 1
  0008  FORPREP   forprep R6(sBx=23)   -> 32
  0009  SELF      R11 = R2[K5('GetChild')] (self)
  0010  MOVE      R12 = R0
  0011  CALL      R10 = call(R10, 1 args, 2 rets)
  0012  GETTABLE  R3 = R10[K6('gameObject')]
  0013  TESTSET   if R0 then R4   -> -129521
  0014  JMP       (jump)   -> 18
  0015  SELF      R11 = R3[K7('GetLuaTable')] (self)
  0016  CALL      R10 = call(R10, 1 args, 1 rets)
  0017  MOVE      R4 = R0
  0018  EQ        if R1 eq K8(nil)   -> -128740
  0019  JMP       (jump)   -> 32
  0020  SELF      R11 = R4[K9('Init')] (self)
  0021  SUB       R12 = R9 sub R5
  0022  GETTABLE  R13 = R0[K10('m_model')]
  0023  EQ        if R1 eq K3(0)   -> -126180
  0024  JMP       (jump)   -> 26
  0025  LOADBOOL  R14 = false
  0026  LOADBOOL  R14 = true
  0027  MOVE      R15 = R0
  0028  CALL      R10 = call(R10, 0 args, 5 rets)
  0029  GETTABLE  R10 = R0[K1('m_arrCell')]
  0030  SUB       R11 = R9 sub R5
  0031  SETTABLE  R10[R11] = R4
  0032  FORLOOP   forloop R6(sBx=-24)   -> 9
  0033  RETURN    return R0..R-1
; ---------- proto4 [UpdatePerSecond] ----------
  ; fn ?  line 98-106 np=1 va=0 ms=5 code=21 consts=10 upvals=1 protos=0
  ;   K[0]='m_model'
  ;   K[1]='GetLeftDuration'
  ;   K[2]='m_countDownText'
  ;   K[3]='text'
  ;   K[4]='TimeUtil'
  ;   K[5]='ToMSOrHMS'
  ;   K[6]=0
  ;   K[7]='CheckActivityValid'
  ;   K[8]='m_bInAnim'
  ;   K[9]='Close'
  ;   upvals: _ENV
  ;   locals: self(0-21), leftDuration(3-21)
  0000  GETTABLE  R1 = R0[K0('m_model')]
  0001  SELF      R2 = R1[K1('GetLeftDuration')] (self)
  0002  CALL      R1 = call(R1, 1 args, 1 rets)
  0003  GETTABLE  R2 = R0[K2('m_countDownText')]
  0004  GETTABUP  R3 = _ENV[K4('TimeUtil')]
  0005  GETTABLE  R3 = R3[K5('ToMSOrHMS')]
  0006  MOVE      R4 = R0
  0007  CALL      R3 = call(R3, 1 args, 1 rets)
  0008  SETTABLE  R2[K3('text')] = R3
  0009  LE        if R1 le K6(0)   -> -130287
  0010  JMP       (jump)   -> 15
  0011  SELF      R3 = R0[K7('CheckActivityValid')] (self)
  0012  CALL      R2 = call(R2, 1 args, 1 rets)
  0013  TEST      if not R2 then   -> -131056
  0014  JMP       (jump)   -> 20
  0015  GETTABLE  R2 = R0[K8('m_bInAnim')]
  0016  TEST      if not R2 then   -> -131053
  0017  JMP       (jump)   -> 20
  0018  SELF      R3 = R0[K9('Close')] (self)
  0019  CALL      R2 = call(R2, 0 args, 1 rets)
  0020  RETURN    return R0..R-1
; ---------- proto5 [PlayEnterAnim] ----------
  ; fn ?  line 109-123 np=1 va=0 ms=6 code=19 consts=11 upvals=1 protos=2
  ;   K[0]='m_bgAnimator'
  ;   K[1]='enabled'
  ;   K[2]=true
  ;   K[3]='m_startCanvasGroup'
  ;   K[4]='alpha'
  ;   K[5]=0
  ;   K[6]='m_titleSpineAnim'
  ;   K[7]='Initialize'
  ;   K[8]='DelayExecuteFuncInView'
  ;   K[9]=0.2
  ;   K[10]=1.5
  ;   upvals: _ENV
  ;   locals: self(0-19)
  0000  GETTABLE  R1 = R0[K0('m_bgAnimator')]
  0001  SETTABLE  R1[K1('enabled')] = K2(true)
  0002  GETTABLE  R1 = R0[K3('m_startCanvasGroup')]
  0003  SETTABLE  R1[K4('alpha')] = K5(0)
  0004  GETTABLE  R1 = R0[K6('m_titleSpineAnim')]
  0005  SELF      R2 = R1[K7('Initialize')] (self)
  0006  CALL      R1 = call(R1, 0 args, 1 rets)
  0007  GETTABUP  R1 = _ENV[K8('DelayExecuteFuncInView')]
  0008  CLOSURE   R2 = closure proto0
  0009  LOADK     R3 = K9 0.2
  0010  MOVE      R4 = R0
  0011  CALL      R1 = call(R1, 0 args, 3 rets)
  0012  GETTABUP  R1 = _ENV[K8('DelayExecuteFuncInView')]
  0013  CLOSURE   R2 = closure proto1
  0014  LOADK     R3 = K10 1.5
  0015  MOVE      R4 = R0
  0016  LOADBOOL  R5 = true
  0017  CALL      R1 = call(R1, 0 args, 4 rets)
  0018  RETURN    return R0..R-1
  ; ---------- proto0 [] ----------
    ; fn ?  line 114-116 np=0 va=0 ms=5 code=8 consts=5 upvals=1 protos=0
    ;   K[0]='m_titleSpineAnim'
    ;   K[1]='AnimationState'
    ;   K[2]='SetAnimation'
    ;   K[3]=0
    ;   K[4]='animation'
    ;   upvals: self
    0000  GETTABUP  R0 = self[K0('m_titleSpineAnim')]
    0001  GETTABLE  R0 = R0[K1('AnimationState')]
    0002  SELF      R1 = R0[K2('SetAnimation')] (self)
    0003  LOADK     R2 = K3 0
    0004  LOADK     R3 = K4 'animation'
    0005  LOADBOOL  R4 = false
    0006  CALL      R0 = call(R0, 0 args, 4 rets)
    0007  RETURN    return R0..R-1
  ; ---------- proto1 [] ----------
    ; fn ?  line 117-122 np=0 va=0 ms=3 code=15 consts=6 upvals=2 protos=0
    ;   K[0]='Table'
    ;   K[1]='IsEmpty'
    ;   K[2]='m_arrCell'
    ;   K[3]=1
    ;   K[4]='PlayUnlockAnim'
    ;   K[5]='TryShowStartDesc'
    ;   upvals: _ENV, self
    0000  GETTABUP  R0 = _ENV[K0('Table')]
    0001  GETTABLE  R0 = R0[K1('IsEmpty')]
    0002  GETTABUP  R1 = self[K2('m_arrCell')]
    0003  CALL      R0 = call(R0, 1 args, 1 rets)
    0004  TEST      if not R0 then   -> -131065
    0005  JMP       (jump)   -> 10
    0006  GETTABUP  R0 = self[K2('m_arrCell')]
    0007  GETTABLE  R0 = R0[K3(1)]
    0008  SELF      R1 = R0[K4('PlayUnlockAnim')] (self)
    0009  CALL      R0 = call(R0, 0 args, 1 rets)
    0010  GETUPVAL  R0 = _ENV
    0011  SELF      R1 = R0[K5('TryShowStartDesc')] (self)
    0012  LOADK     R2 = K3 1
    0013  CALL      R0 = call(R0, 0 args, 2 rets)
    0014  RETURN    return R0..R-1
; ---------- proto6 [TryPlaySettleAnim] ----------
  ; fn ?  line 125-222 np=1 va=0 ms=14 code=72 consts=21 upvals=1 protos=6
  ;   K[0]='m_model'
  ;   K[1]='TrySettleFinishedRound'
  ;   K[2]='IsSettleAllRound'
  ;   K[3]='GetSettleOrderRound'
  ;   K[4]='m_arrCell'
  ;   K[5]=1
  ;   K[6]='GetMaxOrderNum'
  ;   K[7]='IsInDuration'
  ;   K[8]='m_bInAnim'
  ;   K[9]=true
  ;   K[10]='DOTween'
  ;   K[11]='Sequence'
  ;   K[12]='m_skipAnimCallback'
  ;   K[13]='GM'
  ;   K[14]='UIManager'
  ;   K[15]='SetEventLock'
  ;   K[16]='AppendInterval'
  ;   K[17]=0.5
  ;   K[18]='AppendCallback'
  ;   K[19]=4
  ;   K[20]='m_seq'
  ;   upvals: _ENV
  ;   locals: self(0-72), bSettlement(3-72), rewards(3-72), bSettlementAllRound(6-72), settlementRound(13-72), waitSettleCell(15-72), waitUnlockCell(16-72), animFinishCallback(31-72), seq(35-72)
  0000  GETTABLE  R1 = R0[K0('m_model')]
  0001  SELF      R2 = R1[K1('TrySettleFinishedRound')] (self)
  0002  CALL      R1 = call(R1, 2 args, 1 rets)
  0003  GETTABLE  R3 = R0[K0('m_model')]
  0004  SELF      R4 = R3[K2('IsSettleAllRound')] (self)
  0005  CALL      R3 = call(R3, 1 args, 1 rets)
  0006  TEST      if not R1 then   -> -131063
  0007  JMP       (jump)   -> 10
  0008  LOADBOOL  R4 = false
  0009  RETURN    return R4..R3
  0010  GETTABLE  R4 = R0[K0('m_model')]
  0011  SELF      R5 = R4[K3('GetSettleOrderRound')] (self)
  0012  CALL      R4 = call(R4, 1 args, 1 rets)
  0013  GETTABLE  R5 = R0[K4('m_arrCell')]
  0014  GETTABLE  R5 = R5[R4]
  0015  LOADNIL   R6..R6 = nil
  0016  ADD       R7 = K5(1) add R4
  0017  GETTABLE  R8 = R0[K0('m_model')]
  0018  SELF      R9 = R8[K6('GetMaxOrderNum')] (self)
  0019  CALL      R8 = call(R8, 1 args, 1 rets)
  0020  LE        if R0 le R8   -> -127458
  0021  JMP       (jump)   -> 30
  0022  GETTABLE  R7 = R0[K0('m_model')]
  0023  SELF      R8 = R7[K7('IsInDuration')] (self)
  0024  CALL      R7 = call(R7, 1 args, 1 rets)
  0025  TEST      if not R7 then   -> -131045
  0026  JMP       (jump)   -> 30
  0027  GETTABLE  R7 = R0[K4('m_arrCell')]
  0028  ADD       R8 = K5(1) add R4
  0029  GETTABLE  R6 = R7[R8]
  0030  CLOSURE   R7 = closure proto0
  0031  SETTABLE  R0[K8('m_bInAnim')] = K9(true)
  0032  GETTABUP  R8 = _ENV[K10('DOTween')]
  0033  GETTABLE  R8 = R8[K11('Sequence')]
  0034  CALL      R8 = call(R8, 1 args, 0 rets)
  0035  CLOSURE   R9 = closure proto1
  0036  SETTABLE  R0[K12('m_skipAnimCallback')] = R9
  0037  GETTABUP  R9 = _ENV[K13('GM')]
  0038  GETTABLE  R9 = R9[K14('UIManager')]
  0039  SELF      R10 = R9[K15('SetEventLock')] (self)
  0040  LOADBOOL  R11 = true
  0041  MOVE      R12 = R0
  0042  GETTABLE  R13 = R0[K12('m_skipAnimCallback')]
  0043  CALL      R9 = call(R9, 0 args, 4 rets)
  0044  SELF      R10 = R8[K16('AppendInterval')] (self)
  0045  LOADK     R11 = K17 0.5
  0046  CALL      R9 = call(R9, 0 args, 2 rets)
  0047  SELF      R10 = R8[K18('AppendCallback')] (self)
  0048  CLOSURE   R11 = closure proto2
  0049  CALL      R9 = call(R9, 0 args, 2 rets)
  0050  SELF      R10 = R8[K16('AppendInterval')] (self)
  0051  LOADK     R11 = K19 4
  0052  CALL      R9 = call(R9, 0 args, 2 rets)
  0053  SELF      R10 = R8[K18('AppendCallback')] (self)
  0054  CLOSURE   R11 = closure proto3
  0055  CALL      R9 = call(R9, 0 args, 2 rets)
  0056  SELF      R10 = R8[K16('AppendInterval')] (self)
  0057  LOADK     R11 = K5 1
  0058  CALL      R9 = call(R9, 0 args, 2 rets)
  0059  SELF      R10 = R8[K18('AppendCallback')] (self)
  0060  CLOSURE   R11 = closure proto4
  0061  CALL      R9 = call(R9, 0 args, 2 rets)
  0062  SELF      R10 = R8[K16('AppendInterval')] (self)
  0063  LOADK     R11 = K5 1
  0064  CALL      R9 = call(R9, 0 args, 2 rets)
  0065  SELF      R10 = R8[K18('AppendCallback')] (self)
  0066  CLOSURE   R11 = closure proto5
  0067  CALL      R9 = call(R9, 0 args, 2 rets)
  0068  SETTABLE  R0[K20('m_seq')] = R8
  0069  LOADBOOL  R9 = true
  0070  RETURN    return R9..R8
  0071  RETURN    return R0..R-1
  ; ---------- proto0 [m_bInAnim] ----------
    ; fn ?  line 144-176 np=0 va=0 ms=11 code=48 consts=20 upvals=4 protos=2
    ;   K[0]='GM'
    ;   K[1]='UIManager'
    ;   K[2]='SetEventLock'
    ;   K[3]='m_skipAnimCallback'
    ;   K[4]='Table'
    ;   K[5]='IsEmpty'
    ;   K[6]='GM'
    ;   K[7]='UIManager'
    ;   K[8]='OpenView'
    ;   K[9]='UIPrefabConfigName'
    ;   K[10]='OneRewardAnimWindow'
    ;   K[11]='m_finalRewardContent'
    ;   K[12]='transform'
    ;   K[13]='position'
    ;   K[14]=2
    ;   K[15]='AnimatedRewardWindow'
    ;   K[16]='ERewardScene'
    ;   K[17]='Other'
    ;   K[18]='m_bInAnim'
    ;   K[19]=false
    ;   upvals: _ENV, self, rewards, bSettlementAllRound
    ;   locals: closeCallback(14-45), initCallback(15-45)
    0000  GETTABUP  R0 = _ENV[K0('GM')]
    0001  GETTABLE  R0 = R0[K1('UIManager')]
    0002  SELF      R1 = R0[K2('SetEventLock')] (self)
    0003  LOADBOOL  R2 = false
    0004  GETUPVAL  R3 = _ENV
    0005  GETTABUP  R4 = self[K3('m_skipAnimCallback')]
    0006  CALL      R0 = call(R0, 0 args, 4 rets)
    0007  GETTABUP  R0 = _ENV[K4('Table')]
    0008  GETTABLE  R0 = R0[K5('IsEmpty')]
    0009  GETUPVAL  R1 = _ENV
    0010  CALL      R0 = call(R0, 1 args, 1 rets)
    0011  TEST      if not R0 then   -> -131058
    0012  JMP       (jump)   -> 46
    0013  CLOSURE   R0 = closure proto0
    0014  CLOSURE   R1 = closure proto1
    0015  GETUPVAL  R2 = _ENV
    0016  TEST      if not R2 then   -> -131054
    0017  JMP       (jump)   -> 32
    0018  GETTABUP  R2 = _ENV[K6('GM')]
    0019  GETTABLE  R2 = R2[K7('UIManager')]
    0020  SELF      R3 = R2[K8('OpenView')] (self)
    0021  GETTABUP  R4 = _ENV[K9('UIPrefabConfigName')]
    0022  GETTABLE  R4 = R4[K10('OneRewardAnimWindow')]
    0023  GETUPVAL  R5 = _ENV
    0024  MOVE      R6 = R0
    0025  GETTABUP  R7 = self[K11('m_finalRewardContent')]
    0026  GETTABLE  R7 = R7[K12('transform')]
    0027  GETTABLE  R7 = R7[K13('position')]
    0028  LOADK     R8 = K14 2
    0029  MOVE      R9 = R0
    0030  CALL      R2 = call(R2, 0 args, 7 rets)
    0031  JMP       (jump)   -> 47
    0032  GETTABUP  R2 = _ENV[K6('GM')]
    0033  GETTABLE  R2 = R2[K7('UIManager')]
    0034  SELF      R3 = R2[K8('OpenView')] (self)
    0035  GETTABUP  R4 = _ENV[K9('UIPrefabConfigName')]
    0036  GETTABLE  R4 = R4[K15('AnimatedRewardWindow')]
    0037  GETUPVAL  R5 = _ENV
    0038  LOADNIL   R6..R6 = nil
    0039  LOADBOOL  R7 = true
    0040  GETTABUP  R8 = _ENV[K16('ERewardScene')]
    0041  GETTABLE  R8 = R8[K17('Other')]
    0042  LOADNIL   R9..R9 = nil
    0043  MOVE      R10 = R0
    0044  CALL      R2 = call(R2, 0 args, 8 rets)
    0045  JMP       (jump)   -> 47
    0046  SETTABUP  self[K18('m_bInAnim')] = K19(false)
    0047  RETURN    return R0..R-1
    ; ---------- proto0 [] ----------
      ; fn ?  line 147-160 np=0 va=0 ms=5 code=30 consts=13 upvals=3 protos=0
      ;   K[0]='UIUtil'
      ;   K[1]='IsEmptyComponent'
      ;   K[2]='Close'
      ;   K[3]='CheckActivityValid'
      ;   K[4]='GM'
      ;   K[5]='UIManager'
      ;   K[6]='OpenView'
      ;   K[7]='m_activityDefinition'
      ;   K[8]='EndWindowPrefabName'
      ;   K[9]='m_activityType'
      ;   K[10]='m_bInAnim'
      ;   K[11]=false
      ;   K[12]='UpdatePerSecond'
      ;   upvals: bSettlementAllRound, _ENV, self
      0000  GETUPVAL  R0 = bSettlementAllRound
      0001  TEST      if not R0 then   -> -131069
      0002  JMP       (jump)   -> 25
      0003  GETTABUP  R0 = _ENV[K0('UIUtil')]
      0004  GETTABLE  R0 = R0[K1('IsEmptyComponent')]
      0005  GETUPVAL  R1 = bSettlementAllRound
      0006  CALL      R0 = call(R0, 1 args, 1 rets)
      0007  TEST      if not R0 then   -> -131062
      0008  JMP       (jump)   -> 12
      0009  GETUPVAL  R0 = bSettlementAllRound
      0010  SELF      R1 = R0[K2('Close')] (self)
      0011  CALL      R0 = call(R0, 0 args, 1 rets)
      0012  GETUPVAL  R0 = bSettlementAllRound
      0013  SELF      R1 = R0[K3('CheckActivityValid')] (self)
      0014  CALL      R0 = call(R0, 1 args, 1 rets)
      0015  TEST      if not R0 then   -> -131055
      0016  JMP       (jump)   -> 25
      0017  GETTABUP  R0 = _ENV[K4('GM')]
      0018  GETTABLE  R0 = R0[K5('UIManager')]
      0019  SELF      R1 = R0[K6('OpenView')] (self)
      0020  GETTABUP  R2 = self[K7('m_activityDefinition')]
      0021  GETTABLE  R2 = R2[K8('EndWindowPrefabName')]
      0022  GETTABUP  R3 = self[K9('m_activityType')]
      0023  LOADBOOL  R4 = false
      0024  CALL      R0 = call(R0, 0 args, 4 rets)
      0025  SETTABUP  self[K10('m_bInAnim')] = K11(false)
      0026  GETUPVAL  R0 = bSettlementAllRound
      0027  SELF      R1 = R0[K12('UpdatePerSecond')] (self)
      0028  CALL      R0 = call(R0, 0 args, 1 rets)
      0029  RETURN    return R0..R-1
    ; ---------- proto1 [] ----------
      ; fn ?  line 162-166 np=0 va=0 ms=3 code=10 consts=4 upvals=3 protos=0
      ;   K[0]='UIUtil'
      ;   K[1]='SetActive'
      ;   K[2]='m_finalRewardContent'
      ;   K[3]='gameObject'
      ;   upvals: bSettlementAllRound, _ENV, self
      0000  GETUPVAL  R0 = bSettlementAllRound
      0001  TEST      if not R0 then   -> -131069
      0002  JMP       (jump)   -> 9
      0003  GETTABUP  R0 = _ENV[K0('UIUtil')]
      0004  GETTABLE  R0 = R0[K1('SetActive')]
      0005  GETTABUP  R1 = self[K2('m_finalRewardContent')]
      0006  GETTABLE  R1 = R1[K3('gameObject')]
      0007  LOADBOOL  R2 = false
      0008  CALL      R0 = call(R0, 0 args, 2 rets)
      0009  RETURN    return R0..R-1
  ; ---------- proto1 [m_skipAnimCallback] ----------
    ; fn ?  line 181-192 np=0 va=0 ms=3 code=23 consts=7 upvals=6 protos=0
    ;   K[0]='Kill'
    ;   K[1]='UIUtil'
    ;   K[2]='SetActive'
    ;   K[3]='m_finishEffectGo'
    ;   K[4]=nil
    ;   K[5]='TrySkipFinishAnim'
    ;   K[6]='TrySkipUnlockAnim'
    ;   upvals: seq, _ENV, self, waitSettleCell, waitUnlockCell, animFinishCallback
    0000  GETUPVAL  R0 = seq
    0001  SELF      R1 = R0[K0('Kill')] (self)
    0002  CALL      R0 = call(R0, 0 args, 1 rets)
    0003  GETTABUP  R0 = _ENV[K1('UIUtil')]
    0004  GETTABLE  R0 = R0[K2('SetActive')]
    0005  GETTABUP  R1 = self[K3('m_finishEffectGo')]
    0006  LOADBOOL  R2 = false
    0007  CALL      R0 = call(R0, 0 args, 2 rets)
    0008  GETUPVAL  R0 = seq
    0009  EQ        if R1 eq K4(nil)   -> -130801
    0010  JMP       (jump)   -> 14
    0011  GETUPVAL  R0 = seq
    0012  SELF      R1 = R0[K5('TrySkipFinishAnim')] (self)
    0013  CALL      R0 = call(R0, 0 args, 1 rets)
    0014  GETUPVAL  R0 = seq
    0015  EQ        if R1 eq K4(nil)   -> -130795
    0016  JMP       (jump)   -> 20
    0017  GETUPVAL  R0 = seq
    0018  SELF      R1 = R0[K6('TrySkipUnlockAnim')] (self)
    0019  CALL      R0 = call(R0, 0 args, 1 rets)
    0020  GETUPVAL  R0 = seq
    0021  CALL      R0 = call(R0, 0 args, 0 rets)
    0022  RETURN    return R0..R-1
  ; ---------- proto2 [] ----------
    ; fn ?  line 197-199 np=0 va=0 ms=2 code=4 consts=1 upvals=1 protos=0
    ;   K[0]='PlayFinishAnim'
    ;   upvals: waitSettleCell
    0000  GETUPVAL  R0 = waitSettleCell
    0001  SELF      R1 = R0[K0('PlayFinishAnim')] (self)
    0002  CALL      R0 = call(R0, 0 args, 1 rets)
    0003  RETURN    return R0..R-1
  ; ---------- proto3 [] ----------
    ; fn ?  line 201-206 np=0 va=0 ms=3 code=15 consts=8 upvals=3 protos=0
    ;   K[0]='UIUtil'
    ;   K[1]='SetActive'
    ;   K[2]='m_finishEffectGo'
    ;   K[3]='GM'
    ;   K[4]='AudioModel'
    ;   K[5]='PlayEffect'
    ;   K[6]='AudioFileConfigName'
    ;   K[7]='SfxPkRaceActivityFinish1'
    ;   upvals: bSettlementAllRound, _ENV, self
    0000  GETUPVAL  R0 = bSettlementAllRound
    0001  TEST      if not R0 then   -> -131069
    0002  JMP       (jump)   -> 14
    0003  GETTABUP  R0 = _ENV[K0('UIUtil')]
    0004  GETTABLE  R0 = R0[K1('SetActive')]
    0005  GETTABUP  R1 = self[K2('m_finishEffectGo')]
    0006  LOADBOOL  R2 = true
    0007  CALL      R0 = call(R0, 0 args, 2 rets)
    0008  GETTABUP  R0 = _ENV[K3('GM')]
    0009  GETTABLE  R0 = R0[K4('AudioModel')]
    0010  SELF      R1 = R0[K5('PlayEffect')] (self)
    0011  GETTABUP  R2 = _ENV[K6('AudioFileConfigName')]
    0012  GETTABLE  R2 = R2[K7('SfxPkRaceActivityFinish1')]
    0013  CALL      R0 = call(R0, 0 args, 2 rets)
    0014  RETURN    return R0..R-1
  ; ---------- proto4 [] ----------
    ; fn ?  line 208-212 np=0 va=0 ms=2 code=10 consts=2 upvals=2 protos=0
    ;   K[0]=nil
    ;   K[1]='PlayUnlockAnim'
    ;   upvals: bSettlementAllRound, waitUnlockCell
    0000  GETUPVAL  R0 = bSettlementAllRound
    0001  TEST      if not R0 then   -> -131068
    0002  JMP       (jump)   -> 9
    0003  GETUPVAL  R0 = bSettlementAllRound
    0004  EQ        if R1 eq K0(nil)   -> -130810
    0005  JMP       (jump)   -> 9
    0006  GETUPVAL  R0 = bSettlementAllRound
    0007  SELF      R1 = R0[K1('PlayUnlockAnim')] (self)
    0008  CALL      R0 = call(R0, 0 args, 1 rets)
    0009  RETURN    return R0..R-1
  ; ---------- proto5 [m_seq] ----------
    ; fn ?  line 214-217 np=0 va=0 ms=2 code=4 consts=2 upvals=2 protos=0
    ;   K[0]='m_seq'
    ;   K[1]=nil
    ;   upvals: self, animFinishCallback
    0000  SETTABUP  self[K0('m_seq')] = K1(nil)
    0001  GETUPVAL  R0 = self
    0002  CALL      R0 = call(R0, 0 args, 0 rets)
    0003  RETURN    return R0..R-1
; ---------- proto7 [OnCloseBtnClick] ----------
  ; fn ?  line 224-233 np=1 va=0 ms=5 code=29 consts=15 upvals=1 protos=0
  ;   K[0]='Close'
  ;   K[1]='m_shouldFly'
  ;   K[2]='m_model'
  ;   K[3]=nil
  ;   K[4]='GetState'
  ;   K[5]='ActivityState'
  ;   K[6]='Started'
  ;   K[7]='IsInDuration'
  ;   K[8]=false
  ;   K[9]='GM'
  ;   K[10]='UIManager'
  ;   K[11]='OpenView'
  ;   K[12]='m_activityDefinition'
  ;   K[13]='AnimWindowPrefabName'
  ;   K[14]='m_activityType'
  ;   upvals: _ENV
  ;   locals: self(0-29)
  0000  SELF      R2 = R0[K0('Close')] (self)
  0001  CALL      R1 = call(R1, 0 args, 1 rets)
  0002  GETTABLE  R1 = R0[K1('m_shouldFly')]
  0003  TEST      if not R1 then   -> -131067
  0004  JMP       (jump)   -> 28
  0005  GETTABLE  R1 = R0[K2('m_model')]
  0006  EQ        if R1 eq K3(nil)   -> -130293
  0007  JMP       (jump)   -> 28
  0008  GETTABLE  R1 = R0[K2('m_model')]
  0009  SELF      R2 = R1[K4('GetState')] (self)
  0010  CALL      R1 = call(R1, 1 args, 1 rets)
  0011  GETTABUP  R2 = _ENV[K5('ActivityState')]
  0012  GETTABLE  R2 = R2[K6('Started')]
  0013  EQ        if R0 eq R2   -> -130543
  0014  JMP       (jump)   -> 28
  0015  GETTABLE  R1 = R0[K2('m_model')]
  0016  SELF      R2 = R1[K7('IsInDuration')] (self)
  0017  CALL      R1 = call(R1, 1 args, 1 rets)
  0018  TEST      if not R1 then   -> -131052
  0019  JMP       (jump)   -> 28
  0020  SETTABLE  R0[K1('m_shouldFly')] = K8(false)
  0021  GETTABUP  R1 = _ENV[K9('GM')]
  0022  GETTABLE  R1 = R1[K10('UIManager')]
  0023  SELF      R2 = R1[K11('OpenView')] (self)
  0024  GETTABLE  R3 = R0[K12('m_activityDefinition')]
  0025  GETTABLE  R3 = R3[K13('AnimWindowPrefabName')]
  0026  GETTABLE  R4 = R0[K14('m_activityType')]
  0027  CALL      R1 = call(R1, 0 args, 3 rets)
  0028  RETURN    return R0..R-1
; ---------- proto8 [GetFirstTutorialRect] ----------
  ; fn ?  line 235-237 np=1 va=0 ms=2 code=3 consts=1 upvals=0 protos=0
  ;   K[0]='m_firstTutorialRect'
  ;   locals: self(0-3)
  0000  GETTABLE  R1 = R0[K0('m_firstTutorialRect')]
  0001  RETURN    return R1..R0
  0002  RETURN    return R0..R-1
; ---------- proto9 [GetRewardTutorialRect] ----------
  ; fn ?  line 239-241 np=1 va=0 ms=2 code=3 consts=1 upvals=0 protos=0
  ;   K[0]='m_rewardTutorialRect'
  ;   locals: self(0-3)
  0000  GETTABLE  R1 = R0[K0('m_rewardTutorialRect')]
  0001  RETURN    return R1..R0
  0002  RETURN    return R0..R-1
; ---------- proto10 [TryShowStartDesc] ----------
  ; fn ?  line 243-252 np=2 va=0 ms=6 code=27 consts=12 upvals=1 protos=0
  ;   K[0]='GM'
  ;   K[1]='TutorialModel'
  ;   K[2]='IsTutorialFinished'
  ;   K[3]='ETutorialId'
  ;   K[4]='OrdersNonstopStart'
  ;   K[5]='HasAnyStrongTutorialOngoing'
  ;   K[6]='m_startCanvasGroup'
  ;   K[7]='DOFade'
  ;   K[8]=1
  ;   K[9]=0.3
  ;   K[10]='SetDelay'
  ;   K[11]=0
  ;   upvals: _ENV
  ;   locals: self(0-27), delay(0-27)
  0000  GETTABUP  R2 = _ENV[K0('GM')]
  0001  GETTABLE  R2 = R2[K1('TutorialModel')]
  0002  SELF      R3 = R2[K2('IsTutorialFinished')] (self)
  0003  GETTABUP  R4 = _ENV[K3('ETutorialId')]
  0004  GETTABLE  R4 = R4[K4('OrdersNonstopStart')]
  0005  CALL      R2 = call(R2, 1 args, 2 rets)
  0006  TEST      if not R2 then   -> -131064
  0007  JMP       (jump)   -> 14
  0008  GETTABUP  R2 = _ENV[K0('GM')]
  0009  GETTABLE  R2 = R2[K1('TutorialModel')]
  0010  SELF      R3 = R2[K5('HasAnyStrongTutorialOngoing')] (self)
  0011  CALL      R2 = call(R2, 1 args, 1 rets)
  0012  TEST      if not R2 then   -> -131058
  0013  JMP       (jump)   -> 16
  0014  LOADBOOL  R2 = false
  0015  RETURN    return R2..R1
  0016  GETTABLE  R2 = R0[K6('m_startCanvasGroup')]
  0017  SELF      R3 = R2[K7('DOFade')] (self)
  0018  LOADK     R4 = K8 1
  0019  LOADK     R5 = K9 0.3
  0020  CALL      R2 = call(R2, 1 args, 3 rets)
  0021  SELF      R3 = R2[K10('SetDelay')] (self)
  0022  TESTSET   if R1 then R4   -> -130535
  0023  JMP       (jump)   -> 25
  0024  LOADK     R4 = K11 0
  0025  CALL      R2 = call(R2, 0 args, 2 rets)
  0026  RETURN    return R0..R-1
; ---------- proto11 [Init] ----------
  ; fn ?  line 260-271 np=5 va=0 ms=8 code=19 consts=14 upvals=1 protos=0
  ;   K[0]='m_index'
  ;   K[1]='m_model'
  ;   K[2]='m_roundConfig'
  ;   K[3]='GetRoundConfig'
  ;   K[4]='m_bLast'
  ;   K[5]='m_bTrigger'
  ;   K[6]='UIUtil'
  ;   K[7]='SetActive'
  ;   K[8]='m_bubbleRect'
  ;   K[9]='gameObject'
  ;   K[10]='m_animator'
  ;   K[11]='enabled'
  ;   K[12]=false
  ;   K[13]='UpdateContent'
  ;   upvals: _ENV
  ;   locals: self(0-19), index(0-19), model(0-19), bLast(0-19), bTrigger(0-19)
  0000  SETTABLE  R0[K0('m_index')] = R1
  0001  SETTABLE  R0[K1('m_model')] = R2
  0002  SELF      R6 = R2[K3('GetRoundConfig')] (self)
  0003  MOVE      R7 = R0
  0004  CALL      R5 = call(R5, 1 args, 2 rets)
  0005  SETTABLE  R0[K2('m_roundConfig')] = R5
  0006  SETTABLE  R0[K4('m_bLast')] = R3
  0007  SETTABLE  R0[K5('m_bTrigger')] = R4
  0008  GETTABUP  R5 = _ENV[K6('UIUtil')]
  0009  GETTABLE  R5 = R5[K7('SetActive')]
  0010  GETTABLE  R6 = R0[K8('m_bubbleRect')]
  0011  GETTABLE  R6 = R6[K9('gameObject')]
  0012  LOADBOOL  R7 = false
  0013  CALL      R5 = call(R5, 0 args, 2 rets)
  0014  GETTABLE  R5 = R0[K10('m_animator')]
  0015  SETTABLE  R5[K11('enabled')] = K12(false)
  0016  SELF      R6 = R0[K13('UpdateContent')] (self)
  0017  CALL      R5 = call(R5, 0 args, 1 rets)
  0018  RETURN    return R0..R-1
; ---------- proto12 [OnDestroy] ----------
  ; fn ?  line 273-279 np=1 va=0 ms=3 code=12 consts=5 upvals=1 protos=0
  ;   K[0]='Scheduler'
  ;   K[1]='UnscheduleTarget'
  ;   K[2]='m_finishSeq'
  ;   K[3]=nil
  ;   K[4]='Kill'
  ;   upvals: _ENV
  ;   locals: self(0-12)
  0000  GETTABUP  R1 = _ENV[K0('Scheduler')]
  0001  GETTABLE  R1 = R1[K1('UnscheduleTarget')]
  0002  MOVE      R2 = R0
  0003  CALL      R1 = call(R1, 0 args, 1 rets)
  0004  GETTABLE  R1 = R0[K2('m_finishSeq')]
  0005  EQ        if R1 eq K3(nil)   -> -130294
  0006  JMP       (jump)   -> 11
  0007  GETTABLE  R1 = R0[K2('m_finishSeq')]
  0008  SELF      R2 = R1[K4('Kill')] (self)
  0009  CALL      R1 = call(R1, 0 args, 1 rets)
  0010  SETTABLE  R0[K2('m_finishSeq')] = K3(nil)
  0011  RETURN    return R0..R-1
; ---------- proto13 [UpdateContent] ----------
  ; fn ?  line 281-314 np=1 va=0 ms=12 code=137 consts=31 upvals=1 protos=0
  ;   K[0]='m_index'
  ;   K[1]='m_model'
  ;   K[2]='GetSettleOrderRound'
  ;   K[3]=1
  ;   K[4]='m_bLast'
  ;   K[5]='m_bTrigger'
  ;   K[6]='m_roundConfig'
  ;   K[7]='reward'
  ;   K[8]='Table'
  ;   K[9]='IsEmpty'
  ;   K[10]='UIUtil'
  ;   K[11]='SetActive'
  ;   K[12]='m_rewardContent'
  ;   K[13]='gameObject'
  ;   K[14]='Init'
  ;   K[15]='ERewardScene'
  ;   K[16]='Other'
  ;   K[17]='m_bHasRewards'
  ;   K[18]=true
  ;   K[19]='m_numBgGo'
  ;   K[20]='m_numBgEffect'
  ;   K[21]='SetAlpha'
  ;   K[22]='m_numBgImg1'
  ;   K[23]=0
  ;   K[24]='m_numBgImg2'
  ;   K[25]='m_lockAnim'
  ;   K[26]='m_checkGo'
  ;   K[27]='m_bubbleRect'
  ;   K[28]='m_candyRoot'
  ;   K[29]=false
  ;   K[30]='m_bPlayNumBgLoopEffect'
  ;   upvals: _ENV
  ;   locals: self(0-137), bSettlement(8-137), bUnlock(17-137), bLast(18-137), bTrigger(19-137), bHighlight(28-137), rewards(30-137), bShowNumBg(67-137), highlight(82-102)
  0000  GETTABLE  R1 = R0[K0('m_index')]
  0001  GETTABLE  R2 = R0[K1('m_model')]
  0002  SELF      R3 = R2[K2('GetSettleOrderRound')] (self)
  0003  CALL      R2 = call(R2, 1 args, 1 rets)
  0004  LE        if R1 le R2   -> -130552
  0005  JMP       (jump)   -> 7
  0006  LOADBOOL  R1 = false
  0007  LOADBOOL  R1 = true
  0008  GETTABLE  R2 = R0[K0('m_index')]
  0009  GETTABLE  R3 = R0[K1('m_model')]
  0010  SELF      R4 = R3[K2('GetSettleOrderRound')] (self)
  0011  CALL      R3 = call(R3, 1 args, 1 rets)
  0012  ADD       R3 = K3(1) add R3
  0013  LE        if R1 le R3   -> -130030
  0014  JMP       (jump)   -> 16
  0015  LOADBOOL  R2 = false
  0016  LOADBOOL  R2 = true
  0017  GETTABLE  R3 = R0[K4('m_bLast')]
  0018  GETTABLE  R4 = R0[K5('m_bTrigger')]
  0019  GETTABLE  R5 = R0[K0('m_index')]
  0020  GETTABLE  R6 = R0[K1('m_model')]
  0021  SELF      R7 = R6[K2('GetSettleOrderRound')] (self)
  0022  CALL      R6 = call(R6, 1 args, 1 rets)
  0023  ADD       R6 = K3(1) add R6
  0024  EQ        if R1 eq R6   -> -128480
  0025  JMP       (jump)   -> 27
  0026  LOADBOOL  R5 = false
  0027  LOADBOOL  R5 = true
  0028  GETTABLE  R6 = R0[K6('m_roundConfig')]
  0029  GETTABLE  R6 = R6[K7('reward')]
  0030  TEST      if not R1 then   -> -131039
  0031  JMP       (jump)   -> 52
  0032  GETTABUP  R7 = _ENV[K8('Table')]
  0033  GETTABLE  R7 = R7[K9('IsEmpty')]
  0034  MOVE      R8 = R0
  0035  CALL      R7 = call(R7, 1 args, 1 rets)
  0036  TEST      if not R7 then   -> -131033
  0037  JMP       (jump)   -> 52
  0038  GETTABUP  R7 = _ENV[K10('UIUtil')]
  0039  GETTABLE  R7 = R7[K11('SetActive')]
  0040  GETTABLE  R8 = R0[K12('m_rewardContent')]
  0041  GETTABLE  R8 = R8[K13('gameObject')]
  0042  LOADBOOL  R9 = true
  0043  CALL      R7 = call(R7, 0 args, 2 rets)
  0044  GETTABLE  R7 = R0[K12('m_rewardContent')]
  0045  SELF      R8 = R7[K14('Init')] (self)
  0046  MOVE      R9 = R0
  0047  GETTABUP  R10 = _ENV[K15('ERewardScene')]
  0048  GETTABLE  R10 = R10[K16('Other')]
  0049  CALL      R7 = call(R7, 0 args, 3 rets)
  0050  SETTABLE  R0[K17('m_bHasRewards')] = K18(true)
  0051  JMP       (jump)   -> 58
  0052  GETTABUP  R7 = _ENV[K10('UIUtil')]
  0053  GETTABLE  R7 = R7[K11('SetActive')]
  0054  GETTABLE  R8 = R0[K12('m_rewardContent')]
  0055  GETTABLE  R8 = R8[K13('gameObject')]
  0056  LOADBOOL  R9 = false
  0057  CALL      R7 = call(R7, 0 args, 2 rets)
  0058  GETTABUP  R7 = _ENV[K8('Table')]
  0059  GETTABLE  R7 = R7[K9('IsEmpty')]
  0060  MOVE      R8 = R0
  0061  CALL      R7 = call(R7, 1 args, 1 rets)
  0062  TEST      if not R7 then   -> -131007
  0063  JMP       (jump)   -> 66
  0064  TESTSET   if R0 then R7   -> -129470
  0065  JMP       (jump)   -> 67
  0066  NOT       R7 = not R0
  0067  GETTABUP  R8 = _ENV[K10('UIUtil')]
  0068  GETTABLE  R8 = R8[K11('SetActive')]
  0069  GETTABLE  R9 = R0[K19('m_numBgGo')]
  0070  MOVE      R10 = R0
  0071  CALL      R8 = call(R8, 0 args, 2 rets)
  0072  GETTABUP  R8 = _ENV[K10('UIUtil')]
  0073  GETTABLE  R8 = R8[K11('SetActive')]
  0074  GETTABLE  R9 = R0[K20('m_numBgEffect')]
  0075  MOVE      R10 = R0
  0076  CALL      R8 = call(R8, 0 args, 2 rets)
  0077  TEST      if not R7 then   -> -130993
  0078  JMP       (jump)   -> 102
  0079  TESTSET   if R0 then R8   -> -128431
  0080  JMP       (jump)   -> 82
  0081  NOT       R8 = not R0
  0082  GETTABUP  R9 = _ENV[K10('UIUtil')]
  0083  GETTABLE  R9 = R9[K21('SetAlpha')]
  0084  GETTABLE  R10 = R0[K22('m_numBgImg1')]
  0085  TEST      if not R8 then   -> -130985
  0086  JMP       (jump)   -> 90
  0087  LOADK     R11 = K3 1
  0088  TEST      if not R11 then   -> -130981
  0089  JMP       (jump)   -> 91
  0090  LOADK     R11 = K23 0
  0091  CALL      R9 = call(R9, 0 args, 2 rets)
  0092  GETTABUP  R9 = _ENV[K10('UIUtil')]
  0093  GETTABLE  R9 = R9[K21('SetAlpha')]
  0094  GETTABLE  R10 = R0[K24('m_numBgImg2')]
  0095  TEST      if not R8 then   -> -130975
  0096  JMP       (jump)   -> 100
  0097  LOADK     R11 = K23 0
  0098  TEST      if not R11 then   -> -130971
  0099  JMP       (jump)   -> 101
  0100  LOADK     R11 = K3 1
  0101  CALL      R9 = call(R9, 0 args, 2 rets)
  0102  GETTABUP  R8 = _ENV[K10('UIUtil')]
  0103  GETTABLE  R8 = R8[K11('SetActive')]
  0104  GETTABLE  R9 = R0[K25('m_lockAnim')]
  0105  GETTABLE  R9 = R9[K13('gameObject')]
  0106  TEST      if not R2 then   -> -130964
  0107  JMP       (jump)   -> 111
  0108  MOVE      R10 = R0
  0109  JMP       (jump)   -> 112
  0110  LOADBOOL  R10 = false
  0111  LOADBOOL  R10 = true
  0112  CALL      R8 = call(R8, 0 args, 2 rets)
  0113  GETTABUP  R8 = _ENV[K10('UIUtil')]
  0114  GETTABLE  R8 = R8[K11('SetActive')]
  0115  GETTABLE  R9 = R0[K26('m_checkGo')]
  0116  MOVE      R10 = R0
  0117  CALL      R8 = call(R8, 0 args, 2 rets)
  0118  GETTABUP  R8 = _ENV[K10('UIUtil')]
  0119  GETTABLE  R8 = R8[K11('SetActive')]
  0120  GETTABLE  R9 = R0[K27('m_bubbleRect')]
  0121  GETTABLE  R9 = R9[K13('gameObject')]
  0122  TESTSET   if R0 then R10   -> -128388
  0123  JMP       (jump)   -> 125
  0124  NOT       R10 = not R0
  0125  CALL      R8 = call(R8, 0 args, 2 rets)
  0126  GETTABUP  R8 = _ENV[K10('UIUtil')]
  0127  GETTABLE  R8 = R8[K11('SetActive')]
  0128  GETTABLE  R9 = R0[K28('m_candyRoot')]
  0129  MOVE      R10 = R0
  0130  CALL      R8 = call(R8, 0 args, 2 rets)
  0131  SETTABLE  R0[K5('m_bTrigger')] = K29(false)
  0132  TESTSET   if R0 then R8   -> -127354
  0133  JMP       (jump)   -> 135
  0134  MOVE      R8 = R0
  0135  SETTABLE  R0[K30('m_bPlayNumBgLoopEffect')] = R8
  0136  RETURN    return R0..R-1
; ---------- proto14 [PlayUnlockAnim] ----------
  ; fn ?  line 316-335 np=1 va=0 ms=5 code=20 consts=10 upvals=1 protos=2
  ;   K[0]='m_lockSeq'
  ;   K[1]='m_lockAnim'
  ;   K[2]='PlayUnlockAni'
  ;   K[3]=0
  ;   K[4]='m_bHasRewards'
  ;   K[5]='m_bLast'
  ;   K[6]='m_unlockCallback'
  ;   K[7]='DelayExecuteFuncInView'
  ;   K[8]='m_unlockCallback'
  ;   K[9]=0.5
  ;   upvals: _ENV
  ;   locals: self(0-20)
  0000  GETTABLE  R1 = R0[K1('m_lockAnim')]
  0001  SELF      R2 = R1[K2('PlayUnlockAni')] (self)
  0002  LOADK     R3 = K3 0
  0003  CLOSURE   R4 = closure proto0
  0004  CALL      R1 = call(R1, 1 args, 3 rets)
  0005  SETTABLE  R0[K0('m_lockSeq')] = R1
  0006  GETTABLE  R1 = R0[K4('m_bHasRewards')]
  0007  TEST      if not R1 then   -> -131063
  0008  JMP       (jump)   -> 12
  0009  GETTABLE  R1 = R0[K5('m_bLast')]
  0010  TEST      if not R1 then   -> -131060
  0011  JMP       (jump)   -> 19
  0012  CLOSURE   R1 = closure proto1
  0013  SETTABLE  R0[K6('m_unlockCallback')] = R1
  0014  GETTABUP  R1 = _ENV[K7('DelayExecuteFuncInView')]
  0015  GETTABLE  R2 = R0[K8('m_unlockCallback')]
  0016  LOADK     R3 = K9 0.5
  0017  MOVE      R4 = R0
  0018  CALL      R1 = call(R1, 0 args, 3 rets)
  0019  RETURN    return R0..R-1
  ; ---------- proto0 [m_lockSeq] ----------
    ; fn ?  line 317-326 np=0 va=0 ms=5 code=31 consts=16 upvals=2 protos=1
    ;   K[0]='m_lockSeq'
    ;   K[1]=nil
    ;   K[2]='m_bubbleRect'
    ;   K[3]='localScale'
    ;   K[4]='UIUtil'
    ;   K[5]='SetActive'
    ;   K[6]='gameObject'
    ;   K[7]='SetLocalScale'
    ;   K[8]=0
    ;   K[9]='DOScale'
    ;   K[10]=0.3
    ;   K[11]='SetEase'
    ;   K[12]='Ease'
    ;   K[13]='InOutSine'
    ;   K[14]='OnComplete'
    ;   K[15]='UpdateContent'
    ;   upvals: self, _ENV
    ;   locals: originScale(3-31)
    0000  SETTABUP  self[K0('m_lockSeq')] = K1(nil)
    0001  GETTABUP  R0 = self[K2('m_bubbleRect')]
    0002  GETTABLE  R0 = R0[K3('localScale')]
    0003  GETTABUP  R1 = _ENV[K4('UIUtil')]
    0004  GETTABLE  R1 = R1[K5('SetActive')]
    0005  GETTABUP  R2 = self[K2('m_bubbleRect')]
    0006  GETTABLE  R2 = R2[K6('gameObject')]
    0007  LOADBOOL  R3 = true
    0008  CALL      R1 = call(R1, 0 args, 2 rets)
    0009  GETTABUP  R1 = _ENV[K4('UIUtil')]
    0010  GETTABLE  R1 = R1[K7('SetLocalScale')]
    0011  GETTABUP  R2 = self[K2('m_bubbleRect')]
    0012  LOADK     R3 = K8 0
    0013  LOADK     R4 = K8 0
    0014  CALL      R1 = call(R1, 0 args, 3 rets)
    0015  GETTABUP  R1 = self[K2('m_bubbleRect')]
    0016  SELF      R2 = R1[K9('DOScale')] (self)
    0017  MOVE      R3 = R0
    0018  LOADK     R4 = K10 0.3
    0019  CALL      R1 = call(R1, 1 args, 3 rets)
    0020  SELF      R2 = R1[K11('SetEase')] (self)
    0021  GETTABUP  R3 = _ENV[K12('Ease')]
    0022  GETTABLE  R3 = R3[K13('InOutSine')]
    0023  CALL      R1 = call(R1, 1 args, 2 rets)
    0024  SELF      R2 = R1[K14('OnComplete')] (self)
    0025  CLOSURE   R3 = closure proto0
    0026  CALL      R1 = call(R1, 0 args, 2 rets)
    0027  GETUPVAL  R1 = self
    0028  SELF      R2 = R1[K15('UpdateContent')] (self)
    0029  CALL      R1 = call(R1, 0 args, 1 rets)
    0030  RETURN    return R0..R-1
    ; ---------- proto0 [] ----------
      ; fn ?  line 322-324 np=0 va=0 ms=2 code=4 consts=1 upvals=1 protos=0
      ;   K[0]='TryPlayIdleAnim'
      ;   upvals: self
      0000  GETUPVAL  R0 = self
      0001  SELF      R1 = R0[K0('TryPlayIdleAnim')] (self)
      0002  CALL      R0 = call(R0, 0 args, 1 rets)
      0003  RETURN    return R0..R-1
  ; ---------- proto1 [m_unlockCallback] ----------
    ; fn ?  line 328-332 np=0 va=0 ms=3 code=8 consts=7 upvals=1 protos=0
    ;   K[0]='m_unlockCallback'
    ;   K[1]=nil
    ;   K[2]='m_animator'
    ;   K[3]='enabled'
    ;   K[4]=true
    ;   K[5]='SetTrigger'
    ;   K[6]='Unlock'
    ;   upvals: self
    0000  SETTABUP  self[K0('m_unlockCallback')] = K1(nil)
    0001  GETTABUP  R0 = self[K2('m_animator')]
    0002  SETTABLE  R0[K3('enabled')] = K4(true)
    0003  GETTABUP  R0 = self[K2('m_animator')]
    0004  SELF      R1 = R0[K5('SetTrigger')] (self)
    0005  LOADK     R2 = K6 'Unlock'
    0006  CALL      R0 = call(R0, 0 args, 2 rets)
    0007  RETURN    return R0..R-1
; ---------- proto15 [TrySkipUnlockAnim] ----------
  ; fn ?  line 337-352 np=1 va=0 ms=4 code=25 consts=11 upvals=1 protos=0
  ;   K[0]='m_lockSeq'
  ;   K[1]=nil
  ;   K[2]='UpdateContent'
  ;   K[3]='TryPlayIdleAnim'
  ;   K[4]='Complete'
  ;   K[5]='m_unlockCallback'
  ;   K[6]='Scheduler'
  ;   K[7]='Unschedule'
  ;   K[8]='m_animator'
  ;   K[9]='speed'
  ;   K[10]=1000
  ;   upvals: _ENV
  ;   locals: self(0-25)
  0000  GETTABLE  R1 = R0[K0('m_lockSeq')]
  0001  EQ        if R0 eq K1(nil)   -> -130300
  0002  JMP       (jump)   -> 8
  0003  SELF      R2 = R0[K2('UpdateContent')] (self)
  0004  CALL      R1 = call(R1, 0 args, 1 rets)
  0005  SELF      R2 = R0[K3('TryPlayIdleAnim')] (self)
  0006  CALL      R1 = call(R1, 0 args, 1 rets)
  0007  RETURN    return R0..R-1
  0008  GETTABLE  R1 = R0[K0('m_lockSeq')]
  0009  SELF      R2 = R1[K4('Complete')] (self)
  0010  LOADBOOL  R3 = true
  0011  CALL      R1 = call(R1, 0 args, 2 rets)
  0012  SETTABLE  R0[K0('m_lockSeq')] = K1(nil)
  0013  GETTABLE  R1 = R0[K5('m_unlockCallback')]
  0014  EQ        if R1 eq K1(nil)   -> -130287
  0015  JMP       (jump)   -> 22
  0016  GETTABUP  R1 = _ENV[K6('Scheduler')]
  0017  GETTABLE  R1 = R1[K7('Unschedule')]
  0018  GETTABLE  R2 = R0[K5('m_unlockCallback')]
  0019  MOVE      R3 = R0
  0020  CALL      R1 = call(R1, 0 args, 2 rets)
  0021  JMP       (jump)   -> 24
  0022  GETTABLE  R1 = R0[K8('m_animator')]
  0023  SETTABLE  R1[K9('speed')] = K10(1000)
  0024  RETURN    return R0..R-1
; ---------- proto16 [PlayFinishAnim] ----------
  ; fn ?  line 354-383 np=1 va=0 ms=6 code=62 consts=23 upvals=1 protos=4
  ;   K[0]='UIUtil'
  ;   K[1]='SetActive'
  ;   K[2]='m_bottleSpine'
  ;   K[3]='gameObject'
  ;   K[4]='m_numBgLoopEffect'
  ;   K[5]='m_checkGo'
  ;   K[6]='Initialize'
  ;   K[7]='AnimationState'
  ;   K[8]='SetAnimation'
  ;   K[9]=0
  ;   K[10]='idle1'
  ;   K[11]='m_animator'
  ;   K[12]='enabled'
  ;   K[13]=true
  ;   K[14]='SetTrigger'
  ;   K[15]='Finish'
  ;   K[16]='DOTween'
  ;   K[17]='Sequence'
  ;   K[18]='AppendInterval'
  ;   K[19]=0.5
  ;   K[20]='AppendCallback'
  ;   K[21]=2.5
  ;   K[22]='m_finishSeq'
  ;   upvals: _ENV
  ;   locals: self(0-62), seq(36-62)
  0000  GETTABUP  R1 = _ENV[K0('UIUtil')]
  0001  GETTABLE  R1 = R1[K1('SetActive')]
  0002  GETTABLE  R2 = R0[K2('m_bottleSpine')]
  0003  GETTABLE  R2 = R2[K3('gameObject')]
  0004  LOADBOOL  R3 = true
  0005  CALL      R1 = call(R1, 0 args, 2 rets)
  0006  GETTABUP  R1 = _ENV[K0('UIUtil')]
  0007  GETTABLE  R1 = R1[K1('SetActive')]
  0008  GETTABLE  R2 = R0[K4('m_numBgLoopEffect')]
  0009  LOADBOOL  R3 = false
  0010  CALL      R1 = call(R1, 0 args, 2 rets)
  0011  GETTABUP  R1 = _ENV[K0('UIUtil')]
  0012  GETTABLE  R1 = R1[K1('SetActive')]
  0013  GETTABLE  R2 = R0[K5('m_checkGo')]
  0014  LOADBOOL  R3 = true
  0015  CALL      R1 = call(R1, 0 args, 2 rets)
  0016  GETTABLE  R1 = R0[K2('m_bottleSpine')]
  0017  SELF      R2 = R1[K6('Initialize')] (self)
  0018  LOADBOOL  R3 = true
  0019  CALL      R1 = call(R1, 0 args, 2 rets)
  0020  GETTABLE  R1 = R0[K2('m_bottleSpine')]
  0021  GETTABLE  R1 = R1[K7('AnimationState')]
  0022  SELF      R2 = R1[K8('SetAnimation')] (self)
  0023  LOADK     R3 = K9 0
  0024  LOADK     R4 = K10 'idle1'
  0025  LOADBOOL  R5 = true
  0026  CALL      R1 = call(R1, 0 args, 4 rets)
  0027  GETTABLE  R1 = R0[K11('m_animator')]
  0028  SETTABLE  R1[K12('enabled')] = K13(true)
  0029  GETTABLE  R1 = R0[K11('m_animator')]
  0030  SELF      R2 = R1[K14('SetTrigger')] (self)
  0031  LOADK     R3 = K15 'Finish'
  0032  CALL      R1 = call(R1, 0 args, 2 rets)
  0033  GETTABUP  R1 = _ENV[K16('DOTween')]
  0034  GETTABLE  R1 = R1[K17('Sequence')]
  0035  CALL      R1 = call(R1, 1 args, 0 rets)
  0036  SELF      R3 = R1[K18('AppendInterval')] (self)
  0037  LOADK     R4 = K19 0.5
  0038  CALL      R2 = call(R2, 0 args, 2 rets)
  0039  SELF      R3 = R1[K20('AppendCallback')] (self)
  0040  CLOSURE   R4 = closure proto0
  0041  CALL      R2 = call(R2, 0 args, 2 rets)
  0042  SELF      R3 = R1[K18('AppendInterval')] (self)
  0043  LOADK     R4 = K19 0.5
  0044  CALL      R2 = call(R2, 0 args, 2 rets)
  0045  SELF      R3 = R1[K20('AppendCallback')] (self)
  0046  CLOSURE   R4 = closure proto1
  0047  CALL      R2 = call(R2, 0 args, 2 rets)
  0048  SELF      R3 = R1[K18('AppendInterval')] (self)
  0049  LOADK     R4 = K21 2.5
  0050  CALL      R2 = call(R2, 0 args, 2 rets)
  0051  SELF      R3 = R1[K20('AppendCallback')] (self)
  0052  CLOSURE   R4 = closure proto2
  0053  CALL      R2 = call(R2, 0 args, 2 rets)
  0054  SELF      R3 = R1[K18('AppendInterval')] (self)
  0055  LOADK     R4 = K19 0.5
  0056  CALL      R2 = call(R2, 0 args, 2 rets)
  0057  SELF      R3 = R1[K20('AppendCallback')] (self)
  0058  CLOSURE   R4 = closure proto3
  0059  CALL      R2 = call(R2, 0 args, 2 rets)
  0060  SETTABLE  R0[K22('m_finishSeq')] = R1
  0061  RETURN    return R0..R-1
  ; ---------- proto0 [] ----------
    ; fn ?  line 365-367 np=0 va=0 ms=3 code=7 consts=5 upvals=1 protos=0
    ;   K[0]='GM'
    ;   K[1]='AudioModel'
    ;   K[2]='PlayEffect'
    ;   K[3]='AudioFileConfigName'
    ;   K[4]='SfxTaskStart'
    ;   upvals: _ENV
    0000  GETTABUP  R0 = _ENV[K0('GM')]
    0001  GETTABLE  R0 = R0[K1('AudioModel')]
    0002  SELF      R1 = R0[K2('PlayEffect')] (self)
    0003  GETTABUP  R2 = _ENV[K3('AudioFileConfigName')]
    0004  GETTABLE  R2 = R2[K4('SfxTaskStart')]
    0005  CALL      R0 = call(R0, 0 args, 2 rets)
    0006  RETURN    return R0..R-1
  ; ---------- proto1 [] ----------
    ; fn ?  line 369-371 np=0 va=0 ms=5 code=8 consts=5 upvals=1 protos=0
    ;   K[0]='m_bottleSpine'
    ;   K[1]='AnimationState'
    ;   K[2]='SetAnimation'
    ;   K[3]=0
    ;   K[4]='pour'
    ;   upvals: self
    0000  GETTABUP  R0 = self[K0('m_bottleSpine')]
    0001  GETTABLE  R0 = R0[K1('AnimationState')]
    0002  SELF      R1 = R0[K2('SetAnimation')] (self)
    0003  LOADK     R2 = K3 0
    0004  LOADK     R3 = K4 'pour'
    0005  LOADBOOL  R4 = false
    0006  CALL      R0 = call(R0, 0 args, 4 rets)
    0007  RETURN    return R0..R-1
  ; ---------- proto2 [] ----------
    ; fn ?  line 373-375 np=0 va=0 ms=3 code=7 consts=5 upvals=1 protos=0
    ;   K[0]='GM'
    ;   K[1]='AudioModel'
    ;   K[2]='PlayEffect'
    ;   K[3]='AudioFileConfigName'
    ;   K[4]='SfxBuild'
    ;   upvals: _ENV
    0000  GETTABUP  R0 = _ENV[K0('GM')]
    0001  GETTABLE  R0 = R0[K1('AudioModel')]
    0002  SELF      R1 = R0[K2('PlayEffect')] (self)
    0003  GETTABUP  R2 = _ENV[K3('AudioFileConfigName')]
    0004  GETTABLE  R2 = R2[K4('SfxBuild')]
    0005  CALL      R0 = call(R0, 0 args, 2 rets)
    0006  RETURN    return R0..R-1
  ; ---------- proto3 [m_finishSeq] ----------
    ; fn ?  line 377-380 np=0 va=0 ms=2 code=2 consts=2 upvals=1 protos=0
    ;   K[0]='m_finishSeq'
    ;   K[1]=nil
    ;   upvals: self
    0000  SETTABUP  self[K0('m_finishSeq')] = K1(nil)
    0001  RETURN    return R0..R-1
; ---------- proto17 [TryPlayIdleAnim] ----------
  ; fn ?  line 385-388 np=1 va=0 ms=3 code=5 consts=2 upvals=0 protos=0
  ;   K[0]='TryPlayBubbleIdleAnim'
  ;   K[1]='TryPlayNumBgLoopEffect'
  ;   locals: self(0-5)
  0000  SELF      R2 = R0[K0('TryPlayBubbleIdleAnim')] (self)
  0001  CALL      R1 = call(R1, 0 args, 1 rets)
  0002  SELF      R2 = R0[K1('TryPlayNumBgLoopEffect')] (self)
  0003  CALL      R1 = call(R1, 0 args, 1 rets)
  0004  RETURN    return R0..R-1
; ---------- proto18 [TrySkipFinishAnim] ----------
  ; fn ?  line 390-400 np=1 va=0 ms=3 code=13 consts=7 upvals=0 protos=0
  ;   K[0]='m_finishSeq'
  ;   K[1]=nil
  ;   K[2]='UpdateContent'
  ;   K[3]='Kill'
  ;   K[4]='m_animator'
  ;   K[5]='speed'
  ;   K[6]=1000
  ;   locals: self(0-13)
  0000  GETTABLE  R1 = R0[K0('m_finishSeq')]
  0001  EQ        if R0 eq K1(nil)   -> -130300
  0002  JMP       (jump)   -> 6
  0003  SELF      R2 = R0[K2('UpdateContent')] (self)
  0004  CALL      R1 = call(R1, 0 args, 1 rets)
  0005  RETURN    return R0..R-1
  0006  GETTABLE  R1 = R0[K0('m_finishSeq')]
  0007  SELF      R2 = R1[K3('Kill')] (self)
  0008  CALL      R1 = call(R1, 0 args, 1 rets)
  0009  SETTABLE  R0[K0('m_finishSeq')] = K1(nil)
  0010  GETTABLE  R1 = R0[K4('m_animator')]
  0011  SETTABLE  R1[K5('speed')] = K6(1000)
  0012  RETURN    return R0..R-1
; ---------- proto19 [TryPlayBubbleIdleAnim] ----------
  ; fn ?  line 403-417 np=1 va=0 ms=10 code=56 consts=19 upvals=1 protos=0
  ;   K[0]='m_bubbleRect'
  ;   K[1]='gameObject'
  ;   K[2]='activeSelf'
  ;   K[3]='DOTween'
  ;   K[4]='Sequence'
  ;   K[5]='AppendInterval'
  ;   K[6]=1
  ;   K[7]='Append'
  ;   K[8]='DORotate'
  ;   K[9]='Vector3'
  ;   K[10]=0
  ;   K[11]=5
  ;   K[12]=0.1
  ;   K[13]=-5
  ;   K[14]=0.2
  ;   K[15]=2
  ;   K[16]='SetLoops'
  ;   K[17]=-1
  ;   K[18]='m_bubbleLoopSeq'
  ;   upvals: _ENV
  ;   locals: self(0-56), seq(10-56)
  0000  GETTABLE  R1 = R0[K0('m_bubbleRect')]
  0001  GETTABLE  R1 = R1[K1('gameObject')]
  0002  GETTABLE  R1 = R1[K2('activeSelf')]
  0003  TEST      if not R1 then   -> -131066
  0004  JMP       (jump)   -> 7
  0005  LOADBOOL  R1 = false
  0006  RETURN    return R1..R0
  0007  GETTABUP  R1 = _ENV[K3('DOTween')]
  0008  GETTABLE  R1 = R1[K4('Sequence')]
  0009  CALL      R1 = call(R1, 1 args, 0 rets)
  0010  SELF      R3 = R1[K5('AppendInterval')] (self)
  0011  LOADK     R4 = K6 1
  0012  CALL      R2 = call(R2, 0 args, 2 rets)
  0013  SELF      R3 = R1[K7('Append')] (self)
  0014  GETTABLE  R4 = R0[K0('m_bubbleRect')]
  0015  SELF      R5 = R4[K8('DORotate')] (self)
  0016  GETTABUP  R6 = _ENV[K9('Vector3')]
  0017  LOADK     R7 = K10 0
  0018  LOADK     R8 = K10 0
  0019  LOADK     R9 = K11 5
  0020  CALL      R6 = call(R6, 1 args, 3 rets)
  0021  LOADK     R7 = K12 0.1
  0022  CALL      R4 = call(R4, -1 args, 3 rets)
  0023  CALL      R2 = call(R2, 0 args, -1 rets)
  0024  SELF      R3 = R1[K7('Append')] (self)
  0025  GETTABLE  R4 = R0[K0('m_bubbleRect')]
  0026  SELF      R5 = R4[K8('DORotate')] (self)
  0027  GETTABUP  R6 = _ENV[K9('Vector3')]
  0028  LOADK     R7 = K10 0
  0029  LOADK     R8 = K10 0
  0030  LOADK     R9 = K13 -5
  0031  CALL      R6 = call(R6, 1 args, 3 rets)
  0032  LOADK     R7 = K14 0.2
  0033  CALL      R4 = call(R4, -1 args, 3 rets)
  0034  CALL      R2 = call(R2, 0 args, -1 rets)
  0035  SELF      R3 = R1[K7('Append')] (self)
  0036  GETTABLE  R4 = R0[K0('m_bubbleRect')]
  0037  SELF      R5 = R4[K8('DORotate')] (self)
  0038  GETTABUP  R6 = _ENV[K9('Vector3')]
  0039  LOADK     R7 = K10 0
  0040  LOADK     R8 = K10 0
  0041  LOADK     R9 = K10 0
  0042  CALL      R6 = call(R6, 1 args, 3 rets)
  0043  LOADK     R7 = K12 0.1
  0044  CALL      R4 = call(R4, -1 args, 3 rets)
  0045  CALL      R2 = call(R2, 0 args, -1 rets)
  0046  SELF      R3 = R1[K5('AppendInterval')] (self)
  0047  LOADK     R4 = K15 2
  0048  CALL      R2 = call(R2, 0 args, 2 rets)
  0049  SELF      R3 = R1[K16('SetLoops')] (self)
  0050  LOADK     R4 = K17 -1
  0051  CALL      R2 = call(R2, 0 args, 2 rets)
  0052  SETTABLE  R0[K18('m_bubbleLoopSeq')] = R1
  0053  LOADBOOL  R2 = true
  0054  RETURN    return R2..R1
  0055  RETURN    return R0..R-1
; ---------- proto20 [TryPlayNumBgLoopEffect] ----------
  ; fn ?  line 419-421 np=1 va=0 ms=4 code=9 consts=4 upvals=1 protos=0
  ;   K[0]='UIUtil'
  ;   K[1]='SetActive'
  ;   K[2]='m_numBgLoopEffect'
  ;   K[3]='m_bPlayNumBgLoopEffect'
  ;   upvals: _ENV
  ;   locals: self(0-9)
  0000  GETTABUP  R1 = _ENV[K0('UIUtil')]
  0001  GETTABLE  R1 = R1[K1('SetActive')]
  0002  GETTABLE  R2 = R0[K2('m_numBgLoopEffect')]
  0003  GETTABLE  R3 = R0[K3('m_bPlayNumBgLoopEffect')]
  0004  TEST      if not R3 then   -> -131065
  0005  JMP       (jump)   -> 7
  0006  LOADBOOL  R3 = false
  0007  CALL      R1 = call(R1, 0 args, 2 rets)
  0008  RETURN    return R0..R-1
; ---------- proto21 [Init] ----------
  ; fn ?  line 427-433 np=1 va=1 ms=4 code=14 consts=8 upvals=1 protos=0
  ;   K[0]='RewardItemWithItemTipButton'
  ;   K[1]='Init'
  ;   K[2]='m_infoButton'
  ;   K[3]='gameObject'
  ;   K[4]='activeSelf'
  ;   K[5]='m_targetBtn'
  ;   K[6]='enabled'
  ;   K[7]='UpdateGraphics'
  ;   upvals: _ENV
  ;   locals: self(0-14), bShow(8-14)
  0000  GETTABUP  R1 = _ENV[K0('RewardItemWithItemTipButton')]
  0001  GETTABLE  R1 = R1[K1('Init')]
  0002  MOVE      R2 = R0
  0003  VARARG    R3 = vararg(0)
  0004  CALL      R1 = call(R1, 0 args, -1 rets)
  0005  GETTABLE  R1 = R0[K2('m_infoButton')]
  0006  GETTABLE  R1 = R1[K3('gameObject')]
  0007  GETTABLE  R1 = R1[K4('activeSelf')]
  0008  GETTABLE  R2 = R0[K5('m_targetBtn')]
  0009  SETTABLE  R2[K6('enabled')] = R1
  0010  GETTABLE  R2 = R0[K5('m_targetBtn')]
  0011  SELF      R3 = R2[K7('UpdateGraphics')] (self)
  0012  CALL      R2 = call(R2, 0 args, 1 rets)
  0013  RETURN    return R0..R-1
