# ProgressActivity_View_ProgressActivityRewardProgressWindow_976.luac
; fn @ProgressActivityRewardProgressWindow.lua  line 0-0 np=0 va=1 ms=3 code=83 consts=29 upvals=1 protos=16
;   K[0]='ProgressActivityRewardProgressWindow'
;   K[1]='setmetatable'
;   K[2]='canClickWindowMask'
;   K[3]=true
;   K[4]='ProgressActivityBaseWindow'
;   K[5]='__index'
;   K[6]='Init'
;   K[7]='UpdateContent'
;   K[8]='UpdatePerSecond'
;   K[9]='ProgressActivityLevelRewardArea'
;   K[10]='RewardCellHeight'
;   K[11]=210
;   K[12]='LevelRewardArea'
;   K[13]='Init'
;   K[14]='UpdateContent'
;   K[15]='CreateProgressCell'
;   K[16]='GetRewardCell'
;   K[17]='GetCurrentLevel'
;   K[18]='_UpdatePositionContent'
;   K[19]='ProgressActivityLevelProgressCell'
;   K[20]='LevelProgressCell'
;   K[21]='Init'
;   K[22]='UpdateLevelContent'
;   K[23]='ProgressActivityLevelRewardSingleCell'
;   K[24]='LevelRewardCell'
;   K[25]='Init'
;   K[26]='OnDestroy'
;   K[27]='_UpdateRewards'
;   K[28]='UpdatePerSecond'
;   upvals: _ENV
0000  GETTABUP  R0 = _ENV[K1('setmetatable')]
0001  NEWTABLE  R1 = {} (0 items)
0002  SETTABLE  R1[K2('canClickWindowMask')] = K3(true)
0003  GETTABUP  R2 = _ENV[K4('ProgressActivityBaseWindow')]
0004  CALL      R0 = call(R0, 1 args, 2 rets)
0005  SETTABUP  _ENV[K0('ProgressActivityRewardProgressWindow')] = R0
0006  GETTABUP  R0 = _ENV[K0('ProgressActivityRewardProgressWindow')]
0007  GETTABUP  R1 = _ENV[K0('ProgressActivityRewardProgressWindow')]
0008  SETTABLE  R0[K5('__index')] = R1
0009  GETTABUP  R0 = _ENV[K0('ProgressActivityRewardProgressWindow')]
0010  CLOSURE   R1 = closure proto0
0011  SETTABLE  R0[K6('Init')] = R1
0012  GETTABUP  R0 = _ENV[K0('ProgressActivityRewardProgressWindow')]
0013  CLOSURE   R1 = closure proto1
0014  SETTABLE  R0[K7('UpdateContent')] = R1
0015  GETTABUP  R0 = _ENV[K0('ProgressActivityRewardProgressWindow')]
0016  CLOSURE   R1 = closure proto2
0017  SETTABLE  R0[K8('UpdatePerSecond')] = R1
0018  GETTABUP  R0 = _ENV[K1('setmetatable')]
0019  NEWTABLE  R1 = {} (0 items)
0020  SETTABLE  R1[K10('RewardCellHeight')] = K11(210)
0021  GETTABUP  R2 = _ENV[K12('LevelRewardArea')]
0022  CALL      R0 = call(R0, 1 args, 2 rets)
0023  SETTABUP  _ENV[K9('ProgressActivityLevelRewardArea')] = R0
0024  GETTABUP  R0 = _ENV[K9('ProgressActivityLevelRewardArea')]
0025  GETTABUP  R1 = _ENV[K9('ProgressActivityLevelRewardArea')]
0026  SETTABLE  R0[K5('__index')] = R1
0027  GETTABUP  R0 = _ENV[K9('ProgressActivityLevelRewardArea')]
0028  CLOSURE   R1 = closure proto3
0029  SETTABLE  R0[K13('Init')] = R1
0030  GETTABUP  R0 = _ENV[K9('ProgressActivityLevelRewardArea')]
0031  CLOSURE   R1 = closure proto4
0032  SETTABLE  R0[K14('UpdateContent')] = R1
0033  GETTABUP  R0 = _ENV[K9('ProgressActivityLevelRewardArea')]
0034  CLOSURE   R1 = closure proto5
0035  SETTABLE  R0[K15('CreateProgressCell')] = R1
0036  GETTABUP  R0 = _ENV[K9('ProgressActivityLevelRewardArea')]
0037  CLOSURE   R1 = closure proto6
0038  SETTABLE  R0[K16('GetRewardCell')] = R1
0039  GETTABUP  R0 = _ENV[K9('ProgressActivityLevelRewardArea')]
0040  CLOSURE   R1 = closure proto7
0041  SETTABLE  R0[K17('GetCurrentLevel')] = R1
0042  GETTABUP  R0 = _ENV[K9('ProgressActivityLevelRewardArea')]
0043  CLOSURE   R1 = closure proto8
0044  SETTABLE  R0[K18('_UpdatePositionContent')] = R1
0045  GETTABUP  R0 = _ENV[K1('setmetatable')]
0046  NEWTABLE  R1 = {} (0 items)
0047  GETTABUP  R2 = _ENV[K20('LevelProgressCell')]
0048  CALL      R0 = call(R0, 1 args, 2 rets)
0049  SETTABUP  _ENV[K19('ProgressActivityLevelProgressCell')] = R0
0050  GETTABUP  R0 = _ENV[K19('ProgressActivityLevelProgressCell')]
0051  GETTABUP  R1 = _ENV[K19('ProgressActivityLevelProgressCell')]
0052  SETTABLE  R0[K5('__index')] = R1
0053  GETTABUP  R0 = _ENV[K19('ProgressActivityLevelProgressCell')]
0054  CLOSURE   R1 = closure proto9
0055  SETTABLE  R0[K21('Init')] = R1
0056  GETTABUP  R0 = _ENV[K19('ProgressActivityLevelProgressCell')]
0057  CLOSURE   R1 = closure proto10
0058  SETTABLE  R0[K22('UpdateLevelContent')] = R1
0059  GETTABUP  R0 = _ENV[K1('setmetatable')]
0060  NEWTABLE  R1 = {} (0 items)
0061  GETTABUP  R2 = _ENV[K24('LevelRewardCell')]
0062  CALL      R0 = call(R0, 1 args, 2 rets)
0063  SETTABUP  _ENV[K23('ProgressActivityLevelRewardSingleCell')] = R0
0064  GETTABUP  R0 = _ENV[K23('ProgressActivityLevelRewardSingleCell')]
0065  GETTABUP  R1 = _ENV[K23('ProgressActivityLevelRewardSingleCell')]
0066  SETTABLE  R0[K5('__index')] = R1
0067  GETTABUP  R0 = _ENV[K23('ProgressActivityLevelRewardSingleCell')]
0068  CLOSURE   R1 = closure proto11
0069  SETTABLE  R0[K25('Init')] = R1
0070  GETTABUP  R0 = _ENV[K23('ProgressActivityLevelRewardSingleCell')]
0071  CLOSURE   R1 = closure proto12
0072  SETTABLE  R0[K26('OnDestroy')] = R1
0073  GETTABUP  R0 = _ENV[K23('ProgressActivityLevelRewardSingleCell')]
0074  CLOSURE   R1 = closure proto13
0075  SETTABLE  R0[K22('UpdateLevelContent')] = R1
0076  GETTABUP  R0 = _ENV[K23('ProgressActivityLevelRewardSingleCell')]
0077  CLOSURE   R1 = closure proto14
0078  SETTABLE  R0[K27('_UpdateRewards')] = R1
0079  GETTABUP  R0 = _ENV[K23('ProgressActivityLevelRewardSingleCell')]
0080  CLOSURE   R1 = closure proto15
0081  SETTABLE  R0[K28('UpdatePerSecond')] = R1
0082  RETURN    return R0..R-1
; ---------- proto0 [Init] ----------
  ; fn ?  line 12-27 np=2 va=0 ms=6 code=50 consts=23 upvals=1 protos=0
  ;   K[0]='ProgressActivityBaseWindow'
  ;   K[1]='Init'
  ;   K[2]='m_LevelRewardAreaLuaTable'
  ;   K[3]='m_model'
  ;   K[4]='m_SliderLua'
  ;   K[5]='SetCanClicked'
  ;   K[6]='UpdateContent'
  ;   K[7]='UpdatePerSecond'
  ;   K[8]='GetSortingOrder'
  ;   K[9]='m_spriteMask'
  ;   K[10]='frontSortingOrder'
  ;   K[11]=2
  ;   K[12]='backSortingOrder'
  ;   K[13]=1
  ;   K[14]='transform'
  ;   K[15]='SetLocalScaleX'
  ;   K[16]='m_scrollView'
  ;   K[17]='rect'
  ;   K[18]='size'
  ;   K[19]='x'
  ;   K[20]=100
  ;   K[21]='SetLocalScaleY'
  ;   K[22]='y'
  ;   upvals: _ENV
  ;   locals: self(0-50), eActvitiyType(0-50), sortingOrder(23-50)
  0000  GETTABUP  R2 = _ENV[K0('ProgressActivityBaseWindow')]
  0001  GETTABLE  R2 = R2[K1('Init')]
  0002  MOVE      R3 = R0
  0003  MOVE      R4 = R0
  0004  CALL      R2 = call(R2, 0 args, 2 rets)
  0005  GETTABLE  R2 = R0[K2('m_LevelRewardAreaLuaTable')]
  0006  SELF      R3 = R2[K1('Init')] (self)
  0007  GETTABLE  R4 = R0[K3('m_model')]
  0008  CALL      R2 = call(R2, 0 args, 2 rets)
  0009  GETTABLE  R2 = R0[K4('m_SliderLua')]
  0010  SELF      R3 = R2[K1('Init')] (self)
  0011  GETTABLE  R4 = R0[K3('m_model')]
  0012  CALL      R2 = call(R2, 0 args, 2 rets)
  0013  GETTABLE  R2 = R0[K4('m_SliderLua')]
  0014  SELF      R3 = R2[K5('SetCanClicked')] (self)
  0015  LOADBOOL  R4 = false
  0016  CALL      R2 = call(R2, 0 args, 2 rets)
  0017  SELF      R3 = R0[K6('UpdateContent')] (self)
  0018  CALL      R2 = call(R2, 0 args, 1 rets)
  0019  SELF      R3 = R0[K7('UpdatePerSecond')] (self)
  0020  CALL      R2 = call(R2, 0 args, 1 rets)
  0021  SELF      R3 = R0[K8('GetSortingOrder')] (self)
  0022  CALL      R2 = call(R2, 1 args, 1 rets)
  0023  GETTABLE  R3 = R0[K9('m_spriteMask')]
  0024  ADD       R4 = K11(2) add R2
  0025  SETTABLE  R3[K10('frontSortingOrder')] = R4
  0026  GETTABLE  R3 = R0[K9('m_spriteMask')]
  0027  SUB       R4 = K13(1) sub R2
  0028  SETTABLE  R3[K12('backSortingOrder')] = R4
  0029  GETTABLE  R3 = R0[K9('m_spriteMask')]
  0030  GETTABLE  R3 = R3[K14('transform')]
  0031  SELF      R4 = R3[K15('SetLocalScaleX')] (self)
  0032  GETTABLE  R5 = R0[K16('m_scrollView')]
  0033  GETTABLE  R5 = R5[K14('transform')]
  0034  GETTABLE  R5 = R5[K17('rect')]
  0035  GETTABLE  R5 = R5[K18('size')]
  0036  GETTABLE  R5 = R5[K19('x')]
  0037  DIV       R5 = K20(100) div R5
  0038  CALL      R3 = call(R3, 0 args, 2 rets)
  0039  GETTABLE  R3 = R0[K9('m_spriteMask')]
  0040  GETTABLE  R3 = R3[K14('transform')]
  0041  SELF      R4 = R3[K21('SetLocalScaleY')] (self)
  0042  GETTABLE  R5 = R0[K16('m_scrollView')]
  0043  GETTABLE  R5 = R5[K14('transform')]
  0044  GETTABLE  R5 = R5[K17('rect')]
  0045  GETTABLE  R5 = R5[K18('size')]
  0046  GETTABLE  R5 = R5[K22('y')]
  0047  DIV       R5 = K20(100) div R5
  0048  CALL      R3 = call(R3, 0 args, 2 rets)
  0049  RETURN    return R0..R-1
; ---------- proto1 [UpdateContent] ----------
  ; fn ?  line 29-32 np=1 va=0 ms=3 code=7 consts=3 upvals=0 protos=0
  ;   K[0]='m_SliderLua'
  ;   K[1]='UpdateContent'
  ;   K[2]='m_LevelRewardAreaLuaTable'
  ;   locals: self(0-7)
  0000  GETTABLE  R1 = R0[K0('m_SliderLua')]
  0001  SELF      R2 = R1[K1('UpdateContent')] (self)
  0002  CALL      R1 = call(R1, 0 args, 1 rets)
  0003  GETTABLE  R1 = R0[K2('m_LevelRewardAreaLuaTable')]
  0004  SELF      R2 = R1[K1('UpdateContent')] (self)
  0005  CALL      R1 = call(R1, 0 args, 1 rets)
  0006  RETURN    return R0..R-1
; ---------- proto2 [UpdatePerSecond] ----------
  ; fn ?  line 34-39 np=1 va=0 ms=8 code=21 consts=11 upvals=1 protos=0
  ;   K[0]='m_model'
  ;   K[1]=nil
  ;   K[2]='GetNextStateTime'
  ;   K[3]='GM'
  ;   K[4]='GameModel'
  ;   K[5]='GetServerTime'
  ;   K[6]='m_countdownText'
  ;   K[7]='text'
  ;   K[8]='TimeUtil'
  ;   K[9]='ParseTimeDescription'
  ;   K[10]=2
  ;   upvals: _ENV
  ;   locals: self(0-21), delta(11-20)
  0000  GETTABLE  R1 = R0[K0('m_model')]
  0001  EQ        if R1 eq K1(nil)   -> -130300
  0002  JMP       (jump)   -> 20
  0003  GETTABLE  R1 = R0[K0('m_model')]
  0004  SELF      R2 = R1[K2('GetNextStateTime')] (self)
  0005  CALL      R1 = call(R1, 1 args, 1 rets)
  0006  GETTABUP  R2 = _ENV[K3('GM')]
  0007  GETTABLE  R2 = R2[K4('GameModel')]
  0008  SELF      R3 = R2[K5('GetServerTime')] (self)
  0009  CALL      R2 = call(R2, 1 args, 1 rets)
  0010  SUB       R1 = R2 sub R1
  0011  GETTABLE  R2 = R0[K6('m_countdownText')]
  0012  GETTABUP  R3 = _ENV[K8('TimeUtil')]
  0013  GETTABLE  R3 = R3[K9('ParseTimeDescription')]
  0014  MOVE      R4 = R0
  0015  LOADK     R5 = K10 2
  0016  LOADBOOL  R6 = false
  0017  LOADBOOL  R7 = false
  0018  CALL      R3 = call(R3, 1 args, 4 rets)
  0019  SETTABLE  R2[K7('text')] = R3
  0020  RETURN    return R0..R-1
; ---------- proto3 [Init] ----------
  ; fn ?  line 46-50 np=2 va=0 ms=6 code=18 consts=11 upvals=1 protos=0
  ;   K[0]='m_model'
  ;   K[1]='LevelRewardArea'
  ;   K[2]='Init'
  ;   K[3]='GetLevelConfigs'
  ;   K[4]='m_sliderBgNode'
  ;   K[5]='SetLocalScaleY'
  ;   K[6]='m_sliderNode'
  ;   K[7]='rect'
  ;   K[8]='size'
  ;   K[9]='y'
  ;   K[10]=4
  ;   upvals: _ENV
  ;   locals: self(0-18), model(0-18)
  0000  SETTABLE  R0[K0('m_model')] = R1
  0001  GETTABUP  R2 = _ENV[K1('LevelRewardArea')]
  0002  GETTABLE  R2 = R2[K2('Init')]
  0003  MOVE      R3 = R0
  0004  GETTABLE  R4 = R0[K0('m_model')]
  0005  SELF      R5 = R4[K3('GetLevelConfigs')] (self)
  0006  CALL      R4 = call(R4, 1 args, 1 rets)
  0007  LEN       R4 = len R0
  0008  CALL      R2 = call(R2, 0 args, 2 rets)
  0009  GETTABLE  R2 = R0[K4('m_sliderBgNode')]
  0010  SELF      R3 = R2[K5('SetLocalScaleY')] (self)
  0011  GETTABLE  R4 = R0[K6('m_sliderNode')]
  0012  GETTABLE  R4 = R4[K7('rect')]
  0013  GETTABLE  R4 = R4[K8('size')]
  0014  GETTABLE  R4 = R4[K9('y')]
  0015  DIV       R4 = K10(4) div R4
  0016  CALL      R2 = call(R2, 0 args, 2 rets)
  0017  RETURN    return R0..R-1
; ---------- proto4 [UpdateContent] ----------
  ; fn ?  line 52-54 np=1 va=0 ms=3 code=3 consts=1 upvals=0 protos=0
  ;   K[0]='_UpdateLevelContent'
  ;   locals: self(0-3)
  0000  SELF      R2 = R0[K0('_UpdateLevelContent')] (self)
  0001  CALL      R1 = call(R1, 0 args, 1 rets)
  0002  RETURN    return R0..R-1
; ---------- proto5 [CreateProgressCell] ----------
  ; fn ?  line 57-62 np=2 va=0 ms=8 code=13 consts=7 upvals=1 protos=0
  ;   K[0]='Object'
  ;   K[1]='Instantiate'
  ;   K[2]='m_progressCell'
  ;   K[3]='m_sliderNode'
  ;   K[4]='GetLuaTable'
  ;   K[5]='Init'
  ;   K[6]='m_model'
  ;   upvals: _ENV
  ;   locals: self(0-13), level(0-13), cellObject(5-13), cell(7-13)
  0000  GETTABUP  R2 = _ENV[K0('Object')]
  0001  GETTABLE  R2 = R2[K1('Instantiate')]
  0002  GETTABLE  R3 = R0[K2('m_progressCell')]
  0003  GETTABLE  R4 = R0[K3('m_sliderNode')]
  0004  CALL      R2 = call(R2, 1 args, 2 rets)
  0005  SELF      R4 = R2[K4('GetLuaTable')] (self)
  0006  CALL      R3 = call(R3, 1 args, 1 rets)
  0007  SELF      R5 = R3[K5('Init')] (self)
  0008  GETTABLE  R6 = R0[K6('m_model')]
  0009  MOVE      R7 = R0
  0010  CALL      R4 = call(R4, 0 args, 3 rets)
  0011  RETURN    return R3..R2
  0012  RETURN    return R0..R-1
; ---------- proto6 [GetRewardCell] ----------
  ; fn ?  line 65-70 np=2 va=0 ms=8 code=13 consts=7 upvals=1 protos=0
  ;   K[0]='Object'
  ;   K[1]='Instantiate'
  ;   K[2]='m_rewardCell'
  ;   K[3]='m_rewardsNode'
  ;   K[4]='GetLuaTable'
  ;   K[5]='Init'
  ;   K[6]='m_model'
  ;   upvals: _ENV
  ;   locals: self(0-13), level(0-13), cellObject(5-13), cell(7-13)
  0000  GETTABUP  R2 = _ENV[K0('Object')]
  0001  GETTABLE  R2 = R2[K1('Instantiate')]
  0002  GETTABLE  R3 = R0[K2('m_rewardCell')]
  0003  GETTABLE  R4 = R0[K3('m_rewardsNode')]
  0004  CALL      R2 = call(R2, 1 args, 2 rets)
  0005  SELF      R4 = R2[K4('GetLuaTable')] (self)
  0006  CALL      R3 = call(R3, 1 args, 1 rets)
  0007  SELF      R5 = R3[K5('Init')] (self)
  0008  GETTABLE  R6 = R0[K6('m_model')]
  0009  MOVE      R7 = R0
  0010  CALL      R4 = call(R4, 0 args, 3 rets)
  0011  RETURN    return R3..R2
  0012  RETURN    return R0..R-1
; ---------- proto7 [GetCurrentLevel] ----------
  ; fn ?  line 72-74 np=1 va=0 ms=3 code=6 consts=3 upvals=0 protos=0
  ;   K[0]='m_model'
  ;   K[1]='GetLevel'
  ;   K[2]=1
  ;   locals: self(0-6)
  0000  GETTABLE  R1 = R0[K0('m_model')]
  0001  SELF      R2 = R1[K1('GetLevel')] (self)
  0002  CALL      R1 = call(R1, 1 args, 1 rets)
  0003  SUB       R1 = K2(1) sub R1
  0004  RETURN    return R1..R0
  0005  RETURN    return R0..R-1
; ---------- proto8 [_UpdatePositionContent] ----------
  ; fn ?  line 76-85 np=1 va=0 ms=9 code=29 consts=12 upvals=1 protos=0
  ;   K[0]='GetCurrentLevel'
  ;   K[1]='m_model'
  ;   K[2]='GetLevel'
  ;   K[3]='GetActivityTokenNumber'
  ;   K[4]='GetLevelRequire'
  ;   K[5]='RewardCellHeight'
  ;   K[6]=0.5
  ;   K[7]='m_topPadding'
  ;   K[8]='UIUtil'
  ;   K[9]='SetSizeDelta'
  ;   K[10]='m_sliderFillNode'
  ;   K[11]='JumpToLevel'
  ;   upvals: _ENV
  ;   locals: self(0-29), currentLevel(2-29), level(5-29), prefent(13-29), height(19-29)
  0000  SELF      R2 = R0[K0('GetCurrentLevel')] (self)
  0001  CALL      R1 = call(R1, 1 args, 1 rets)
  0002  GETTABLE  R2 = R0[K1('m_model')]
  0003  SELF      R3 = R2[K2('GetLevel')] (self)
  0004  CALL      R2 = call(R2, 1 args, 1 rets)
  0005  GETTABLE  R3 = R0[K1('m_model')]
  0006  SELF      R4 = R3[K3('GetActivityTokenNumber')] (self)
  0007  CALL      R3 = call(R3, 1 args, 1 rets)
  0008  GETTABLE  R4 = R0[K1('m_model')]
  0009  SELF      R5 = R4[K4('GetLevelRequire')] (self)
  0010  MOVE      R6 = R0
  0011  CALL      R4 = call(R4, 1 args, 2 rets)
  0012  DIV       R3 = R4 div R3
  0013  GETTABLE  R4 = R0[K5('RewardCellHeight')]
  0014  SUB       R5 = K6(0.5) sub R1
  0015  ADD       R5 = R3 add R5
  0016  MUL       R4 = R5 mul R4
  0017  GETTABLE  R5 = R0[K7('m_topPadding')]
  0018  ADD       R4 = R5 add R4
  0019  GETTABUP  R5 = _ENV[K8('UIUtil')]
  0020  GETTABLE  R5 = R5[K9('SetSizeDelta')]
  0021  GETTABLE  R6 = R0[K10('m_sliderFillNode')]
  0022  LOADNIL   R7..R7 = nil
  0023  MOVE      R8 = R0
  0024  CALL      R5 = call(R5, 0 args, 3 rets)
  0025  SELF      R6 = R0[K11('JumpToLevel')] (self)
  0026  MOVE      R7 = R0
  0027  CALL      R5 = call(R5, 0 args, 2 rets)
  0028  RETURN    return R0..R-1
; ---------- proto9 [Init] ----------
  ; fn ?  line 97-100 np=3 va=0 ms=6 code=8 consts=4 upvals=1 protos=0
  ;   K[0]='LevelProgressCell'
  ;   K[1]='Init'
  ;   K[2]='m_levelText'
  ;   K[3]='text'
  ;   upvals: _ENV
  ;   locals: self(0-8), activityModel(0-8), level(0-8)
  0000  GETTABUP  R3 = _ENV[K0('LevelProgressCell')]
  0001  GETTABLE  R3 = R3[K1('Init')]
  0002  MOVE      R4 = R0
  0003  MOVE      R5 = R0
  0004  CALL      R3 = call(R3, 0 args, 2 rets)
  0005  GETTABLE  R3 = R0[K2('m_levelText')]
  0006  SETTABLE  R3[K3('text')] = R2
  0007  RETURN    return R0..R-1
; ---------- proto10 [UpdateLevelContent] ----------
  ; fn ?  line 102-110 np=2 va=0 ms=6 code=20 consts=8 upvals=0 protos=0
  ;   K[0]='m_level'
  ;   K[1]='m_bgImg'
  ;   K[2]='sprite'
  ;   K[3]='m_bgImg_back1'
  ;   K[4]='m_bgImg_back2'
  ;   K[5]='m_effectGo'
  ;   K[6]='SetActive'
  ;   K[7]=1
  ;   locals: self(0-20), currentLevel(0-20)
  0000  GETTABLE  R2 = R0[K0('m_level')]
  0001  LT        if R0 lt R2   -> -130555
  0002  JMP       (jump)   -> 7
  0003  GETTABLE  R2 = R0[K1('m_bgImg')]
  0004  GETTABLE  R3 = R0[K3('m_bgImg_back1')]
  0005  SETTABLE  R2[K2('sprite')] = R3
  0006  JMP       (jump)   -> 10
  0007  GETTABLE  R2 = R0[K1('m_bgImg')]
  0008  GETTABLE  R3 = R0[K4('m_bgImg_back2')]
  0009  SETTABLE  R2[K2('sprite')] = R3
  0010  GETTABLE  R2 = R0[K5('m_effectGo')]
  0011  SELF      R3 = R2[K6('SetActive')] (self)
  0012  ADD       R4 = K7(1) add R1
  0013  GETTABLE  R5 = R0[K0('m_level')]
  0014  EQ        if R1 eq R5   -> -129003
  0015  JMP       (jump)   -> 17
  0016  LOADBOOL  R4 = false
  0017  LOADBOOL  R4 = true
  0018  CALL      R2 = call(R2, 0 args, 2 rets)
  0019  RETURN    return R0..R-1
; ---------- proto11 [Init] ----------
  ; fn ?  line 122-126 np=3 va=0 ms=6 code=12 consts=6 upvals=1 protos=0
  ;   K[0]='m_model'
  ;   K[1]='LevelRewardCell'
  ;   K[2]='Init'
  ;   K[3]='RewardApi'
  ;   K[4]='AddFilterRewardEventListener'
  ;   K[5]='_UpdateRewards'
  ;   upvals: _ENV
  ;   locals: self(0-12), model(0-12), level(0-12)
  0000  SETTABLE  R0[K0('m_model')] = R1
  0001  GETTABUP  R3 = _ENV[K1('LevelRewardCell')]
  0002  GETTABLE  R3 = R3[K2('Init')]
  0003  MOVE      R4 = R0
  0004  MOVE      R5 = R0
  0005  CALL      R3 = call(R3, 0 args, 2 rets)
  0006  GETTABUP  R3 = _ENV[K3('RewardApi')]
  0007  GETTABLE  R3 = R3[K4('AddFilterRewardEventListener')]
  0008  MOVE      R4 = R0
  0009  GETTABLE  R5 = R0[K5('_UpdateRewards')]
  0010  CALL      R3 = call(R3, 0 args, 2 rets)
  0011  RETURN    return R0..R-1
; ---------- proto12 [OnDestroy] ----------
  ; fn ?  line 128-130 np=1 va=0 ms=3 code=5 consts=2 upvals=1 protos=0
  ;   K[0]='EventDispatcher'
  ;   K[1]='RemoveTarget'
  ;   upvals: _ENV
  ;   locals: self(0-5)
  0000  GETTABUP  R1 = _ENV[K0('EventDispatcher')]
  0001  GETTABLE  R1 = R1[K1('RemoveTarget')]
  0002  MOVE      R2 = R0
  0003  CALL      R1 = call(R1, 0 args, 1 rets)
  0004  RETURN    return R0..R-1
; ---------- proto13 [UpdateLevelContent] ----------
  ; fn ?  line 132-152 np=2 va=0 ms=6 code=59 consts=11 upvals=1 protos=0
  ;   K[0]='UIUtil'
  ;   K[1]='SetActive'
  ;   K[2]='m_SignleObject'
  ;   K[3]='m_OKGo'
  ;   K[4]='m_lock_singleGo'
  ;   K[5]='m_level'
  ;   K[6]='m_rewardSingleLuaTable'
  ;   K[7]='gameObject'
  ;   K[8]=1
  ;   K[9]='_UpdateRewards'
  ;   K[10]='UpdatePerSecond'
  ;   upvals: _ENV
  ;   locals: self(0-59), level(0-59)
  0000  GETTABUP  R2 = _ENV[K0('UIUtil')]
  0001  GETTABLE  R2 = R2[K1('SetActive')]
  0002  GETTABLE  R3 = R0[K2('m_SignleObject')]
  0003  LOADBOOL  R4 = false
  0004  CALL      R2 = call(R2, 0 args, 2 rets)
  0005  GETTABUP  R2 = _ENV[K0('UIUtil')]
  0006  GETTABLE  R2 = R2[K1('SetActive')]
  0007  GETTABLE  R3 = R0[K3('m_OKGo')]
  0008  LOADBOOL  R4 = false
  0009  CALL      R2 = call(R2, 0 args, 2 rets)
  0010  GETTABUP  R2 = _ENV[K0('UIUtil')]
  0011  GETTABLE  R2 = R2[K1('SetActive')]
  0012  GETTABLE  R3 = R0[K4('m_lock_singleGo')]
  0013  LOADBOOL  R4 = false
  0014  CALL      R2 = call(R2, 0 args, 2 rets)
  0015  GETTABLE  R2 = R0[K5('m_level')]
  0016  LE        if R0 le R1   -> -130029
  0017  JMP       (jump)   -> 35
  0018  GETTABUP  R2 = _ENV[K0('UIUtil')]
  0019  GETTABLE  R2 = R2[K1('SetActive')]
  0020  GETTABLE  R3 = R0[K2('m_SignleObject')]
  0021  LOADBOOL  R4 = true
  0022  CALL      R2 = call(R2, 0 args, 2 rets)
  0023  GETTABUP  R2 = _ENV[K0('UIUtil')]
  0024  GETTABLE  R2 = R2[K1('SetActive')]
  0025  GETTABLE  R3 = R0[K6('m_rewardSingleLuaTable')]
  0026  GETTABLE  R3 = R3[K7('gameObject')]
  0027  LOADBOOL  R4 = false
  0028  CALL      R2 = call(R2, 0 args, 2 rets)
  0029  GETTABUP  R2 = _ENV[K0('UIUtil')]
  0030  GETTABLE  R2 = R2[K1('SetActive')]
  0031  GETTABLE  R3 = R0[K3('m_OKGo')]
  0032  LOADBOOL  R4 = true
  0033  CALL      R2 = call(R2, 0 args, 2 rets)
  0034  JMP       (jump)   -> 44
  0035  GETTABLE  R2 = R0[K5('m_level')]
  0036  ADD       R3 = K8(1) add R1
  0037  LE        if R0 le R2   -> -129495
  0038  JMP       (jump)   -> 44
  0039  GETTABUP  R2 = _ENV[K0('UIUtil')]
  0040  GETTABLE  R2 = R2[K1('SetActive')]
  0041  GETTABLE  R3 = R0[K2('m_SignleObject')]
  0042  LOADBOOL  R4 = true
  0043  CALL      R2 = call(R2, 0 args, 2 rets)
  0044  SELF      R3 = R0[K9('_UpdateRewards')] (self)
  0045  CALL      R2 = call(R2, 0 args, 1 rets)
  0046  GETTABUP  R2 = _ENV[K0('UIUtil')]
  0047  GETTABLE  R2 = R2[K1('SetActive')]
  0048  GETTABLE  R3 = R0[K4('m_lock_singleGo')]
  0049  GETTABLE  R4 = R0[K5('m_level')]
  0050  ADD       R5 = K8(1) add R1
  0051  LT        if R1 lt R4   -> -128455
  0052  JMP       (jump)   -> 54
  0053  LOADBOOL  R4 = false
  0054  LOADBOOL  R4 = true
  0055  CALL      R2 = call(R2, 0 args, 2 rets)
  0056  SELF      R3 = R0[K10('UpdatePerSecond')] (self)
  0057  CALL      R2 = call(R2, 0 args, 1 rets)
  0058  RETURN    return R0..R-1
; ---------- proto14 [_UpdateRewards] ----------
  ; fn ?  line 154-167 np=1 va=0 ms=8 code=35 consts=15 upvals=1 protos=0
  ;   K[0]='m_model'
  ;   K[1]='GetLevelConfigs'
  ;   K[2]='m_level'
  ;   K[3]='Rewards'
  ;   K[4]='RewardApi'
  ;   K[5]='FilterRewards'
  ;   K[6]='ERewardScene'
  ;   K[7]='Other'
  ;   K[8]=1
  ;   K[9]=nil
  ;   K[10]='UIUtil'
  ;   K[11]='SetActive'
  ;   K[12]='m_rewardSingleLuaTable'
  ;   K[13]='gameObject'
  ;   K[14]='Init'
  ;   upvals: _ENV
  ;   locals: self(0-35), levelRewradConfig(3-35), EleConfig(5-35), normalReward(6-35), arrRewards(14-35)
  0000  GETTABLE  R1 = R0[K0('m_model')]
  0001  SELF      R2 = R1[K1('GetLevelConfigs')] (self)
  0002  CALL      R1 = call(R1, 1 args, 1 rets)
  0003  GETTABLE  R2 = R0[K2('m_level')]
  0004  GETTABLE  R2 = R1[R2]
  0005  GETTABLE  R3 = R2[K3('Rewards')]
  0006  GETTABUP  R4 = _ENV[K4('RewardApi')]
  0007  GETTABLE  R4 = R4[K5('FilterRewards')]
  0008  NEWTABLE  R5 = {} (1 items)
  0009  MOVE      R6 = R0
  0010  SETLIST   setlist R5[B=1,C=1]
  0011  GETTABUP  R6 = _ENV[K6('ERewardScene')]
  0012  GETTABLE  R6 = R6[K7('Other')]
  0013  CALL      R4 = call(R4, 1 args, 2 rets)
  0014  GETTABLE  R3 = R4[K8(1)]
  0015  EQ        if R1 eq K9(nil)   -> -129254
  0016  JMP       (jump)   -> 28
  0017  GETTABUP  R5 = _ENV[K10('UIUtil')]
  0018  GETTABLE  R5 = R5[K11('SetActive')]
  0019  GETTABLE  R6 = R0[K12('m_rewardSingleLuaTable')]
  0020  GETTABLE  R6 = R6[K13('gameObject')]
  0021  LOADBOOL  R7 = true
  0022  CALL      R5 = call(R5, 0 args, 2 rets)
  0023  GETTABLE  R5 = R0[K12('m_rewardSingleLuaTable')]
  0024  SELF      R6 = R5[K14('Init')] (self)
  0025  MOVE      R7 = R0
  0026  CALL      R5 = call(R5, 0 args, 2 rets)
  0027  JMP       (jump)   -> 34
  0028  GETTABUP  R5 = _ENV[K10('UIUtil')]
  0029  GETTABLE  R5 = R5[K11('SetActive')]
  0030  GETTABLE  R6 = R0[K12('m_rewardSingleLuaTable')]
  0031  GETTABLE  R6 = R6[K13('gameObject')]
  0032  LOADBOOL  R7 = false
  0033  CALL      R5 = call(R5, 0 args, 2 rets)
  0034  RETURN    return R0..R-1
; ---------- proto15 [UpdatePerSecond] ----------
  ; fn ?  line 169-171 np=1 va=0 ms=2 code=1 consts=0 upvals=0 protos=0
  ;   locals: self(0-1)
  0000  RETURN    return R0..R-1
