# TimeLimitedProgressActivity_View_TimeLimitedProgressMainWindow_1710.luac
; fn @TimeLimitedProgressMainWindow.lua  line 0-0 np=0 va=1 ms=3 code=85 consts=33 upvals=1 protos=24
;   K[0]='TimeLimitedProgressMainWindow'
;   K[1]='setmetatable'
;   K[2]='m_forceWindowOpenedState'
;   K[3]='ActivityState'
;   K[4]='Started'
;   K[5]='canClickWindowMask'
;   K[6]=true
;   K[7]='TimeLimitedProgressBaseWindow'
;   K[8]='__index'
;   K[9]='BeforeOpenCheck'
;   K[10]='Init'
;   K[11]='OnDestroy'
;   K[12]='_InitModelData'
;   K[13]='_InitView'
;   K[14]='TryStartLimitedReward'
;   K[15]='_OnStateChanged'
;   K[16]='_OnLimitedRewardStateChanged'
;   K[17]='_IsInAnimLock'
;   K[18]='SetAnimLock'
;   K[19]='_TryAnimInSequence'
;   K[20]='_TryPlayTimeLimitedRewardAppearAnim'
;   K[21]='_TryPlayTimeLimitedRewardDisappearAnim'
;   K[22]='_TryPlayProgressAnimation'
;   K[23]='_AddEventLockWithSpeedUp'
;   K[24]='_RemoveEventLockWithSpeedUp'
;   K[25]='_SpeedUp'
;   K[26]='_TryPlayAcquireRewardAnim'
;   K[27]='_OnAnimationEnd'
;   K[28]='_TryInitSubModules'
;   K[29]='OnHelpBtnClicked'
;   K[30]='_InitFinalReward'
;   K[31]='_UpdateFinalRewardVisibility'
;   K[32]='OnScrollValueChanged'
;   upvals: _ENV
0000  GETTABUP  R0 = _ENV[K1('setmetatable')]
0001  NEWTABLE  R1 = {} (0 items)
0002  GETTABUP  R2 = _ENV[K3('ActivityState')]
0003  GETTABLE  R2 = R2[K4('Started')]
0004  SETTABLE  R1[K2('m_forceWindowOpenedState')] = R2
0005  SETTABLE  R1[K5('canClickWindowMask')] = K6(true)
0006  GETTABUP  R2 = _ENV[K7('TimeLimitedProgressBaseWindow')]
0007  CALL      R0 = call(R0, 1 args, 2 rets)
0008  SETTABUP  _ENV[K0('TimeLimitedProgressMainWindow')] = R0
0009  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0010  GETTABUP  R1 = _ENV[K0('TimeLimitedProgressMainWindow')]
0011  SETTABLE  R0[K8('__index')] = R1
0012  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0013  CLOSURE   R1 = closure proto0
0014  SETTABLE  R0[K9('BeforeOpenCheck')] = R1
0015  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0016  CLOSURE   R1 = closure proto1
0017  SETTABLE  R0[K10('Init')] = R1
0018  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0019  CLOSURE   R1 = closure proto2
0020  SETTABLE  R0[K11('OnDestroy')] = R1
0021  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0022  CLOSURE   R1 = closure proto3
0023  SETTABLE  R0[K12('_InitModelData')] = R1
0024  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0025  CLOSURE   R1 = closure proto4
0026  SETTABLE  R0[K13('_InitView')] = R1
0027  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0028  CLOSURE   R1 = closure proto5
0029  SETTABLE  R0[K14('TryStartLimitedReward')] = R1
0030  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0031  CLOSURE   R1 = closure proto6
0032  SETTABLE  R0[K15('_OnStateChanged')] = R1
0033  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0034  CLOSURE   R1 = closure proto7
0035  SETTABLE  R0[K16('_OnLimitedRewardStateChanged')] = R1
0036  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0037  CLOSURE   R1 = closure proto8
0038  SETTABLE  R0[K17('_IsInAnimLock')] = R1
0039  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0040  CLOSURE   R1 = closure proto9
0041  SETTABLE  R0[K18('SetAnimLock')] = R1
0042  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0043  CLOSURE   R1 = closure proto10
0044  SETTABLE  R0[K19('_TryAnimInSequence')] = R1
0045  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0046  CLOSURE   R1 = closure proto11
0047  SETTABLE  R0[K20('_TryPlayTimeLimitedRewardAppearAnim')] = R1
0048  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0049  CLOSURE   R1 = closure proto12
0050  SETTABLE  R0[K21('_TryPlayTimeLimitedRewardDisappearAnim')] = R1
0051  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0052  CLOSURE   R1 = closure proto13
0053  SETTABLE  R0[K22('_TryPlayProgressAnimation')] = R1
0054  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0055  CLOSURE   R1 = closure proto14
0056  SETTABLE  R0[K23('_AddEventLockWithSpeedUp')] = R1
0057  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0058  CLOSURE   R1 = closure proto15
0059  SETTABLE  R0[K24('_RemoveEventLockWithSpeedUp')] = R1
0060  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0061  CLOSURE   R1 = closure proto16
0062  SETTABLE  R0[K25('_SpeedUp')] = R1
0063  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0064  CLOSURE   R1 = closure proto17
0065  SETTABLE  R0[K26('_TryPlayAcquireRewardAnim')] = R1
0066  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0067  CLOSURE   R1 = closure proto18
0068  SETTABLE  R0[K27('_OnAnimationEnd')] = R1
0069  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0070  CLOSURE   R1 = closure proto19
0071  SETTABLE  R0[K28('_TryInitSubModules')] = R1
0072  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0073  CLOSURE   R1 = closure proto20
0074  SETTABLE  R0[K29('OnHelpBtnClicked')] = R1
0075  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0076  CLOSURE   R1 = closure proto21
0077  SETTABLE  R0[K30('_InitFinalReward')] = R1
0078  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0079  CLOSURE   R1 = closure proto22
0080  SETTABLE  R0[K31('_UpdateFinalRewardVisibility')] = R1
0081  GETTABUP  R0 = _ENV[K0('TimeLimitedProgressMainWindow')]
0082  CLOSURE   R1 = closure proto23
0083  SETTABLE  R0[K32('OnScrollValueChanged')] = R1
0084  RETURN    return R0..R-1
; ---------- proto0 [BeforeOpenCheck] ----------
  ; fn ?  line 15-23 np=3 va=0 ms=9 code=27 consts=10 upvals=1 protos=0
  ;   K[0]='GM'
  ;   K[1]='ActivityManager'
  ;   K[2]='GetModel'
  ;   K[3]='GetState'
  ;   K[4]='ActivityState'
  ;   K[5]='Ended'
  ;   K[6]='GetProgressHelper'
  ;   K[7]='CanAcquireReward'
  ;   K[8]='TimeLimitedProgressBaseWindow'
  ;   K[9]='BeforeOpenCheck'
  ;   upvals: _ENV
  ;   locals: self(0-27), activityType(0-27), id(0-27), model(5-27), state(7-27)
  0000  GETTABUP  R3 = _ENV[K0('GM')]
  0001  GETTABLE  R3 = R3[K1('ActivityManager')]
  0002  SELF      R4 = R3[K2('GetModel')] (self)
  0003  MOVE      R5 = R0
  0004  CALL      R3 = call(R3, 1 args, 2 rets)
  0005  SELF      R5 = R3[K3('GetState')] (self)
  0006  CALL      R4 = call(R4, 1 args, 1 rets)
  0007  GETTABUP  R5 = _ENV[K4('ActivityState')]
  0008  GETTABLE  R5 = R5[K5('Ended')]
  0009  EQ        if R0 eq R5   -> -129008
  0010  JMP       (jump)   -> 19
  0011  SELF      R6 = R3[K6('GetProgressHelper')] (self)
  0012  CALL      R5 = call(R5, 1 args, 1 rets)
  0013  SELF      R6 = R5[K7('CanAcquireReward')] (self)
  0014  CALL      R5 = call(R5, 1 args, 1 rets)
  0015  TEST      if not R5 then   -> -131054
  0016  JMP       (jump)   -> 19
  0017  LOADBOOL  R5 = false
  0018  RETURN    return R5..R4
  0019  GETTABUP  R5 = _ENV[K8('TimeLimitedProgressBaseWindow')]
  0020  GETTABLE  R5 = R5[K9('BeforeOpenCheck')]
  0021  MOVE      R6 = R0
  0022  MOVE      R7 = R0
  0023  MOVE      R8 = R0
  0024  TAILCALL  tailcall(R5, 0)
  0025  RETURN    return R5..R4
  0026  RETURN    return R0..R-1
; ---------- proto1 [Init] ----------
  ; fn ?  line 25-28 np=1 va=1 ms=5 code=13 consts=7 upvals=1 protos=0
  ;   K[0]='TimeLimitedProgressBaseWindow'
  ;   K[1]='Init'
  ;   K[2]='EventDispatcher'
  ;   K[3]='AddListener'
  ;   K[4]='m_activityDefinition'
  ;   K[5]='LimitedRewardStateChangedEvent'
  ;   K[6]='_OnLimitedRewardStateChanged'
  ;   upvals: _ENV
  ;   locals: self(0-13)
  0000  GETTABUP  R1 = _ENV[K0('TimeLimitedProgressBaseWindow')]
  0001  GETTABLE  R1 = R1[K1('Init')]
  0002  MOVE      R2 = R0
  0003  VARARG    R3 = vararg(0)
  0004  CALL      R1 = call(R1, 0 args, -1 rets)
  0005  GETTABUP  R1 = _ENV[K2('EventDispatcher')]
  0006  GETTABLE  R1 = R1[K3('AddListener')]
  0007  GETTABLE  R2 = R0[K4('m_activityDefinition')]
  0008  GETTABLE  R2 = R2[K5('LimitedRewardStateChangedEvent')]
  0009  MOVE      R3 = R0
  0010  GETTABLE  R4 = R0[K6('_OnLimitedRewardStateChanged')]
  0011  CALL      R1 = call(R1, 0 args, 3 rets)
  0012  RETURN    return R0..R-1
; ---------- proto2 [OnDestroy] ----------
  ; fn ?  line 30-38 np=1 va=0 ms=4 code=17 consts=8 upvals=1 protos=0
  ;   K[0]='TimeLimitedProgressBaseWindow'
  ;   K[1]='OnDestroy'
  ;   K[2]='m_finalSeq'
  ;   K[3]=nil
  ;   K[4]='Kill'
  ;   K[5]='GM'
  ;   K[6]='UIManager'
  ;   K[7]='RemoveAllEventLocks'
  ;   upvals: _ENV
  ;   locals: self(0-17)
  0000  GETTABUP  R1 = _ENV[K0('TimeLimitedProgressBaseWindow')]
  0001  GETTABLE  R1 = R1[K1('OnDestroy')]
  0002  MOVE      R2 = R0
  0003  CALL      R1 = call(R1, 0 args, 1 rets)
  0004  GETTABLE  R1 = R0[K2('m_finalSeq')]
  0005  EQ        if R1 eq K3(nil)   -> -130294
  0006  JMP       (jump)   -> 11
  0007  GETTABLE  R1 = R0[K2('m_finalSeq')]
  0008  SELF      R2 = R1[K4('Kill')] (self)
  0009  CALL      R1 = call(R1, 0 args, 1 rets)
  0010  SETTABLE  R0[K2('m_finalSeq')] = K3(nil)
  0011  GETTABUP  R1 = _ENV[K5('GM')]
  0012  GETTABLE  R1 = R1[K6('UIManager')]
  0013  SELF      R2 = R1[K7('RemoveAllEventLocks')] (self)
  0014  MOVE      R3 = R0
  0015  CALL      R1 = call(R1, 0 args, 2 rets)
  0016  RETURN    return R0..R-1
; ---------- proto3 [_InitModelData] ----------
  ; fn ?  line 41-70 np=1 va=0 ms=9 code=78 consts=30 upvals=0 protos=0
  ;   K[0]='m_mapAnimLock'
  ;   K[1]='m_progressHelper'
  ;   K[2]='m_model'
  ;   K[3]='GetProgressHelper'
  ;   K[4]='m_progressInfo'
  ;   K[5]='CreateProgressInfo'
  ;   K[6]='m_maxLevel'
  ;   K[7]='GetMaxLevel'
  ;   K[8]='m_lastScore'
  ;   K[9]='GetLastDisplayScore'
  ;   K[10]='m_curScore'
  ;   K[11]='GetScoreForDisplay'
  ;   K[12]='UpdateLastDisplayedValues'
  ;   K[13]='m_mapRewards'
  ;   K[14]='m_mapLimitRewards'
  ;   K[15]='TryAcquireRewards'
  ;   K[16]='m_nextClaimLevel'
  ;   K[17]='GetNextClaimLevel'
  ;   K[18]='m_lastLevel'
  ;   K[19]='GetLevelByScoreForDisplay'
  ;   K[20]='m_curLevel'
  ;   K[21]='m_bFinishedAllLevel'
  ;   K[22]='HasFinishedAllLevel'
  ;   K[23]='m_mapLevel2State'
  ;   K[24]='m_mapLevel2AppearState'
  ;   K[25]='m_mapLevel2DisappearState'
  ;   K[26]=1
  ;   K[27]='GetTimeLimitedRewardState'
  ;   K[28]='HasPlayLimitAppearAnimation'
  ;   K[29]='HasPlayLimitDisappearAnimation'
  ;   locals: self(0-78), (for index)(57-77), (for limit)(57-77), (for step)(57-77), i(58-76)
  0000  NEWTABLE  R1 = {} (0 items)
  0001  SETTABLE  R0[K0('m_mapAnimLock')] = R1
  0002  GETTABLE  R1 = R0[K2('m_model')]
  0003  SELF      R2 = R1[K3('GetProgressHelper')] (self)
  0004  CALL      R1 = call(R1, 1 args, 1 rets)
  0005  SETTABLE  R0[K1('m_progressHelper')] = R1
  0006  GETTABLE  R1 = R0[K1('m_progressHelper')]
  0007  SELF      R2 = R1[K5('CreateProgressInfo')] (self)
  0008  CALL      R1 = call(R1, 1 args, 1 rets)
  0009  SETTABLE  R0[K4('m_progressInfo')] = R1
  0010  GETTABLE  R1 = R0[K4('m_progressInfo')]
  0011  SELF      R2 = R1[K7('GetMaxLevel')] (self)
  0012  CALL      R1 = call(R1, 1 args, 1 rets)
  0013  SETTABLE  R0[K6('m_maxLevel')] = R1
  0014  GETTABLE  R1 = R0[K1('m_progressHelper')]
  0015  SELF      R2 = R1[K9('GetLastDisplayScore')] (self)
  0016  CALL      R1 = call(R1, 1 args, 1 rets)
  0017  SETTABLE  R0[K8('m_lastScore')] = R1
  0018  GETTABLE  R1 = R0[K1('m_progressHelper')]
  0019  SELF      R2 = R1[K11('GetScoreForDisplay')] (self)
  0020  CALL      R1 = call(R1, 1 args, 1 rets)
  0021  SETTABLE  R0[K10('m_curScore')] = R1
  0022  GETTABLE  R1 = R0[K1('m_progressHelper')]
  0023  SELF      R2 = R1[K12('UpdateLastDisplayedValues')] (self)
  0024  CALL      R1 = call(R1, 0 args, 1 rets)
  0025  GETTABLE  R1 = R0[K2('m_model')]
  0026  SELF      R2 = R1[K15('TryAcquireRewards')] (self)
  0027  CALL      R1 = call(R1, 2 args, 1 rets)
  0028  SETTABLE  R0[K14('m_mapLimitRewards')] = R2
  0029  SETTABLE  R0[K13('m_mapRewards')] = R1
  0030  GETTABLE  R1 = R0[K1('m_progressHelper')]
  0031  SELF      R2 = R1[K17('GetNextClaimLevel')] (self)
  0032  CALL      R1 = call(R1, 1 args, 1 rets)
  0033  SETTABLE  R0[K16('m_nextClaimLevel')] = R1
  0034  GETTABLE  R1 = R0[K4('m_progressInfo')]
  0035  SELF      R2 = R1[K19('GetLevelByScoreForDisplay')] (self)
  0036  GETTABLE  R3 = R0[K8('m_lastScore')]
  0037  CALL      R1 = call(R1, 1 args, 2 rets)
  0038  SETTABLE  R0[K18('m_lastLevel')] = R1
  0039  GETTABLE  R1 = R0[K4('m_progressInfo')]
  0040  SELF      R2 = R1[K19('GetLevelByScoreForDisplay')] (self)
  0041  GETTABLE  R3 = R0[K10('m_curScore')]
  0042  CALL      R1 = call(R1, 1 args, 2 rets)
  0043  SETTABLE  R0[K20('m_curLevel')] = R1
  0044  GETTABLE  R1 = R0[K1('m_progressHelper')]
  0045  SELF      R2 = R1[K22('HasFinishedAllLevel')] (self)
  0046  CALL      R1 = call(R1, 1 args, 1 rets)
  0047  SETTABLE  R0[K21('m_bFinishedAllLevel')] = R1
  0048  NEWTABLE  R1 = {} (0 items)
  0049  SETTABLE  R0[K23('m_mapLevel2State')] = R1
  0050  NEWTABLE  R1 = {} (0 items)
  0051  SETTABLE  R0[K24('m_mapLevel2AppearState')] = R1
  0052  NEWTABLE  R1 = {} (0 items)
  0053  SETTABLE  R0[K25('m_mapLevel2DisappearState')] = R1
  0054  GETTABLE  R1 = R0[K18('m_lastLevel')]
  0055  GETTABLE  R2 = R0[K20('m_curLevel')]
  0056  LOADK     R3 = K26 1
  0057  FORPREP   forprep R1(sBx=18)   -> 76
  0058  GETTABLE  R5 = R0[K23('m_mapLevel2State')]
  0059  GETTABLE  R6 = R0[K2('m_model')]
  0060  SELF      R7 = R6[K27('GetTimeLimitedRewardState')] (self)
  0061  MOVE      R8 = R0
  0062  CALL      R6 = call(R6, 1 args, 2 rets)
  0063  SETTABLE  R5[R4] = R6
  0064  GETTABLE  R5 = R0[K24('m_mapLevel2AppearState')]
  0065  GETTABLE  R6 = R0[K2('m_model')]
  0066  SELF      R7 = R6[K28('HasPlayLimitAppearAnimation')] (self)
  0067  MOVE      R8 = R0
  0068  CALL      R6 = call(R6, 1 args, 2 rets)
  0069  SETTABLE  R5[R4] = R6
  0070  GETTABLE  R5 = R0[K25('m_mapLevel2DisappearState')]
  0071  GETTABLE  R6 = R0[K2('m_model')]
  0072  SELF      R7 = R6[K29('HasPlayLimitDisappearAnimation')] (self)
  0073  MOVE      R8 = R0
  0074  CALL      R6 = call(R6, 1 args, 2 rets)
  0075  SETTABLE  R5[R4] = R6
  0076  FORLOOP   forloop R1(sBx=-19)   -> 58
  0077  RETURN    return R0..R-1
; ---------- proto4 [_InitView] ----------
  ; fn ?  line 73-89 np=1 va=0 ms=9 code=34 consts=18 upvals=1 protos=0
  ;   K[0]='m_animCount'
  ;   K[1]=0
  ;   K[2]='_TryInitSubModules'
  ;   K[3]='m_lastScore'
  ;   K[4]='m_finalOriginY'
  ;   K[5]='m_finalRewardGo'
  ;   K[6]='transform'
  ;   K[7]='anchoredPosition'
  ;   K[8]='y'
  ;   K[9]='_InitFinalReward'
  ;   K[10]='Table'
  ;   K[11]='IsEmpty'
  ;   K[12]='m_mapRewards'
  ;   K[13]='pairs'
  ;   K[14]='m_model'
  ;   K[15]='SetPlayLimitAppearAnimation'
  ;   K[16]='SetPlayLimitDisappearAnimation'
  ;   K[17]='_TryAnimInSequence'
  ;   upvals: _ENV
  ;   locals: self(0-34), (for generator)(20-31), (for state)(20-31), (for control)(20-31), level(21-29), _(21-29)
  0000  SETTABLE  R0[K0('m_animCount')] = K1(0)
  0001  SELF      R2 = R0[K2('_TryInitSubModules')] (self)
  0002  GETTABLE  R3 = R0[K3('m_lastScore')]
  0003  CALL      R1 = call(R1, 0 args, 2 rets)
  0004  GETTABLE  R1 = R0[K5('m_finalRewardGo')]
  0005  GETTABLE  R1 = R1[K6('transform')]
  0006  GETTABLE  R1 = R1[K7('anchoredPosition')]
  0007  GETTABLE  R1 = R1[K8('y')]
  0008  SETTABLE  R0[K4('m_finalOriginY')] = R1
  0009  SELF      R2 = R0[K9('_InitFinalReward')] (self)
  0010  CALL      R1 = call(R1, 0 args, 1 rets)
  0011  GETTABUP  R1 = _ENV[K10('Table')]
  0012  GETTABLE  R1 = R1[K11('IsEmpty')]
  0013  GETTABLE  R2 = R0[K12('m_mapRewards')]
  0014  CALL      R1 = call(R1, 1 args, 1 rets)
  0015  TEST      if not R1 then   -> -131054
  0016  JMP       (jump)   -> 31
  0017  GETTABUP  R1 = _ENV[K13('pairs')]
  0018  GETTABLE  R2 = R0[K12('m_mapRewards')]
  0019  CALL      R1 = call(R1, 3 args, 1 rets)
  0020  JMP       (jump)   -> 29
  0021  GETTABLE  R6 = R0[K14('m_model')]
  0022  SELF      R7 = R6[K15('SetPlayLimitAppearAnimation')] (self)
  0023  MOVE      R8 = R0
  0024  CALL      R6 = call(R6, 0 args, 2 rets)
  0025  GETTABLE  R6 = R0[K14('m_model')]
  0026  SELF      R7 = R6[K16('SetPlayLimitDisappearAnimation')] (self)
  0027  MOVE      R8 = R0
  0028  CALL      R6 = call(R6, 0 args, 2 rets)
  0029  TFORCALL  tforcall R1
  0030  TFORLOOP  tforloop R3(sBx=-10)   -> 21
  0031  SELF      R2 = R0[K17('_TryAnimInSequence')] (self)
  0032  CALL      R1 = call(R1, 0 args, 1 rets)
  0033  RETURN    return R0..R-1
; ---------- proto5 [TryStartLimitedReward] ----------
  ; fn ?  line 91-101 np=1 va=0 ms=6 code=21 consts=7 upvals=0 protos=0
  ;   K[0]='m_model'
  ;   K[1]='TryStartLimitedReward'
  ;   K[2]='m_mapLevel2State'
  ;   K[3]='m_nextClaimLevel'
  ;   K[4]='GetTimeLimitedRewardState'
  ;   K[5]='m_scrollView'
  ;   K[6]='UpdateLimitedRewardState'
  ;   locals: self(0-21)
  0000  GETTABLE  R1 = R0[K0('m_model')]
  0001  SELF      R2 = R1[K1('TryStartLimitedReward')] (self)
  0002  CALL      R1 = call(R1, 1 args, 1 rets)
  0003  TEST      if not R1 then   -> -131067
  0004  JMP       (jump)   -> 18
  0005  GETTABLE  R1 = R0[K2('m_mapLevel2State')]
  0006  GETTABLE  R2 = R0[K3('m_nextClaimLevel')]
  0007  GETTABLE  R3 = R0[K0('m_model')]
  0008  SELF      R4 = R3[K4('GetTimeLimitedRewardState')] (self)
  0009  GETTABLE  R5 = R0[K3('m_nextClaimLevel')]
  0010  CALL      R3 = call(R3, 1 args, 2 rets)
  0011  SETTABLE  R1[R2] = R3
  0012  GETTABLE  R1 = R0[K5('m_scrollView')]
  0013  SELF      R2 = R1[K6('UpdateLimitedRewardState')] (self)
  0014  GETTABLE  R3 = R0[K3('m_nextClaimLevel')]
  0015  CALL      R1 = call(R1, 0 args, 2 rets)
  0016  LOADBOOL  R1 = true
  0017  RETURN    return R1..R0
  0018  LOADBOOL  R1 = false
  0019  RETURN    return R1..R0
  0020  RETURN    return R0..R-1
; ---------- proto6 [_OnStateChanged] ----------
  ; fn ?  line 103-110 np=1 va=0 ms=3 code=8 consts=2 upvals=0 protos=0
  ;   K[0]='_IsInAnimLock'
  ;   K[1]='_CloseWhenNotValid'
  ;   locals: self(0-8)
  0000  SELF      R2 = R0[K0('_IsInAnimLock')] (self)
  0001  CALL      R1 = call(R1, 1 args, 1 rets)
  0002  TEST      if not R1 then   -> -131068
  0003  JMP       (jump)   -> 5
  0004  RETURN    return R0..R-1
  0005  SELF      R2 = R0[K1('_CloseWhenNotValid')] (self)
  0006  CALL      R1 = call(R1, 0 args, 1 rets)
  0007  RETURN    return R0..R-1
; ---------- proto7 [_OnLimitedRewardStateChanged] ----------
  ; fn ?  line 112-120 np=1 va=0 ms=9 code=16 consts=7 upvals=0 protos=0
  ;   K[0]='m_mapLevel2State'
  ;   K[1]='m_lastLevel'
  ;   K[2]='m_curLevel'
  ;   K[3]=1
  ;   K[4]='m_model'
  ;   K[5]='GetTimeLimitedRewardState'
  ;   K[6]='_TryAnimInSequence'
  ;   locals: self(0-16), (for index)(5-13), (for limit)(5-13), (for step)(5-13), i(6-12)
  0000  NEWTABLE  R1 = {} (0 items)
  0001  SETTABLE  R0[K0('m_mapLevel2State')] = R1
  0002  GETTABLE  R1 = R0[K1('m_lastLevel')]
  0003  GETTABLE  R2 = R0[K2('m_curLevel')]
  0004  LOADK     R3 = K3 1
  0005  FORPREP   forprep R1(sBx=6)   -> 12
  0006  GETTABLE  R5 = R0[K0('m_mapLevel2State')]
  0007  GETTABLE  R6 = R0[K4('m_model')]
  0008  SELF      R7 = R6[K5('GetTimeLimitedRewardState')] (self)
  0009  MOVE      R8 = R0
  0010  CALL      R6 = call(R6, 1 args, 2 rets)
  0011  SETTABLE  R5[R4] = R6
  0012  FORLOOP   forloop R1(sBx=-7)   -> 6
  0013  SELF      R2 = R0[K6('_TryAnimInSequence')] (self)
  0014  CALL      R1 = call(R1, 0 args, 1 rets)
  0015  RETURN    return R0..R-1
; ---------- proto8 [_IsInAnimLock] ----------
  ; fn ?  line 122-124 np=1 va=0 ms=3 code=7 consts=3 upvals=1 protos=0
  ;   K[0]='Table'
  ;   K[1]='IsEmpty'
  ;   K[2]='m_mapAnimLock'
  ;   upvals: _ENV
  ;   locals: self(0-7)
  0000  GETTABUP  R1 = _ENV[K0('Table')]
  0001  GETTABLE  R1 = R1[K1('IsEmpty')]
  0002  GETTABLE  R2 = R0[K2('m_mapAnimLock')]
  0003  CALL      R1 = call(R1, 1 args, 1 rets)
  0004  NOT       R1 = not R0
  0005  RETURN    return R1..R0
  0006  RETURN    return R0..R-1
; ---------- proto9 [SetAnimLock] ----------
  ; fn ?  line 128-142 np=3 va=0 ms=6 code=36 consts=14 upvals=1 protos=0
  ;   K[0]='m_mapAnimLock'
  ;   K[1]=true
  ;   K[2]=nil
  ;   K[3]='_TryAnimInSequence'
  ;   K[4]='_IsInAnimLock'
  ;   K[5]='_CloseWhenNotValid'
  ;   K[6]='m_model'
  ;   K[7]='GetState'
  ;   K[8]='ActivityState'
  ;   K[9]='Ended'
  ;   K[10]='_IsModelIdChanged'
  ;   K[11]='m_progressHelper'
  ;   K[12]='HasFinishedAllLevelAndAcquiredRewards'
  ;   K[13]='OpenFinishWindow'
  ;   upvals: _ENV
  ;   locals: self(0-36), bAnimLock(0-36), target(0-36)
  0000  TEST      if not R1 then   -> -131070
  0001  JMP       (jump)   -> 5
  0002  GETTABLE  R3 = R0[K0('m_mapAnimLock')]
  0003  SETTABLE  R3[R2] = K1(true)
  0004  JMP       (jump)   -> 7
  0005  GETTABLE  R3 = R0[K0('m_mapAnimLock')]
  0006  SETTABLE  R3[R2] = K2(nil)
  0007  SELF      R4 = R0[K3('_TryAnimInSequence')] (self)
  0008  CALL      R3 = call(R3, 0 args, 1 rets)
  0009  SELF      R4 = R0[K4('_IsInAnimLock')] (self)
  0010  CALL      R3 = call(R3, 1 args, 1 rets)
  0011  TEST      if not R3 then   -> -131058
  0012  JMP       (jump)   -> 35
  0013  SELF      R4 = R0[K5('_CloseWhenNotValid')] (self)
  0014  CALL      R3 = call(R3, 0 args, 1 rets)
  0015  GETTABLE  R3 = R0[K6('m_model')]
  0016  SELF      R4 = R3[K7('GetState')] (self)
  0017  CALL      R3 = call(R3, 1 args, 1 rets)
  0018  GETTABUP  R4 = _ENV[K8('ActivityState')]
  0019  GETTABLE  R4 = R4[K9('Ended')]
  0020  EQ        if R0 eq R4   -> -129510
  0021  JMP       (jump)   -> 35
  0022  SELF      R4 = R0[K10('_IsModelIdChanged')] (self)
  0023  CALL      R3 = call(R3, 1 args, 1 rets)
  0024  TEST      if not R3 then   -> -131045
  0025  JMP       (jump)   -> 35
  0026  GETTABLE  R3 = R0[K11('m_progressHelper')]
  0027  SELF      R4 = R3[K12('HasFinishedAllLevelAndAcquiredRewards')] (self)
  0028  CALL      R3 = call(R3, 1 args, 1 rets)
  0029  TEST      if not R3 then   -> -131041
  0030  JMP       (jump)   -> 35
  0031  GETTABLE  R3 = R0[K6('m_model')]
  0032  SELF      R4 = R3[K13('OpenFinishWindow')] (self)
  0033  LOADBOOL  R5 = true
  0034  CALL      R3 = call(R3, 0 args, 2 rets)
  0035  RETURN    return R0..R-1
; ---------- proto10 [_TryAnimInSequence] ----------
  ; fn ?  line 144-154 np=1 va=0 ms=3 code=7 consts=3 upvals=0 protos=0
  ;   K[0]='_TryPlayTimeLimitedRewardAppearAnim'
  ;   K[1]='_TryPlayTimeLimitedRewardDisappearAnim'
  ;   K[2]='_TryPlayProgressAnimation'
  ;   locals: self(0-7)
  0000  SELF      R2 = R0[K0('_TryPlayTimeLimitedRewardAppearAnim')] (self)
  0001  CALL      R1 = call(R1, 0 args, 1 rets)
  0002  SELF      R2 = R0[K1('_TryPlayTimeLimitedRewardDisappearAnim')] (self)
  0003  CALL      R1 = call(R1, 0 args, 1 rets)
  0004  SELF      R2 = R0[K2('_TryPlayProgressAnimation')] (self)
  0005  CALL      R1 = call(R1, 0 args, 1 rets)
  0006  RETURN    return R0..R-1
; ---------- proto11 [_TryPlayTimeLimitedRewardAppearAnim] ----------
  ; fn ?  line 157-185 np=1 va=0 ms=7 code=50 consts=18 upvals=1 protos=1
  ;   K[0]='_IsInAnimLock'
  ;   K[1]='m_lastLevel'
  ;   K[2]='m_nextClaimLevel'
  ;   K[3]='TryStartLimitedReward'
  ;   K[4]='m_mapLevel2State'
  ;   K[5]='m_mapLevel2AppearState'
  ;   K[6]='ETimeLimitedProgressLimitedRewardState'
  ;   K[7]='TimesOut'
  ;   K[8]='Preparing'
  ;   K[9]='m_model'
  ;   K[10]='SetPlayLimitAppearAnimation'
  ;   K[11]=true
  ;   K[12]='GM'
  ;   K[13]='UIManager'
  ;   K[14]='SetEventLock'
  ;   K[15]='SetAnimLock'
  ;   K[16]='m_scrollView'
  ;   K[17]='PlayTimeLimitAppearAnim'
  ;   upvals: _ENV
  ;   locals: self(0-50), state(14-50), bAppear(17-50)
  0000  SELF      R2 = R0[K0('_IsInAnimLock')] (self)
  0001  CALL      R1 = call(R1, 1 args, 1 rets)
  0002  TEST      if not R1 then   -> -131068
  0003  JMP       (jump)   -> 5
  0004  RETURN    return R0..R-1
  0005  GETTABLE  R1 = R0[K1('m_lastLevel')]
  0006  GETTABLE  R2 = R0[K2('m_nextClaimLevel')]
  0007  EQ        if R0 eq R2   -> -130549
  0008  JMP       (jump)   -> 11
  0009  SELF      R2 = R0[K3('TryStartLimitedReward')] (self)
  0010  CALL      R1 = call(R1, 0 args, 1 rets)
  0011  GETTABLE  R1 = R0[K4('m_mapLevel2State')]
  0012  GETTABLE  R2 = R0[K1('m_lastLevel')]
  0013  GETTABLE  R1 = R1[R2]
  0014  GETTABLE  R2 = R0[K5('m_mapLevel2AppearState')]
  0015  GETTABLE  R3 = R0[K1('m_lastLevel')]
  0016  GETTABLE  R2 = R2[R3]
  0017  TEST      if not R2 then   -> -131052
  0018  JMP       (jump)   -> 49
  0019  GETTABUP  R3 = _ENV[K6('ETimeLimitedProgressLimitedRewardState')]
  0020  GETTABLE  R3 = R3[K7('TimesOut')]
  0021  EQ        if R1 eq R3   -> -130534
  0022  JMP       (jump)   -> 49
  0023  GETTABUP  R3 = _ENV[K6('ETimeLimitedProgressLimitedRewardState')]
  0024  GETTABLE  R3 = R3[K8('Preparing')]
  0025  EQ        if R1 eq R3   -> -130530
  0026  JMP       (jump)   -> 49
  0027  GETTABLE  R3 = R0[K9('m_model')]
  0028  SELF      R4 = R3[K10('SetPlayLimitAppearAnimation')] (self)
  0029  GETTABLE  R5 = R0[K1('m_lastLevel')]
  0030  CALL      R3 = call(R3, 0 args, 2 rets)
  0031  GETTABLE  R3 = R0[K5('m_mapLevel2AppearState')]
  0032  GETTABLE  R4 = R0[K1('m_lastLevel')]
  0033  SETTABLE  R3[R4] = K11(true)
  0034  GETTABUP  R3 = _ENV[K12('GM')]
  0035  GETTABLE  R3 = R3[K13('UIManager')]
  0036  SELF      R4 = R3[K14('SetEventLock')] (self)
  0037  LOADBOOL  R5 = true
  0038  MOVE      R6 = R0
  0039  CALL      R3 = call(R3, 0 args, 3 rets)
  0040  SELF      R4 = R0[K15('SetAnimLock')] (self)
  0041  LOADBOOL  R5 = true
  0042  MOVE      R6 = R0
  0043  CALL      R3 = call(R3, 0 args, 3 rets)
  0044  GETTABLE  R3 = R0[K16('m_scrollView')]
  0045  SELF      R4 = R3[K17('PlayTimeLimitAppearAnim')] (self)
  0046  GETTABLE  R5 = R0[K1('m_lastLevel')]
  0047  CLOSURE   R6 = closure proto0
  0048  CALL      R3 = call(R3, 0 args, 3 rets)
  0049  RETURN    return R0..R-1
  ; ---------- proto0 [] ----------
    ; fn ?  line 180-183 np=0 va=0 ms=4 code=12 consts=4 upvals=2 protos=0
    ;   K[0]='GM'
    ;   K[1]='UIManager'
    ;   K[2]='SetEventLock'
    ;   K[3]='SetAnimLock'
    ;   upvals: _ENV, self
    0000  GETTABUP  R0 = _ENV[K0('GM')]
    0001  GETTABLE  R0 = R0[K1('UIManager')]
    0002  SELF      R1 = R0[K2('SetEventLock')] (self)
    0003  LOADBOOL  R2 = false
    0004  GETUPVAL  R3 = _ENV
    0005  CALL      R0 = call(R0, 0 args, 3 rets)
    0006  GETUPVAL  R0 = _ENV
    0007  SELF      R1 = R0[K3('SetAnimLock')] (self)
    0008  LOADBOOL  R2 = false
    0009  GETUPVAL  R3 = _ENV
    0010  CALL      R0 = call(R0, 0 args, 3 rets)
    0011  RETURN    return R0..R-1
; ---------- proto12 [_TryPlayTimeLimitedRewardDisappearAnim] ----------
  ; fn ?  line 188-210 np=1 va=0 ms=9 code=38 consts=13 upvals=1 protos=1
  ;   K[0]='_IsInAnimLock'
  ;   K[1]='m_mapLevel2State'
  ;   K[2]='m_lastLevel'
  ;   K[3]='m_mapLevel2AppearState'
  ;   K[4]='m_mapLevel2DisappearState'
  ;   K[5]='ETimeLimitedProgressLimitedRewardState'
  ;   K[6]='TimesOut'
  ;   K[7]='m_model'
  ;   K[8]='SetPlayLimitDisappearAnimation'
  ;   K[9]=true
  ;   K[10]='_AddEventLockWithSpeedUp'
  ;   K[11]='m_scrollView'
  ;   K[12]='PlayTimeLimitDisappearAnim'
  ;   upvals: _ENV
  ;   locals: self(0-38), state(8-38), bAppear(11-38), bDisappear(14-38)
  0000  SELF      R2 = R0[K0('_IsInAnimLock')] (self)
  0001  CALL      R1 = call(R1, 1 args, 1 rets)
  0002  TEST      if not R1 then   -> -131068
  0003  JMP       (jump)   -> 5
  0004  RETURN    return R0..R-1
  0005  GETTABLE  R1 = R0[K1('m_mapLevel2State')]
  0006  GETTABLE  R2 = R0[K2('m_lastLevel')]
  0007  GETTABLE  R1 = R1[R2]
  0008  GETTABLE  R2 = R0[K3('m_mapLevel2AppearState')]
  0009  GETTABLE  R3 = R0[K2('m_lastLevel')]
  0010  GETTABLE  R2 = R2[R3]
  0011  GETTABLE  R3 = R0[K4('m_mapLevel2DisappearState')]
  0012  GETTABLE  R4 = R0[K2('m_lastLevel')]
  0013  GETTABLE  R3 = R3[R4]
  0014  TEST      if not R2 then   -> -131056
  0015  JMP       (jump)   -> 37
  0016  TEST      if not R3 then   -> -131053
  0017  JMP       (jump)   -> 37
  0018  GETTABUP  R4 = _ENV[K5('ETimeLimitedProgressLimitedRewardState')]
  0019  GETTABLE  R4 = R4[K6('TimesOut')]
  0020  EQ        if R0 eq R4   -> -130534
  0021  JMP       (jump)   -> 37
  0022  GETTABLE  R4 = R0[K7('m_model')]
  0023  SELF      R5 = R4[K8('SetPlayLimitDisappearAnimation')] (self)
  0024  GETTABLE  R6 = R0[K2('m_lastLevel')]
  0025  CALL      R4 = call(R4, 0 args, 2 rets)
  0026  GETTABLE  R4 = R0[K4('m_mapLevel2DisappearState')]
  0027  GETTABLE  R5 = R0[K2('m_lastLevel')]
  0028  SETTABLE  R4[R5] = K9(true)
  0029  SELF      R5 = R0[K10('_AddEventLockWithSpeedUp')] (self)
  0030  CALL      R4 = call(R4, 0 args, 1 rets)
  0031  GETTABLE  R4 = R0[K11('m_scrollView')]
  0032  SELF      R5 = R4[K12('PlayTimeLimitDisappearAnim')] (self)
  0033  GETTABLE  R6 = R0[K2('m_lastLevel')]
  0034  CLOSURE   R7 = closure proto0
  0035  LOADBOOL  R8 = true
  0036  CALL      R4 = call(R4, 0 args, 4 rets)
  0037  RETURN    return R0..R-1
  ; ---------- proto0 [] ----------
    ; fn ?  line 206-208 np=0 va=0 ms=2 code=4 consts=1 upvals=1 protos=0
    ;   K[0]='_RemoveEventLockWithSpeedUp'
    ;   upvals: self
    0000  GETUPVAL  R0 = self
    0001  SELF      R1 = R0[K0('_RemoveEventLockWithSpeedUp')] (self)
    0002  CALL      R0 = call(R0, 0 args, 1 rets)
    0003  RETURN    return R0..R-1
; ---------- proto13 [_TryPlayProgressAnimation] ----------
  ; fn ?  line 213-251 np=1 va=0 ms=14 code=37 consts=13 upvals=0 protos=1
  ;   K[0]='_IsInAnimLock'
  ;   K[1]='m_lastScore'
  ;   K[2]='m_lastLevel'
  ;   K[3]='m_curScore'
  ;   K[4]='m_curLevel'
  ;   K[5]='_AddEventLockWithSpeedUp'
  ;   K[6]='SetAnimLock'
  ;   K[7]=1
  ;   K[8]='m_progressInfo'
  ;   K[9]='GetLevelRequiredScoreByLevel'
  ;   K[10]='m_scrollView'
  ;   K[11]='TryPlayProgressAnimation'
  ;   K[12]='m_bFinishedAllLevel'
  ;   locals: self(0-37), lastScore(6-37), lastLevel(7-37), curScore(8-37), curLevel(9-37), finishCallback(27-37)
  0000  SELF      R2 = R0[K0('_IsInAnimLock')] (self)
  0001  CALL      R1 = call(R1, 1 args, 1 rets)
  0002  TEST      if not R1 then   -> -131068
  0003  JMP       (jump)   -> 5
  0004  RETURN    return R0..R-1
  0005  GETTABLE  R1 = R0[K1('m_lastScore')]
  0006  GETTABLE  R2 = R0[K2('m_lastLevel')]
  0007  GETTABLE  R3 = R0[K3('m_curScore')]
  0008  GETTABLE  R4 = R0[K4('m_curLevel')]
  0009  LE        if R0 le R1   -> -129524
  0010  JMP       (jump)   -> 12
  0011  RETURN    return R0..R-1
  0012  SELF      R6 = R0[K5('_AddEventLockWithSpeedUp')] (self)
  0013  CALL      R5 = call(R5, 0 args, 1 rets)
  0014  SELF      R6 = R0[K6('SetAnimLock')] (self)
  0015  LOADBOOL  R7 = true
  0016  MOVE      R8 = R0
  0017  CALL      R5 = call(R5, 0 args, 3 rets)
  0018  LT        if R0 lt R4   -> -130024
  0019  JMP       (jump)   -> 26
  0020  ADD       R4 = K7(1) add R2
  0021  GETTABLE  R5 = R0[K8('m_progressInfo')]
  0022  SELF      R6 = R5[K9('GetLevelRequiredScoreByLevel')] (self)
  0023  MOVE      R7 = R0
  0024  CALL      R5 = call(R5, 1 args, 2 rets)
  0025  MOVE      R3 = R0
  0026  CLOSURE   R5 = closure proto0
  0027  GETTABLE  R6 = R0[K10('m_scrollView')]
  0028  SELF      R7 = R6[K11('TryPlayProgressAnimation')] (self)
  0029  MOVE      R8 = R0
  0030  MOVE      R9 = R0
  0031  MOVE      R10 = R0
  0032  MOVE      R11 = R0
  0033  GETTABLE  R12 = R0[K12('m_bFinishedAllLevel')]
  0034  MOVE      R13 = R0
  0035  CALL      R6 = call(R6, 0 args, 7 rets)
  0036  RETURN    return R0..R-1
  ; ---------- proto0 [] ----------
    ; fn ?  line 238-248 np=0 va=0 ms=4 code=19 consts=5 upvals=4 protos=0
    ;   K[0]='m_lastScore'
    ;   K[1]='m_lastLevel'
    ;   K[2]='_TryPlayAcquireRewardAnim'
    ;   K[3]='_RemoveEventLockWithSpeedUp'
    ;   K[4]='SetAnimLock'
    ;   upvals: self, curScore, curLevel, lastLevel
    0000  GETUPVAL  R0 = self
    0001  SETTABUP  self[K0('m_lastScore')] = R0
    0002  GETUPVAL  R0 = self
    0003  SETTABUP  self[K1('m_lastLevel')] = R0
    0004  GETUPVAL  R0 = self
    0005  SELF      R1 = R0[K2('_TryPlayAcquireRewardAnim')] (self)
    0006  GETUPVAL  R2 = self
    0007  CALL      R0 = call(R0, 1 args, 2 rets)
    0008  TEST      if not R0 then   -> -131061
    0009  JMP       (jump)   -> 18
    0010  GETUPVAL  R0 = self
    0011  SELF      R1 = R0[K3('_RemoveEventLockWithSpeedUp')] (self)
    0012  CALL      R0 = call(R0, 0 args, 1 rets)
    0013  GETUPVAL  R0 = self
    0014  SELF      R1 = R0[K4('SetAnimLock')] (self)
    0015  LOADBOOL  R2 = false
    0016  GETUPVAL  R3 = self
    0017  CALL      R0 = call(R0, 0 args, 3 rets)
    0018  RETURN    return R0..R-1
; ---------- proto14 [_AddEventLockWithSpeedUp] ----------
  ; fn ?  line 253-260 np=1 va=0 ms=6 code=21 consts=7 upvals=1 protos=0
  ;   K[0]='m_animCount'
  ;   K[1]=0
  ;   K[2]='GM'
  ;   K[3]='UIManager'
  ;   K[4]='SetEventLock'
  ;   K[5]='_SpeedUp'
  ;   K[6]=1
  ;   upvals: _ENV
  ;   locals: self(0-21)
  0000  GETTABLE  R1 = R0[K0('m_animCount')]
  0001  EQ        if R0 eq K1(0)   -> -130300
  0002  JMP       (jump)   -> 11
  0003  GETTABUP  R1 = _ENV[K2('GM')]
  0004  GETTABLE  R1 = R1[K3('UIManager')]
  0005  SELF      R2 = R1[K4('SetEventLock')] (self)
  0006  LOADBOOL  R3 = true
  0007  MOVE      R4 = R0
  0008  GETTABLE  R5 = R0[K5('_SpeedUp')]
  0009  CALL      R1 = call(R1, 0 args, 4 rets)
  0010  JMP       (jump)   -> 17
  0011  GETTABUP  R1 = _ENV[K2('GM')]
  0012  GETTABLE  R1 = R1[K3('UIManager')]
  0013  SELF      R2 = R1[K4('SetEventLock')] (self)
  0014  LOADBOOL  R3 = true
  0015  MOVE      R4 = R0
  0016  CALL      R1 = call(R1, 0 args, 3 rets)
  0017  GETTABLE  R1 = R0[K0('m_animCount')]
  0018  ADD       R1 = K6(1) add R1
  0019  SETTABLE  R0[K0('m_animCount')] = R1
  0020  RETURN    return R0..R-1
; ---------- proto15 [_RemoveEventLockWithSpeedUp] ----------
  ; fn ?  line 262-269 np=1 va=0 ms=6 code=21 consts=7 upvals=1 protos=0
  ;   K[0]='m_animCount'
  ;   K[1]=1
  ;   K[2]=0
  ;   K[3]='GM'
  ;   K[4]='UIManager'
  ;   K[5]='SetEventLock'
  ;   K[6]='_SpeedUp'
  ;   upvals: _ENV
  ;   locals: self(0-21)
  0000  GETTABLE  R1 = R0[K0('m_animCount')]
  0001  SUB       R1 = K1(1) sub R1
  0002  SETTABLE  R0[K0('m_animCount')] = R1
  0003  GETTABLE  R1 = R0[K0('m_animCount')]
  0004  EQ        if R0 eq K2(0)   -> -130296
  0005  JMP       (jump)   -> 14
  0006  GETTABUP  R1 = _ENV[K3('GM')]
  0007  GETTABLE  R1 = R1[K4('UIManager')]
  0008  SELF      R2 = R1[K5('SetEventLock')] (self)
  0009  LOADBOOL  R3 = false
  0010  MOVE      R4 = R0
  0011  GETTABLE  R5 = R0[K6('_SpeedUp')]
  0012  CALL      R1 = call(R1, 0 args, 4 rets)
  0013  JMP       (jump)   -> 20
  0014  GETTABUP  R1 = _ENV[K3('GM')]
  0015  GETTABLE  R1 = R1[K4('UIManager')]
  0016  SELF      R2 = R1[K5('SetEventLock')] (self)
  0017  LOADBOOL  R3 = false
  0018  MOVE      R4 = R0
  0019  CALL      R1 = call(R1, 0 args, 3 rets)
  0020  RETURN    return R0..R-1
; ---------- proto16 [_SpeedUp] ----------
  ; fn ?  line 271-274 np=1 va=0 ms=3 code=7 consts=3 upvals=0 protos=0
  ;   K[0]='m_scrollView'
  ;   K[1]='TrySkipProgressAnimation'
  ;   K[2]='TrySkipDisappearAnimation'
  ;   locals: self(0-7)
  0000  GETTABLE  R1 = R0[K0('m_scrollView')]
  0001  SELF      R2 = R1[K1('TrySkipProgressAnimation')] (self)
  0002  CALL      R1 = call(R1, 0 args, 1 rets)
  0003  GETTABLE  R1 = R0[K0('m_scrollView')]
  0004  SELF      R2 = R1[K2('TrySkipDisappearAnimation')] (self)
  0005  CALL      R1 = call(R1, 0 args, 1 rets)
  0006  RETURN    return R0..R-1
; ---------- proto17 [_TryPlayAcquireRewardAnim] ----------
  ; fn ?  line 277-326 np=2 va=0 ms=19 code=71 consts=12 upvals=1 protos=2
  ;   K[0]='Table'
  ;   K[1]='IsEmpty'
  ;   K[2]='m_mapRewards'
  ;   K[3]='m_mapLimitRewards'
  ;   K[4]='ListAppend'
  ;   K[5]='GM'
  ;   K[6]='UIManager'
  ;   K[7]='OpenView'
  ;   K[8]='m_activityDefinition'
  ;   K[9]='RewardWindowPrefabName'
  ;   K[10]='ERewardScene'
  ;   K[11]='Other'
  ;   upvals: _ENV
  ;   locals: self(0-71), lastLevel(0-71), rewards(16-71), limitRewards(18-71), totalRewards(19-71), bHasLimitedRewards(20-71), initCallback(52-71), closeCallback(53-71)
  0000  GETTABUP  R2 = _ENV[K0('Table')]
  0001  GETTABLE  R2 = R2[K1('IsEmpty')]
  0002  GETTABLE  R3 = R0[K2('m_mapRewards')]
  0003  CALL      R2 = call(R2, 1 args, 1 rets)
  0004  TEST      if not R2 then   -> -131066
  0005  JMP       (jump)   -> 14
  0006  GETTABUP  R2 = _ENV[K0('Table')]
  0007  GETTABLE  R2 = R2[K1('IsEmpty')]
  0008  GETTABLE  R3 = R0[K3('m_mapLimitRewards')]
  0009  CALL      R2 = call(R2, 1 args, 1 rets)
  0010  TEST      if not R2 then   -> -131060
  0011  JMP       (jump)   -> 14
  0012  LOADBOOL  R2 = false
  0013  RETURN    return R2..R1
  0014  GETTABLE  R2 = R0[K2('m_mapRewards')]
  0015  GETTABLE  R2 = R2[R1]
  0016  GETTABLE  R3 = R0[K3('m_mapLimitRewards')]
  0017  GETTABLE  R3 = R3[R1]
  0018  NEWTABLE  R4 = {} (0 items)
  0019  LOADBOOL  R5 = false
  0020  GETTABUP  R6 = _ENV[K0('Table')]
  0021  GETTABLE  R6 = R6[K1('IsEmpty')]
  0022  MOVE      R7 = R0
  0023  CALL      R6 = call(R6, 1 args, 1 rets)
  0024  TEST      if not R6 then   -> -131045
  0025  JMP       (jump)   -> 31
  0026  GETTABUP  R6 = _ENV[K0('Table')]
  0027  GETTABLE  R6 = R6[K4('ListAppend')]
  0028  MOVE      R7 = R0
  0029  MOVE      R8 = R0
  0030  CALL      R6 = call(R6, 0 args, 2 rets)
  0031  GETTABUP  R6 = _ENV[K0('Table')]
  0032  GETTABLE  R6 = R6[K1('IsEmpty')]
  0033  MOVE      R7 = R0
  0034  CALL      R6 = call(R6, 1 args, 1 rets)
  0035  TEST      if not R6 then   -> -131034
  0036  JMP       (jump)   -> 43
  0037  GETTABUP  R6 = _ENV[K0('Table')]
  0038  GETTABLE  R6 = R6[K4('ListAppend')]
  0039  MOVE      R7 = R0
  0040  MOVE      R8 = R0
  0041  CALL      R6 = call(R6, 0 args, 2 rets)
  0042  LOADBOOL  R5 = true
  0043  GETTABUP  R6 = _ENV[K0('Table')]
  0044  GETTABLE  R6 = R6[K1('IsEmpty')]
  0045  MOVE      R7 = R0
  0046  CALL      R6 = call(R6, 1 args, 1 rets)
  0047  TEST      if not R6 then   -> -131023
  0048  JMP       (jump)   -> 51
  0049  LOADBOOL  R6 = false
  0050  RETURN    return R6..R5
  0051  CLOSURE   R6 = closure proto0
  0052  CLOSURE   R7 = closure proto1
  0053  GETTABUP  R8 = _ENV[K5('GM')]
  0054  GETTABLE  R8 = R8[K6('UIManager')]
  0055  SELF      R9 = R8[K7('OpenView')] (self)
  0056  GETTABLE  R10 = R0[K8('m_activityDefinition')]
  0057  GETTABLE  R10 = R10[K9('RewardWindowPrefabName')]
  0058  MOVE      R11 = R0
  0059  LOADNIL   R12..R12 = nil
  0060  LOADBOOL  R13 = true
  0061  GETTABUP  R14 = _ENV[K10('ERewardScene')]
  0062  GETTABLE  R14 = R14[K11('Other')]
  0063  MOVE      R15 = R0
  0064  MOVE      R16 = R0
  0065  LOADBOOL  R17 = true
  0066  LOADBOOL  R18 = false
  0067  CALL      R8 = call(R8, 0 args, 10 rets)
  0068  LOADBOOL  R8 = true
  0069  RETURN    return R8..R7
  0070  RETURN    return R0..R-1
  ; ---------- proto0 [] ----------
    ; fn ?  line 300-307 np=0 va=0 ms=3 code=18 consts=7 upvals=2 protos=0
    ;   K[0]='_RemoveEventLockWithSpeedUp'
    ;   K[1]='m_scrollView'
    ;   K[2]='HideLimitedRewardAfterFinish'
    ;   K[3]='m_progressInfo'
    ;   K[4]='HasFinishedAllLevelByScore'
    ;   K[5]='m_lastScore'
    ;   K[6]='ShowProgressForAnim'
    ;   upvals: self, lastLevel
    0000  GETUPVAL  R0 = self
    0001  SELF      R1 = R0[K0('_RemoveEventLockWithSpeedUp')] (self)
    0002  CALL      R0 = call(R0, 0 args, 1 rets)
    0003  GETTABUP  R0 = self[K1('m_scrollView')]
    0004  SELF      R1 = R0[K2('HideLimitedRewardAfterFinish')] (self)
    0005  GETUPVAL  R2 = self
    0006  CALL      R0 = call(R0, 0 args, 2 rets)
    0007  GETTABUP  R0 = self[K3('m_progressInfo')]
    0008  SELF      R1 = R0[K4('HasFinishedAllLevelByScore')] (self)
    0009  GETTABUP  R2 = self[K5('m_lastScore')]
    0010  CALL      R0 = call(R0, 1 args, 2 rets)
    0011  TEST      if not R0 then   -> -131058
    0012  JMP       (jump)   -> 17
    0013  GETTABUP  R0 = self[K1('m_scrollView')]
    0014  SELF      R1 = R0[K6('ShowProgressForAnim')] (self)
    0015  GETTABUP  R2 = self[K5('m_lastScore')]
    0016  CALL      R0 = call(R0, 0 args, 2 rets)
    0017  RETURN    return R0..R-1
  ; ---------- proto1 [] ----------
    ; fn ?  line 309-321 np=0 va=0 ms=4 code=21 consts=6 upvals=4 protos=1
    ;   K[0]='GM'
    ;   K[1]='UIManager'
    ;   K[2]='SetEventLock'
    ;   K[3]='m_scrollView'
    ;   K[4]='PlayTimeLimitDisappearAnim'
    ;   K[5]='SetAnimLock'
    ;   upvals: bHasLimitedRewards, _ENV, self, lastLevel
    0000  GETUPVAL  R0 = bHasLimitedRewards
    0001  TEST      if not R0 then   -> -131069
    0002  JMP       (jump)   -> 15
    0003  GETTABUP  R0 = _ENV[K0('GM')]
    0004  GETTABLE  R0 = R0[K1('UIManager')]
    0005  SELF      R1 = R0[K2('SetEventLock')] (self)
    0006  LOADBOOL  R2 = true
    0007  GETUPVAL  R3 = bHasLimitedRewards
    0008  CALL      R0 = call(R0, 0 args, 3 rets)
    0009  GETTABUP  R0 = self[K3('m_scrollView')]
    0010  SELF      R1 = R0[K4('PlayTimeLimitDisappearAnim')] (self)
    0011  GETUPVAL  R2 = bHasLimitedRewards
    0012  CLOSURE   R3 = closure proto0
    0013  CALL      R0 = call(R0, 0 args, 3 rets)
    0014  JMP       (jump)   -> 20
    0015  GETUPVAL  R0 = bHasLimitedRewards
    0016  SELF      R1 = R0[K5('SetAnimLock')] (self)
    0017  LOADBOOL  R2 = false
    0018  GETUPVAL  R3 = bHasLimitedRewards
    0019  CALL      R0 = call(R0, 0 args, 3 rets)
    0020  RETURN    return R0..R-1
    ; ---------- proto0 [] ----------
      ; fn ?  line 314-317 np=0 va=0 ms=4 code=12 consts=4 upvals=2 protos=0
      ;   K[0]='GM'
      ;   K[1]='UIManager'
      ;   K[2]='SetEventLock'
      ;   K[3]='SetAnimLock'
      ;   upvals: _ENV, self
      0000  GETTABUP  R0 = _ENV[K0('GM')]
      0001  GETTABLE  R0 = R0[K1('UIManager')]
      0002  SELF      R1 = R0[K2('SetEventLock')] (self)
      0003  LOADBOOL  R2 = false
      0004  GETUPVAL  R3 = _ENV
      0005  CALL      R0 = call(R0, 0 args, 3 rets)
      0006  GETUPVAL  R0 = _ENV
      0007  SELF      R1 = R0[K3('SetAnimLock')] (self)
      0008  LOADBOOL  R2 = false
      0009  GETUPVAL  R3 = _ENV
      0010  CALL      R0 = call(R0, 0 args, 3 rets)
      0011  RETURN    return R0..R-1
; ---------- proto18 [_OnAnimationEnd] ----------
  ; fn ?  line 330-339 np=2 va=0 ms=5 code=14 consts=6 upvals=0 protos=0
  ;   K[0]='m_bPlayingAnimation'
  ;   K[1]=false
  ;   K[2]='IsActivityValid'
  ;   K[3]='Close'
  ;   K[4]='m_model'
  ;   K[5]='OpenFinishWindow'
  ;   locals: self(0-14), bHasFinishedAllLevel(0-14)
  0000  SETTABLE  R0[K0('m_bPlayingAnimation')] = K1(false)
  0001  SELF      R3 = R0[K2('IsActivityValid')] (self)
  0002  CALL      R2 = call(R2, 1 args, 1 rets)
  0003  TEST      if not R2 then   -> -131066
  0004  JMP       (jump)   -> 7
  0005  SELF      R3 = R0[K3('Close')] (self)
  0006  CALL      R2 = call(R2, 0 args, 1 rets)
  0007  TEST      if not R1 then   -> -131063
  0008  JMP       (jump)   -> 13
  0009  GETTABLE  R2 = R0[K4('m_model')]
  0010  SELF      R3 = R2[K5('OpenFinishWindow')] (self)
  0011  LOADBOOL  R4 = true
  0012  CALL      R2 = call(R2, 0 args, 2 rets)
  0013  RETURN    return R0..R-1
; ---------- proto19 [_TryInitSubModules] ----------
  ; fn ?  line 342-349 np=2 va=0 ms=6 code=21 consts=6 upvals=0 protos=0
  ;   K[0]='m_scrollView'
  ;   K[1]='gameObject'
  ;   K[2]='IsNull'
  ;   K[3]='Init'
  ;   K[4]='m_progressInfo'
  ;   K[5]=nil
  ;   locals: self(0-21), score(0-21)
  0000  GETTABLE  R2 = R0[K0('m_scrollView')]
  0001  TEST      if not R2 then   -> -131069
  0002  JMP       (jump)   -> 19
  0003  GETTABLE  R2 = R0[K0('m_scrollView')]
  0004  GETTABLE  R2 = R2[K1('gameObject')]
  0005  TEST      if not R2 then   -> -131065
  0006  JMP       (jump)   -> 19
  0007  GETTABLE  R2 = R0[K0('m_scrollView')]
  0008  GETTABLE  R2 = R2[K1('gameObject')]
  0009  SELF      R3 = R2[K2('IsNull')] (self)
  0010  CALL      R2 = call(R2, 1 args, 1 rets)
  0011  TEST      if not R2 then   -> -131058
  0012  JMP       (jump)   -> 19
  0013  GETTABLE  R2 = R0[K0('m_scrollView')]
  0014  SELF      R3 = R2[K3('Init')] (self)
  0015  GETTABLE  R4 = R0[K4('m_progressInfo')]
  0016  MOVE      R5 = R0
  0017  CALL      R2 = call(R2, 0 args, 3 rets)
  0018  JMP       (jump)   -> 20
  0019  SETTABLE  R0[K0('m_scrollView')] = K5(nil)
  0020  RETURN    return R0..R-1
; ---------- proto20 [OnHelpBtnClicked] ----------
  ; fn ?  line 351-353 np=1 va=0 ms=4 code=5 consts=2 upvals=0 protos=0
  ;   K[0]='m_model'
  ;   K[1]='OpenHelpWindow'
  ;   locals: self(0-5)
  0000  GETTABLE  R1 = R0[K0('m_model')]
  0001  SELF      R2 = R1[K1('OpenHelpWindow')] (self)
  0002  LOADBOOL  R3 = false
  0003  CALL      R1 = call(R1, 0 args, 2 rets)
  0004  RETURN    return R0..R-1
; ---------- proto21 [_InitFinalReward] ----------
  ; fn ?  line 355-363 np=1 va=0 ms=6 code=24 consts=11 upvals=1 protos=0
  ;   K[0]='m_progressInfo'
  ;   K[1]='GetMaxLevel'
  ;   K[2]='m_finalReward'
  ;   K[3]='GetLevelRewardsByLevel'
  ;   K[4]='Table'
  ;   K[5]='IsEmpty'
  ;   K[6]='m_finalRewardContent'
  ;   K[7]='Init'
  ;   K[8]='ERewardScene'
  ;   K[9]='Other'
  ;   K[10]='_UpdateFinalRewardVisibility'
  ;   upvals: _ENV
  ;   locals: self(0-24), maxLevel(3-24)
  0000  GETTABLE  R1 = R0[K0('m_progressInfo')]
  0001  SELF      R2 = R1[K1('GetMaxLevel')] (self)
  0002  CALL      R1 = call(R1, 1 args, 1 rets)
  0003  GETTABLE  R2 = R0[K0('m_progressInfo')]
  0004  SELF      R3 = R2[K3('GetLevelRewardsByLevel')] (self)
  0005  MOVE      R4 = R0
  0006  CALL      R2 = call(R2, 1 args, 2 rets)
  0007  SETTABLE  R0[K2('m_finalReward')] = R2
  0008  GETTABUP  R2 = _ENV[K4('Table')]
  0009  GETTABLE  R2 = R2[K5('IsEmpty')]
  0010  GETTABLE  R3 = R0[K2('m_finalReward')]
  0011  CALL      R2 = call(R2, 1 args, 1 rets)
  0012  TEST      if not R2 then   -> -131057
  0013  JMP       (jump)   -> 20
  0014  GETTABLE  R2 = R0[K6('m_finalRewardContent')]
  0015  SELF      R3 = R2[K7('Init')] (self)
  0016  GETTABLE  R4 = R0[K2('m_finalReward')]
  0017  GETTABUP  R5 = _ENV[K8('ERewardScene')]
  0018  GETTABLE  R5 = R5[K9('Other')]
  0019  CALL      R2 = call(R2, 0 args, 3 rets)
  0020  SELF      R3 = R0[K10('_UpdateFinalRewardVisibility')] (self)
  0021  LOADBOOL  R4 = false
  0022  CALL      R2 = call(R2, 0 args, 2 rets)
  0023  RETURN    return R0..R-1
; ---------- proto22 [_UpdateFinalRewardVisibility] ----------
  ; fn ?  line 366-395 np=2 va=0 ms=12 code=73 consts=31 upvals=1 protos=0
  ;   K[0]='Table'
  ;   K[1]='IsEmpty'
  ;   K[2]='m_finalReward'
  ;   K[3]='m_nextClaimLevel'
  ;   K[4]='m_maxLevel'
  ;   K[5]='UIUtil'
  ;   K[6]='SetActive'
  ;   K[7]='m_finalRewardGo'
  ;   K[8]='m_scrollView'
  ;   K[9]='IsLevelCellVisible'
  ;   K[10]='m_bShowFinal'
  ;   K[11]='transform'
  ;   K[12]='m_finalSeq'
  ;   K[13]=nil
  ;   K[14]='Kill'
  ;   K[15]='m_finalOriginY'
  ;   K[16]=400
  ;   K[17]='DOTween'
  ;   K[18]='Sequence'
  ;   K[19]='Append'
  ;   K[20]='DOAnchorPosY'
  ;   K[21]=0.2
  ;   K[22]='SetEase'
  ;   K[23]='Ease'
  ;   K[24]='InOutSine'
  ;   K[25]='GM'
  ;   K[26]='AudioModel'
  ;   K[27]='PlayEffect'
  ;   K[28]='AudioFileConfigName'
  ;   K[29]='sfxNewTask'
  ;   K[30]='SetAnchoredPosition'
  ;   upvals: _ENV
  ;   locals: self(0-73), bAnim(0-73), bShow(21-73), rect(27-72), targetY(41-72), seq(46-65)
  0000  GETTABUP  R2 = _ENV[K0('Table')]
  0001  GETTABLE  R2 = R2[K1('IsEmpty')]
  0002  GETTABLE  R3 = R0[K2('m_finalReward')]
  0003  CALL      R2 = call(R2, 1 args, 1 rets)
  0004  TEST      if not R2 then   -> -131065
  0005  JMP       (jump)   -> 10
  0006  GETTABLE  R2 = R0[K3('m_nextClaimLevel')]
  0007  GETTABLE  R3 = R0[K4('m_maxLevel')]
  0008  LE        if R0 le R2   -> -129524
  0009  JMP       (jump)   -> 16
  0010  GETTABUP  R2 = _ENV[K5('UIUtil')]
  0011  GETTABLE  R2 = R2[K6('SetActive')]
  0012  GETTABLE  R3 = R0[K7('m_finalRewardGo')]
  0013  LOADBOOL  R4 = false
  0014  CALL      R2 = call(R2, 0 args, 2 rets)
  0015  RETURN    return R0..R-1
  0016  GETTABLE  R2 = R0[K8('m_scrollView')]
  0017  SELF      R3 = R2[K9('IsLevelCellVisible')] (self)
  0018  GETTABLE  R4 = R0[K4('m_maxLevel')]
  0019  CALL      R2 = call(R2, 1 args, 2 rets)
  0020  NOT       R2 = not R0
  0021  GETTABLE  R3 = R0[K10('m_bShowFinal')]
  0022  EQ        if R1 eq R2   -> -129510
  0023  JMP       (jump)   -> 72
  0024  SETTABLE  R0[K10('m_bShowFinal')] = R2
  0025  GETTABLE  R3 = R0[K7('m_finalRewardGo')]
  0026  GETTABLE  R3 = R3[K11('transform')]
  0027  GETTABLE  R4 = R0[K12('m_finalSeq')]
  0028  EQ        if R1 eq K13(nil)   -> -128725
  0029  JMP       (jump)   -> 34
  0030  GETTABLE  R4 = R0[K12('m_finalSeq')]
  0031  SELF      R5 = R4[K14('Kill')] (self)
  0032  CALL      R4 = call(R4, 0 args, 1 rets)
  0033  SETTABLE  R0[K12('m_finalSeq')] = K13(nil)
  0034  TEST      if not R2 then   -> -131036
  0035  JMP       (jump)   -> 39
  0036  GETTABLE  R4 = R0[K15('m_finalOriginY')]
  0037  TEST      if not R4 then   -> -131032
  0038  JMP       (jump)   -> 41
  0039  GETTABLE  R4 = R0[K15('m_finalOriginY')]
  0040  ADD       R4 = K16(400) add R4
  0041  TEST      if not R1 then   -> -131029
  0042  JMP       (jump)   -> 66
  0043  GETTABUP  R5 = _ENV[K17('DOTween')]
  0044  GETTABLE  R5 = R5[K18('Sequence')]
  0045  CALL      R5 = call(R5, 1 args, 0 rets)
  0046  SELF      R7 = R5[K19('Append')] (self)
  0047  SELF      R9 = R3[K20('DOAnchorPosY')] (self)
  0048  MOVE      R10 = R0
  0049  LOADK     R11 = K21 0.2
  0050  CALL      R8 = call(R8, 1 args, 3 rets)
  0051  SELF      R9 = R8[K22('SetEase')] (self)
  0052  GETTABUP  R10 = _ENV[K23('Ease')]
  0053  GETTABLE  R10 = R10[K24('InOutSine')]
  0054  CALL      R8 = call(R8, -1 args, 2 rets)
  0055  CALL      R6 = call(R6, 0 args, -1 rets)
  0056  SETTABLE  R0[K12('m_finalSeq')] = R5
  0057  TEST      if not R2 then   -> -131013
  0058  JMP       (jump)   -> 72
  0059  GETTABUP  R6 = _ENV[K25('GM')]
  0060  GETTABLE  R6 = R6[K26('AudioModel')]
  0061  SELF      R7 = R6[K27('PlayEffect')] (self)
  0062  GETTABUP  R8 = _ENV[K28('AudioFileConfigName')]
  0063  GETTABLE  R8 = R8[K29('sfxNewTask')]
  0064  CALL      R6 = call(R6, 0 args, 2 rets)
  0065  JMP       (jump)   -> 72
  0066  GETTABUP  R5 = _ENV[K5('UIUtil')]
  0067  GETTABLE  R5 = R5[K30('SetAnchoredPosition')]
  0068  MOVE      R6 = R0
  0069  LOADNIL   R7..R7 = nil
  0070  MOVE      R8 = R0
  0071  CALL      R5 = call(R5, 0 args, 3 rets)
  0072  RETURN    return R0..R-1
; ---------- proto23 [OnScrollValueChanged] ----------
  ; fn ?  line 397-399 np=1 va=0 ms=4 code=4 consts=1 upvals=0 protos=0
  ;   K[0]='_UpdateFinalRewardVisibility'
  ;   locals: self(0-4)
  0000  SELF      R2 = R0[K0('_UpdateFinalRewardVisibility')] (self)
  0001  LOADBOOL  R3 = true
  0002  CALL      R1 = call(R1, 0 args, 2 rets)
  0003  RETURN    return R0..R-1
