# UI_SubView_ActivityFlyingItemView_386.luac
; fn @ActivityFlyingItemView.lua  line 0-0 np=0 va=1 ms=2 code=9 consts=3 upvals=1 protos=1
;   K[0]='ActivityFlyingItemView'
;   K[1]='__index'
;   K[2]='Init'
;   upvals: _ENV
0000  NEWTABLE  R0 = {} (0 items)
0001  SETTABUP  _ENV[K0('ActivityFlyingItemView')] = R0
0002  GETTABUP  R0 = _ENV[K0('ActivityFlyingItemView')]
0003  GETTABUP  R1 = _ENV[K0('ActivityFlyingItemView')]
0004  SETTABLE  R0[K1('__index')] = R1
0005  GETTABUP  R0 = _ENV[K0('ActivityFlyingItemView')]
0006  CLOSURE   R1 = closure proto0
0007  SETTABLE  R0[K2('Init')] = R1
0008  RETURN    return R0..R-1
; ---------- proto0 [Init] ----------
  ; fn ?  line 7-9 np=2 va=0 ms=5 code=6 consts=3 upvals=1 protos=0
  ;   K[0]='SpriteUtil'
  ;   K[1]='SetSpriteRenderer'
  ;   K[2]='m_spriteRenderer'
  ;   upvals: _ENV
  ;   locals: self(0-6), spriteName(0-6)
  0000  GETTABUP  R2 = _ENV[K0('SpriteUtil')]
  0001  GETTABLE  R2 = R2[K1('SetSpriteRenderer')]
  0002  GETTABLE  R3 = R0[K2('m_spriteRenderer')]
  0003  MOVE      R4 = R0
  0004  CALL      R2 = call(R2, 0 args, 2 rets)
  0005  RETURN    return R0..R-1
